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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 115 void setCompositingLayersNeedRebuild(bool needRebuild = true); | 115 void setCompositingLayersNeedRebuild(bool needRebuild = true); |
| 116 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } | 116 bool compositingLayersNeedRebuild() const { return m_compositingLayersNeedRe
build; } |
| 117 | 117 |
| 118 // Controls whether or not to consult geometry when deciding which layers ne
ed | 118 // Controls whether or not to consult geometry when deciding which layers ne
ed |
| 119 // to be composited. Defaults to true. | 119 // to be composited. Defaults to true. |
| 120 void setCompositingConsultsOverlap(bool b) { m_compositingConsultsOverlap =
b; } | 120 void setCompositingConsultsOverlap(bool b) { m_compositingConsultsOverlap =
b; } |
| 121 bool compositingConsultsOverlap() const { return m_compositingConsultsOverla
p; } | 121 bool compositingConsultsOverlap() const { return m_compositingConsultsOverla
p; } |
| 122 | 122 |
| 123 // Called when something outside WebKit affects the visible rect (e.g. deleg
ated scrolling). Might schedule a layer flush. | 123 // Called when something outside WebKit affects the visible rect (e.g. deleg
ated scrolling). Might schedule a layer flush. |
| 124 void didChangeVisibleRect(); | 124 void didChangeVisibleRect(); |
| 125 | 125 |
| 126 void updateDescendantsAreContiguousInStackingOrderRecursive(RenderLayer*); |
| 127 void updateNeedsCompositedScrolling(RenderLayer*); |
| 128 |
| 126 // Rebuild the tree of compositing layers | 129 // Rebuild the tree of compositing layers |
| 127 void updateCompositingLayers(CompositingUpdateType, RenderLayer* updateRoot
= 0); | 130 void updateCompositingLayers(CompositingUpdateType, RenderLayer* updateRoot
= 0); |
| 128 // This is only used when state changes and we do not exepect a style update
or layout to happen soon (e.g. when | 131 // This is only used when state changes and we do not exepect a style update
or layout to happen soon (e.g. when |
| 129 // we discover that an iframe is overlapped during painting). | 132 // we discover that an iframe is overlapped during painting). |
| 130 void scheduleCompositingLayerUpdate(); | 133 void scheduleCompositingLayerUpdate(); |
| 131 | 134 |
| 132 // Update the compositing state of the given layer. Returns true if that sta
te changed. | 135 // Update the compositing state of the given layer. Returns true if that sta
te changed. |
| 133 enum CompositingChangeRepaint { CompositingChangeRepaintNow, CompositingChan
geWillRepaintLater }; | 136 enum CompositingChangeRepaint { CompositingChangeRepaintNow, CompositingChan
geWillRepaintLater }; |
| 134 bool updateLayerCompositingState(RenderLayer*, CompositingChangeRepaint = Co
mpositingChangeRepaintNow); | 137 bool updateLayerCompositingState(RenderLayer*, CompositingChangeRepaint = Co
mpositingChangeRepaintNow); |
| 135 | 138 |
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| 401 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. | 404 int m_secondaryCompositedLayerCount; // count of layers that have to be comp
osited because of stacking or overlap. |
| 402 double m_obligatoryBackingStoreBytes; | 405 double m_obligatoryBackingStoreBytes; |
| 403 double m_secondaryBackingStoreBytes; | 406 double m_secondaryBackingStoreBytes; |
| 404 #endif | 407 #endif |
| 405 }; | 408 }; |
| 406 | 409 |
| 407 | 410 |
| 408 } // namespace WebCore | 411 } // namespace WebCore |
| 409 | 412 |
| 410 #endif // RenderLayerCompositor_h | 413 #endif // RenderLayerCompositor_h |
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