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| 1 | 1 | 
| 2 /* | 2 /* | 
| 3  * Copyright 2012 Google Inc. | 3  * Copyright 2012 Google Inc. | 
| 4  * | 4  * | 
| 5  * Use of this source code is governed by a BSD-style license that can be | 5  * Use of this source code is governed by a BSD-style license that can be | 
| 6  * found in the LICENSE file. | 6  * found in the LICENSE file. | 
| 7  */ | 7  */ | 
| 8 | 8 | 
| 9 #if SK_SUPPORT_GPU | 9 #if SK_SUPPORT_GPU | 
| 10 | 10 | 
| 11 #include "GrContext.h" | 11 #include "GrContext.h" | 
| 12 #include "GrContextFactory.h" | 12 #include "GrContextFactory.h" | 
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" | 
| 14 #include "SkCanvas.h" | 14 #include "SkCanvas.h" | 
| 15 #include "SkColor.h" | 15 #include "SkColor.h" | 
| 16 #include "SkGpuDevice.h" | 16 #include "SkGpuDevice.h" | 
| 17 #include "SkPaint.h" | 17 #include "SkPaint.h" | 
| 18 #include "SkPixelRef.h" | 18 #include "SkPixelRef.h" | 
| 19 #include "SkRect.h" | 19 #include "SkRect.h" | 
| 20 #include "Test.h" | 20 #include "Test.h" | 
| 21 #include "TestClassDef.h" |  | 
| 22 | 21 | 
| 23 static const char* boolStr(bool value) { | 22 static const char* boolStr(bool value) { | 
| 24     return value ? "true" : "false"; | 23     return value ? "true" : "false"; | 
| 25 } | 24 } | 
| 26 | 25 | 
| 27 // these are in the same order as the SkBitmap::Config enum | 26 // these are in the same order as the SkBitmap::Config enum | 
| 28 static const char* gConfigName[] = { | 27 static const char* gConfigName[] = { | 
| 29     "None", "8888" | 28     "None", "8888" | 
| 30 }; | 29 }; | 
| 31 | 30 | 
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| 183                     REPORTER_ASSERT(reporter, success == canSucceed); | 182                     REPORTER_ASSERT(reporter, success == canSucceed); | 
| 184                     TestIndividualCopy(reporter, gPairs[j].fConfig, success, sub
     set, subsetCopy, | 183                     TestIndividualCopy(reporter, gPairs[j].fConfig, success, sub
     set, subsetCopy, | 
| 185                                        true); | 184                                        true); | 
| 186                 } | 185                 } | 
| 187             } // for (size_t j = ... | 186             } // for (size_t j = ... | 
| 188         } // for (size_t i = ... | 187         } // for (size_t i = ... | 
| 189     } // GrContextFactory::GLContextType | 188     } // GrContextFactory::GLContextType | 
| 190 } | 189 } | 
| 191 | 190 | 
| 192 #endif | 191 #endif | 
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