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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrClipMaskManager.h" | 8 #include "GrClipMaskManager.h" |
| 9 #include "GrCaps.h" | 9 #include "GrCaps.h" |
| 10 #include "GrDrawContext.h" | 10 #include "GrDrawContext.h" |
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| 301 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { | 301 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { |
| 302 scissorState->set(scissorSpaceIBounds); | 302 scissorState->set(scissorSpaceIBounds); |
| 303 } | 303 } |
| 304 this->setPipelineBuilderStencil(pipelineBuilder, ars); | 304 this->setPipelineBuilderStencil(pipelineBuilder, ars); |
| 305 return true; | 305 return true; |
| 306 } | 306 } |
| 307 } | 307 } |
| 308 | 308 |
| 309 // If MSAA is enabled we can do everything in the stencil buffer. | 309 // If MSAA is enabled we can do everything in the stencil buffer. |
| 310 if (0 == rt->numStencilSamples() && requiresAA) { | 310 if (0 == rt->numStencilSamples() && requiresAA) { |
| 311 GrTexture* result = nullptr; | 311 SkAutoTUnref<GrTexture> result; |
| 312 | 312 |
| 313 // The top-left of the mask corresponds to the top-left corner of the bo
unds. | 313 // The top-left of the mask corresponds to the top-left corner of the bo
unds. |
| 314 SkVector clipToMaskOffset = { | 314 SkVector clipToMaskOffset = { |
| 315 SkIntToScalar(-clipSpaceIBounds.fLeft), | 315 SkIntToScalar(-clipSpaceIBounds.fLeft), |
| 316 SkIntToScalar(-clipSpaceIBounds.fTop) | 316 SkIntToScalar(-clipSpaceIBounds.fTop) |
| 317 }; | 317 }; |
| 318 | 318 |
| 319 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) { | 319 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) { |
| 320 // The clip geometry is complex enough that it will be more efficien
t to create it | 320 // The clip geometry is complex enough that it will be more efficien
t to create it |
| 321 // entirely in software | 321 // entirely in software |
| 322 result = this->createSoftwareClipMask(genID, | 322 result.reset(this->createSoftwareClipMask(genID, |
| 323 initialState, | 323 initialState, |
| 324 elements, | 324 elements, |
| 325 clipToMaskOffset, | 325 clipToMaskOffset, |
| 326 clipSpaceIBounds); | 326 clipSpaceIBounds)); |
| 327 } else { | 327 } else { |
| 328 result = this->createAlphaClipMask(genID, | 328 result.reset(this->createAlphaClipMask(genID, |
| 329 initialState, | 329 initialState, |
| 330 elements, | 330 elements, |
| 331 clipToMaskOffset, | 331 clipToMaskOffset, |
| 332 clipSpaceIBounds); | 332 clipSpaceIBounds)); |
| 333 } | 333 } |
| 334 | 334 |
| 335 if (result) { | 335 if (result) { |
| 336 arfps->set(&pipelineBuilder); | 336 arfps->set(&pipelineBuilder); |
| 337 // The mask's top left coord should be pinned to the rounded-out top
left corner of | 337 // The mask's top left coord should be pinned to the rounded-out top
left corner of |
| 338 // clipSpace bounds. We determine the mask's position WRT to the ren
der target here. | 338 // clipSpace bounds. We determine the mask's position WRT to the ren
der target here. |
| 339 SkIRect rtSpaceMaskBounds = clipSpaceIBounds; | 339 SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
| 340 rtSpaceMaskBounds.offset(-clip.origin()); | 340 rtSpaceMaskBounds.offset(-clip.origin()); |
| 341 setup_drawstate_aaclip(pipelineBuilder, result, arfps, rtSpaceMaskBo
unds); | 341 setup_drawstate_aaclip(pipelineBuilder, result, arfps, rtSpaceMaskBo
unds); |
| 342 this->setPipelineBuilderStencil(pipelineBuilder, ars); | 342 this->setPipelineBuilderStencil(pipelineBuilder, ars); |
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| 1134 | 1134 |
| 1135 //////////////////////////////////////////////////////////////////////////////// | 1135 //////////////////////////////////////////////////////////////////////////////// |
| 1136 | 1136 |
| 1137 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, | 1137 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, |
| 1138 GrStencilSettings* settings) { | 1138 GrStencilSettings* settings) { |
| 1139 if (stencilAttachment) { | 1139 if (stencilAttachment) { |
| 1140 int stencilBits = stencilAttachment->bits(); | 1140 int stencilBits = stencilAttachment->bits(); |
| 1141 this->adjustStencilParams(settings, fClipMode, stencilBits); | 1141 this->adjustStencilParams(settings, fClipMode, stencilBits); |
| 1142 } | 1142 } |
| 1143 } | 1143 } |
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