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Side by Side Diff: Source/WebCore/rendering/RenderLayer.h

Issue 13859006: Rework composited scrolling updates. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@early-out2
Patch Set: . Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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484 void clearBlockSelectionGapsBounds(); 484 void clearBlockSelectionGapsBounds();
485 void repaintBlockSelectionGaps(); 485 void repaintBlockSelectionGaps();
486 486
487 // A stacking context is a layer that has a non-auto z-index. 487 // A stacking context is a layer that has a non-auto z-index.
488 bool isStackingContext() const { return isStackingContext(renderer()->style( )); } 488 bool isStackingContext() const { return isStackingContext(renderer()->style( )); }
489 489
490 // A stacking container can have z-order lists. All stacking contexts are 490 // A stacking container can have z-order lists. All stacking contexts are
491 // stacking containers, but the converse is not true. Layers that use 491 // stacking containers, but the converse is not true. Layers that use
492 // composited scrolling are stacking containers, but they may not 492 // composited scrolling are stacking containers, but they may not
493 // necessarily be stacking contexts. 493 // necessarily be stacking contexts.
494 bool isStackingContainer() const { return isStackingContext() || needsCompos itedScrolling(); } 494 bool isStackingContainer(bool allowDirty = false) const { return isStackingC ontext() || needsCompositedScrolling(allowDirty); }
495 495
496 // Gets the enclosing stacking container for this layer, excluding this 496 // Gets the enclosing stacking container for this layer, excluding this
497 // layer itself. 497 // layer itself.
498 RenderLayer* stackingContainer() const; 498 RenderLayer* stackingContainer(bool allowDirty = false) const;
499 499
500 // Gets the enclosing stacking container for this layer, possibly the layer 500 // Gets the enclosing stacking container for this layer, possibly the layer
501 // itself, if it is a stacking container. 501 // itself, if it is a stacking container.
502 RenderLayer* enclosingStackingContainer() { return isStackingContainer() ? t his : stackingContainer(); } 502 RenderLayer* enclosingStackingContainer() { return isStackingContainer() ? t his : stackingContainer(); }
503 503
504 void dirtyZOrderLists(); 504 void dirtyZOrderLists();
505 void dirtyStackingContainerZOrderLists(); 505 void dirtyStackingContainerZOrderLists();
506 506
507 Vector<RenderLayer*>* posZOrderList() const 507 Vector<RenderLayer*>* posZOrderList() const
508 { 508 {
509 ASSERT(!m_zOrderListsDirty); 509 ASSERT(!m_zOrderListsDirty);
510 ASSERT(!m_hasOutOfFlowPositionedDescendantDirty);
511 ASSERT(!m_descendantsAreContiguousInStackingOrderDirty);
510 ASSERT(isStackingContainer() || !m_posZOrderList); 512 ASSERT(isStackingContainer() || !m_posZOrderList);
511 return m_posZOrderList.get(); 513 return m_posZOrderList.get();
512 } 514 }
513 515
514 bool hasNegativeZOrderList() const { return negZOrderList() && negZOrderList ()->size(); } 516 bool hasNegativeZOrderList() const { return negZOrderList() && negZOrderList ()->size(); }
515 517
516 Vector<RenderLayer*>* negZOrderList() const 518 Vector<RenderLayer*>* negZOrderList() const
517 { 519 {
518 ASSERT(!m_zOrderListsDirty); 520 ASSERT(!m_zOrderListsDirty);
521 ASSERT(!m_hasOutOfFlowPositionedDescendantDirty);
522 ASSERT(!m_descendantsAreContiguousInStackingOrderDirty);
519 ASSERT(isStackingContainer() || !m_negZOrderList); 523 ASSERT(isStackingContainer() || !m_negZOrderList);
520 return m_negZOrderList.get(); 524 return m_negZOrderList.get();
521 } 525 }
522 526
523 void dirtyNormalFlowList(); 527 void dirtyNormalFlowList();
524 Vector<RenderLayer*>* normalFlowList() const { ASSERT(!m_normalFlowListDirty ); return m_normalFlowList.get(); } 528 Vector<RenderLayer*>* normalFlowList() const { ASSERT(!m_normalFlowListDirty ); return m_normalFlowList.get(); }
525 529
526 // Update our normal and z-index lists. 530 // Update our normal and z-index lists.
