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Issue 1385123003: Delete scrollCompensationAdjustment. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase again Created 4 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 syntax = "proto2"; 5 syntax = "proto2";
6 6
7 import "display_list_recording_source.proto"; 7 import "display_list_recording_source.proto";
8 import "layer_position_constraint.proto"; 8 import "layer_position_constraint.proto";
9 import "point3f.proto"; 9 import "point3f.proto";
10 import "pointf.proto"; 10 import "pointf.proto";
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116 optional bool user_scrollable_horizontal = 38; 116 optional bool user_scrollable_horizontal = 38;
117 optional bool user_scrollable_vertical = 39; 117 optional bool user_scrollable_vertical = 39;
118 118
119 optional int32 scroll_parent_id = 40; 119 optional int32 scroll_parent_id = 40;
120 repeated int32 scroll_children_ids = 41; 120 repeated int32 scroll_children_ids = 41;
121 121
122 optional int32 clip_parent_id = 42; 122 optional int32 clip_parent_id = 42;
123 repeated int32 clip_children_ids = 43; 123 repeated int32 clip_children_ids = 43;
124 124
125 optional ScrollOffset scroll_offset = 44; 125 optional ScrollOffset scroll_offset = 44;
126 optional Vector2dF scroll_compensation_adjustment = 45;
127 126
128 optional Rect update_rect = 46; 127 optional Rect update_rect = 46;
129 128
130 // TODO(nyquist): Figure out what to do with LayerAnimationController. 129 // TODO(nyquist): Figure out what to do with LayerAnimationController.
131 // optional LayerAnimationController layer_animation_controller = 48; 130 // optional LayerAnimationController layer_animation_controller = 48;
132 131
133 // TODO(nyquist): Figure out what to do with FrameTimingRequests. 132 // TODO(nyquist): Figure out what to do with FrameTimingRequests.
134 // repeated FrameTimingRequest frame_timing_requests = 49; 133 // repeated FrameTimingRequest frame_timing_requests = 49;
135 } 134 }
136 135
137 message PictureLayerProperties { 136 message PictureLayerProperties {
138 optional DisplayListRecordingSource recording_source = 1; 137 optional DisplayListRecordingSource recording_source = 1;
139 optional Region invalidation = 2; 138 optional Region invalidation = 2;
140 optional Rect last_updated_visible_layer_rect = 3; 139 optional Rect last_updated_visible_layer_rect = 3;
141 optional bool is_mask = 4; 140 optional bool is_mask = 4;
142 optional bool nearest_neighbor = 5; 141 optional bool nearest_neighbor = 5;
143 142
144 optional int64 update_source_frame_number = 6; 143 optional int64 update_source_frame_number = 6;
145 } 144 }
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