| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkBitmapHeap.h" | 9 #include "SkBitmapHeap.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
| 11 #include "SkFlattenable.h" | 11 #include "SkFlattenable.h" |
| 12 #include "SkOrderedWriteBuffer.h" | 12 #include "SkOrderedWriteBuffer.h" |
| 13 #include "SkPictureFlat.h" | 13 #include "SkPictureFlat.h" |
| 14 #include "SkRefCnt.h" | 14 #include "SkRefCnt.h" |
| 15 #include "SkShader.h" | 15 #include "SkShader.h" |
| 16 #include "Test.h" | 16 #include "Test.h" |
| 17 #include "TestClassDef.h" | |
| 18 | 17 |
| 19 struct SkShaderTraits { | 18 struct SkShaderTraits { |
| 20 static void flatten(SkOrderedWriteBuffer& buffer, const SkShader& shader) { | 19 static void flatten(SkOrderedWriteBuffer& buffer, const SkShader& shader) { |
| 21 buffer.writeFlattenable(&shader); | 20 buffer.writeFlattenable(&shader); |
| 22 } | 21 } |
| 23 }; | 22 }; |
| 24 typedef SkFlatDictionary<SkShader, SkShaderTraits> FlatDictionary; | 23 typedef SkFlatDictionary<SkShader, SkShaderTraits> FlatDictionary; |
| 25 | 24 |
| 26 class SkBitmapHeapTester { | 25 class SkBitmapHeapTester { |
| 27 | 26 |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 78 heap.deferAddingOwners(); | 77 heap.deferAddingOwners(); |
| 79 index = dictionary.find(*bitmapShader); | 78 index = dictionary.find(*bitmapShader); |
| 80 heap.endAddingOwnersDeferral(false); | 79 heap.endAddingOwnersDeferral(false); |
| 81 | 80 |
| 82 // The dictionary should report the same index since the new entry is identi
cal. | 81 // The dictionary should report the same index since the new entry is identi
cal. |
| 83 // The bitmap heap should contain the bitmap, but with no references. | 82 // The bitmap heap should contain the bitmap, but with no references. |
| 84 REPORTER_ASSERT(reporter, 1 == index); | 83 REPORTER_ASSERT(reporter, 1 == index); |
| 85 REPORTER_ASSERT(reporter, heap.count() == 1); | 84 REPORTER_ASSERT(reporter, heap.count() == 1); |
| 86 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0))
== 0); | 85 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0))
== 0); |
| 87 } | 86 } |
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