527 void updateLayerListsIfNeeded(); 531 void updateLayerListsIfNeeded();
528 532
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750 bool isComposited() const { return m_backing != 0; } 754 bool isComposited() const { return m_backing != 0; }
751 bool hasCompositedMask() const; 755 bool hasCompositedMask() const;
752 RenderLayerBacking* backing() const { return m_backing.get(); } 756 RenderLayerBacking* backing() const { return m_backing.get(); }
753 RenderLayerBacking* ensureBacking(); 757 RenderLayerBacking* ensureBacking();
754 void clearBacking(bool layerBeingDestroyed = false); 758 void clearBacking(bool layerBeingDestroyed = false);
755 virtual GraphicsLayer* layerForScrolling() const; 759 virtual GraphicsLayer* layerForScrolling() const;
756 virtual GraphicsLayer* layerForHorizontalScrollbar() const; 760 virtual GraphicsLayer* layerForHorizontalScrollbar() const;
757 virtual GraphicsLayer* layerForVerticalScrollbar() const; 761 virtual GraphicsLayer* layerForVerticalScrollbar() const;
758 virtual GraphicsLayer* layerForScrollCorner() const; 762 virtual GraphicsLayer* layerForScrollCorner() const;
759 virtual bool usesCompositedScrolling() const OVERRIDE; 763 virtual bool usesCompositedScrolling() const OVERRIDE;
760 bool needsCompositedScrolling() const; 764 bool needsCompositedScrolling(bool allowDirty = false) const;
761 bool needsCompositingLayersRebuiltForClip(const RenderStyle* oldStyle, const RenderStyle* newStyle) const; 765 bool needsCompositingLayersRebuiltForClip(const RenderStyle* oldStyle, const RenderStyle* newStyle) const;
762 bool needsCompositingLayersRebuiltForOverflow(const RenderStyle* oldStyle, c onst RenderStyle* newStyle) const; 766 bool needsCompositingLayersRebuiltForOverflow(const RenderStyle* oldStyle, c onst RenderStyle* newStyle) const;
763 #if ENABLE(CSS_FILTERS) 767 #if ENABLE(CSS_FILTERS)
764 bool needsCompositingLayersRebuiltForFilters(const RenderStyle* oldStyle, co nst RenderStyle* newStyle, bool didPaintWithFilters) const; 768 bool needsCompositingLayersRebuiltForFilters(const RenderStyle* oldStyle, co nst RenderStyle* newStyle, bool didPaintWithFilters) const;
765 #else // !ENABLE(CSS_FILTERS) 769 #else // !ENABLE(CSS_FILTERS)
766 bool needsCompositingLayersRebuiltForFilters(const RenderStyle*, const Rende rStyle*, bool) const { return false; } 770 bool needsCompositingLayersRebuiltForFilters(const RenderStyle*, const Rende rStyle*, bool) const { return false; }
767 #endif // !ENABLE(CSS_FILTERS) 771 #endif // !ENABLE(CSS_FILTERS)
768 772
769 bool paintsWithTransparency(PaintBehavior paintBehavior) const 773 bool paintsWithTransparency(PaintBehavior paintBehavior) const
770 { 774 {
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857 void computeRepaintRectsIncludingDescendants(); 861 void computeRepaintRectsIncludingDescendants();
858 void clearRepaintRects(); 862 void clearRepaintRects();
859 863
860 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect& paintDirtyRect, const ClipRect&, 864 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect& paintDirtyRect, const ClipRect&,
861 BorderRadiusClippingRule = IncludeSelfForBorderRadius); 865 BorderRadiusClippingRule = IncludeSelfForBorderRadius);
862 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&); 866 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C lipRect&);
863 867
864 bool shouldRepaintAfterLayout() const; 868 bool shouldRepaintAfterLayout() const;
865 869
866 void updateSelfPaintingLayer(); 870 void updateSelfPaintingLayer();
