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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2009, 2011 Google Inc. All rights reserved. | 2  * Copyright (C) 2009, 2011 Google Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions are | 5  * modification, are permitted provided that the following conditions are | 
| 6  * met: | 6  * met: | 
| 7  * | 7  * | 
| 8  *     * Redistributions of source code must retain the above copyright | 8  *     * Redistributions of source code must retain the above copyright | 
| 9  * notice, this list of conditions and the following disclaimer. | 9  * notice, this list of conditions and the following disclaimer. | 
| 10  *     * Redistributions in binary form must reproduce the above | 10  *     * Redistributions in binary form must reproduce the above | 
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| 48 #include "MessagePort.h" | 48 #include "MessagePort.h" | 
| 49 #include "Page.h" | 49 #include "Page.h" | 
| 50 #include "PlatformScreen.h" | 50 #include "PlatformScreen.h" | 
| 51 #include "ScheduledAction.h" | 51 #include "ScheduledAction.h" | 
| 52 #include "ScriptCallStack.h" | 52 #include "ScriptCallStack.h" | 
| 53 #include "ScriptController.h" | 53 #include "ScriptController.h" | 
| 54 #include "ScriptSourceCode.h" | 54 #include "ScriptSourceCode.h" | 
| 55 #include "SerializedScriptValue.h" | 55 #include "SerializedScriptValue.h" | 
| 56 #include "Settings.h" | 56 #include "Settings.h" | 
| 57 #include "SharedWorkerRepository.h" | 57 #include "SharedWorkerRepository.h" | 
| 58 #include "Storage.h" |  | 
| 59 #include "V8Binding.h" | 58 #include "V8Binding.h" | 
| 60 #include "V8EventListener.h" | 59 #include "V8EventListener.h" | 
| 61 #include "V8EventListenerList.h" | 60 #include "V8EventListenerList.h" | 
| 62 #include "V8GCForContextDispose.h" | 61 #include "V8GCForContextDispose.h" | 
|  | 62 #include "V8HTMLCollection.h" | 
| 63 #include "V8HiddenPropertyName.h" | 63 #include "V8HiddenPropertyName.h" | 
| 64 #include "V8HTMLCollection.h" |  | 
| 65 #include "V8Node.h" | 64 #include "V8Node.h" | 
| 66 #include "V8Utilities.h" | 65 #include "V8Utilities.h" | 
| 67 #include "WindowFeatures.h" | 66 #include "WindowFeatures.h" | 
|  | 67 #include "core/storage/Storage.h" | 
| 68 #include <wtf/ArrayBuffer.h> | 68 #include <wtf/ArrayBuffer.h> | 
| 69 | 69 | 
| 70 namespace WebCore { | 70 namespace WebCore { | 
| 71 | 71 | 
| 72 v8::Handle<v8::Value> WindowSetTimeoutImpl(const v8::Arguments& args, bool singl
     eShot) | 72 v8::Handle<v8::Value> WindowSetTimeoutImpl(const v8::Arguments& args, bool singl
     eShot) | 
| 73 { | 73 { | 
| 74     int argumentCount = args.Length(); | 74     int argumentCount = args.Length(); | 
| 75 | 75 | 
| 76     if (argumentCount < 1) | 76     if (argumentCount < 1) | 
| 77         return v8::Undefined(); | 77         return v8::Undefined(); | 
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| 611     ASSERT(!global.IsEmpty()); | 611     ASSERT(!global.IsEmpty()); | 
| 612     return global; | 612     return global; | 
| 613 } | 613 } | 
| 614 | 614 | 
| 615 v8::Handle<v8::Value> toV8ForMainWorld(DOMWindow* window, v8::Handle<v8::Object>
      creationContext, v8::Isolate* isolate) | 615 v8::Handle<v8::Value> toV8ForMainWorld(DOMWindow* window, v8::Handle<v8::Object>
      creationContext, v8::Isolate* isolate) | 
| 616 { | 616 { | 
| 617     return toV8(window, creationContext, isolate); | 617     return toV8(window, creationContext, isolate); | 
| 618 } | 618 } | 
| 619 | 619 | 
| 620 } // namespace WebCore | 620 } // namespace WebCore | 
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