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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef VisualStreamTimingModule_DEFINED | |
| 9 #define VisualStreamTimingModule_DEFINED | |
| 10 | |
| 11 #include "VisualModule.h" | |
| 12 | |
| 13 #include "TimingStateMachine.h" | |
| 14 #include "VisualBench.h" | |
| 15 #include "VisualBenchmarkStream.h" | |
| 16 | |
| 17 /* | |
| 18 * VisualStreamTimingModule is the base class for modules which want to time a s tream of Benchmarks. | |
| 19 * | |
|
robertphillips
2015/10/12 16:51:20
rm "some" ?
| |
| 20 * Subclasses should implement some renderFrame, which is called for each frame, and timingFinished, | |
| 21 * which is called when a sample has finished timing. | |
| 22 */ | |
| 23 class VisualStreamTimingModule : public VisualModule { | |
| 24 public: | |
| 25 VisualStreamTimingModule(VisualBench* owner, bool preWarmBeforeSample); | |
| 26 void draw(SkCanvas* canvas) override; | |
| 27 | |
| 28 private: | |
| 29 virtual void renderFrame(SkCanvas*, Benchmark*, int loops)=0; | |
| 30 | |
| 31 // subclasses should return true to advance the stream | |
| 32 virtual bool timingFinished(Benchmark*, int loops, double measurement)=0; | |
| 33 | |
| 34 bool nextBenchmarkIfNecessary(SkCanvas*); | |
| 35 | |
| 36 TimingStateMachine fTSM; | |
| 37 SkAutoTDelete<VisualBenchmarkStream> fBenchmarkStream; | |
| 38 SkAutoTUnref<Benchmark> fBenchmark; | |
| 39 bool fReinitializeBenchmark; | |
| 40 bool fPreWarmBeforeSample; | |
| 41 | |
| 42 // support framework | |
| 43 VisualBench* fOwner; | |
| 44 | |
| 45 typedef VisualModule INHERITED; | |
| 46 }; | |
| 47 | |
| 48 #endif | |
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