| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU |
| 10 | 10 |
| 11 #include "GrContext.h" | 11 #include "GrContext.h" |
| 12 #include "GrContextFactory.h" | 12 #include "GrContextFactory.h" |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkCanvas.h" | 14 #include "SkCanvas.h" |
| 15 #include "SkColor.h" | 15 #include "SkColor.h" |
| 16 #include "SkGpuDevice.h" | 16 #include "SkGpuDevice.h" |
| 17 #include "SkPaint.h" | 17 #include "SkPaint.h" |
| 18 #include "SkPixelRef.h" | 18 #include "SkPixelRef.h" |
| 19 #include "SkRect.h" | 19 #include "SkRect.h" |
| 20 #include "Test.h" | 20 #include "Test.h" |
| 21 #include "TestClassDef.h" | |
| 22 | 21 |
| 23 static const char* boolStr(bool value) { | 22 static const char* boolStr(bool value) { |
| 24 return value ? "true" : "false"; | 23 return value ? "true" : "false"; |
| 25 } | 24 } |
| 26 | 25 |
| 27 // these are in the same order as the SkBitmap::Config enum | 26 // these are in the same order as the SkBitmap::Config enum |
| 28 static const char* gConfigName[] = { | 27 static const char* gConfigName[] = { |
| 29 "None", "8888" | 28 "None", "8888" |
| 30 }; | 29 }; |
| 31 | 30 |
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| 183 REPORTER_ASSERT(reporter, success == canSucceed); | 182 REPORTER_ASSERT(reporter, success == canSucceed); |
| 184 TestIndividualCopy(reporter, gPairs[j].fConfig, success, sub
set, subsetCopy, | 183 TestIndividualCopy(reporter, gPairs[j].fConfig, success, sub
set, subsetCopy, |
| 185 true); | 184 true); |
| 186 } | 185 } |
| 187 } // for (size_t j = ... | 186 } // for (size_t j = ... |
| 188 } // for (size_t i = ... | 187 } // for (size_t i = ... |
| 189 } // GrContextFactory::GLContextType | 188 } // GrContextFactory::GLContextType |
| 190 } | 189 } |
| 191 | 190 |
| 192 #endif | 191 #endif |
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