871 void updateIsNormalFlowOnly();
867 void updateStackingContextsAfterStyleChange(const RenderStyle* oldStyle); 872 void updateStackingContextsAfterStyleChange(const RenderStyle* oldStyle);
868 873
869 void updateScrollbarsAfterStyleChange(const RenderStyle* oldStyle); 874 void updateScrollbarsAfterStyleChange(const RenderStyle* oldStyle);
870 void updateScrollbarsAfterLayout(); 875 void updateScrollbarsAfterLayout();
871 876
872 void setAncestorChainHasOutOfFlowPositionedDescendant(RenderObject* containi ngBlock); 877 void setAncestorChainHasOutOfFlowPositionedDescendant(RenderObject* containi ngBlock);
873 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); 878 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus();
874 void updateOutOfFlowPositioned(const RenderStyle* oldStyle); 879 void updateOutOfFlowPositioned(const RenderStyle* oldStyle);
875 880
876 void updateNeedsCompositedScrolling(); 881 void updateNeedsCompositedScrolling();
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1140 // stacking context. 1145 // stacking context.
1141 bool m_hasOutOfFlowPositionedDescendant : 1; 1146 bool m_hasOutOfFlowPositionedDescendant : 1;
1142 bool m_hasOutOfFlowPositionedDescendantDirty : 1; 1147 bool m_hasOutOfFlowPositionedDescendantDirty : 1;
1143 1148
1144 bool m_needsCompositedScrolling : 1; 1149 bool m_needsCompositedScrolling : 1;
1145 1150
1146 // If this is true, then no non-descendant appears between any of our 1151 // If this is true, then no non-descendant appears between any of our
1147 // descendants in stacking order. This is one of the requirements of being 1152 // descendants in stacking order. This is one of the requirements of being
1148 // able to safely become a stacking context. 1153 // able to safely become a stacking context.
1149 bool m_descendantsAreContiguousInStackingOrder : 1; 1154 bool m_descendantsAreContiguousInStackingOrder : 1;
1155 bool m_descendantsAreContiguousInStackingOrderDirty : 1;
1150 1156
1151 const bool m_isRootLayer : 1; 1157 const bool m_isRootLayer : 1;
1152 1158
1153 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen t layer, i.e., whether 1159 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen t layer, i.e., whether
1154 // we ended up painting this layer or any desce ndants (and therefore need to 1160 // we ended up painting this layer or any desce ndants (and therefore need to
1155 // blend). 1161 // blend).
1156 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain ting inside a replica. 1162 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain ting inside a replica.
1157 bool m_inOverflowRelayout : 1; 1163 bool m_inOverflowRelayout : 1;
1158 unsigned m_repaintStatus : 2; // RepaintStatus 1164 unsigned m_repaintStatus : 2; // RepaintStatus
1159 1165
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1306 1312
1307 } // namespace WebCore 1313 } // namespace WebCore
1308 1314
1309 #ifndef NDEBUG 1315 #ifndef NDEBUG
1310 // Outside the WebCore namespace for ease of invocation from gdb. 1316 // Outside the WebCore namespace for ease of invocation from gdb.
1311 void showLayerTree(const WebCore::RenderLayer*); 1317 void showLayerTree(const WebCore::RenderLayer*);
1312 void showLayerTree(const WebCore::RenderObject*); 1318 void showLayerTree(const WebCore::RenderObject*);
1313 #endif 1319 #endif
1314 1320
1315 #endif // RenderLayer_h 1321 #endif // RenderLayer_h
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