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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 1385883002: Leave CreateStreamTexture route id out of the GL interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 254 matching lines...) Expand 10 before | Expand all | Expand 10 after
265 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenumBufferTarget target); 265 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenumBufferTarget target);
266 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access); 266 GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, G Lint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
267 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me m); 267 GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* me m);
268 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh t, GLfloat scale_factor); 268 GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint heigh t, GLfloat scale_factor);
269 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void); 269 GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
270 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion); 270 GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const char* exte nsion);
271 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 271 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
272 GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram prog ram, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 272 GL_APICALL void GL_APIENTRY glGetUniformBlocksCHROMIUM (GLidProgram prog ram, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
273 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLid Program program, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 273 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVaryingsCHROMIUM (GLid Program program, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
274 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 274 GL_APICALL void GL_APIENTRY glGetUniformsES3CHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
275 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e);
276 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat); 275 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat);
277 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); 276 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id);
278 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize i width, GLsizei height, GLenum internalformat, GLenum usage); 277 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize i width, GLsizei height, GLenum internalformat, GLenum usage);
279 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); 278 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source);
280 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height); 279 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height);
281 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne); 280 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne);
282 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix elType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, G Lboolean unpack_unmultiply_alpha); 281 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix elType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, G Lboolean unpack_unmultiply_alpha);
283 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe num source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, G Lsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premulti ply_alpha, GLboolean unpack_unmultiply_alpha); 282 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe num source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, G Lsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premulti ply_alpha, GLboolean unpack_unmultiply_alpha);
284 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ et, GLenum source_id, GLenum dest_id); 283 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ et, GLenum source_id, GLenum dest_id);
285 GL_APICALL void GL_APIENTRY glCompressedCopySubTextureCHROMIUM (GLenum t arget, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 284 GL_APICALL void GL_APIENTRY glCompressedCopySubTextureCHROMIUM (GLenum t arget, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
335 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); 334 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode);
336 335
337 // Extension KHR_robustness 336 // Extension KHR_robustness
338 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 337 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
339 338
340 // Extension KHR_blend_equation_advanced 339 // Extension KHR_blend_equation_advanced
341 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 340 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
342 341
343 // Extension GL_CHROMIUM_screen_space_antialiasing 342 // Extension GL_CHROMIUM_screen_space_antialiasing
344 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); 343 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
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