| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/trace_event/trace_event.h" | 7 #include "base/trace_event/trace_event.h" |
| 8 #include "cc/scheduler/scheduler.h" | 8 #include "cc/scheduler/scheduler.h" |
| 9 #include "cc/test/begin_frame_args_test.h" | 9 #include "cc/test/begin_frame_args_test.h" |
| 10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
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| 44 if (action == SchedulerStateMachine::ACTION_NONE) { \ | 44 if (action == SchedulerStateMachine::ACTION_NONE) { \ |
| 45 if (state.begin_impl_frame_state() == \ | 45 if (state.begin_impl_frame_state() == \ |
| 46 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING) \ | 46 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING) \ |
| 47 state.OnBeginImplFrameDeadlinePending(); \ | 47 state.OnBeginImplFrameDeadlinePending(); \ |
| 48 if (state.begin_impl_frame_state() == \ | 48 if (state.begin_impl_frame_state() == \ |
| 49 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) \ | 49 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) \ |
| 50 state.OnBeginImplFrameIdle(); \ | 50 state.OnBeginImplFrameIdle(); \ |
| 51 } | 51 } |
| 52 | 52 |
| 53 #define SET_UP_STATE(state) \ | 53 #define SET_UP_STATE(state) \ |
| 54 state.SetCanStart(); \ | |
| 55 state.SetVisible(true); \ | 54 state.SetVisible(true); \ |
| 56 EXPECT_ACTION_UPDATE_STATE( \ | 55 EXPECT_ACTION_UPDATE_STATE( \ |
| 57 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); \ | 56 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); \ |
| 58 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); \ | 57 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); \ |
| 59 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); \ | 58 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); \ |
| 60 state.SetCanDraw(true); | 59 state.SetCanDraw(true); |
| 61 | 60 |
| 62 namespace cc { | 61 namespace cc { |
| 63 | 62 |
| 64 namespace { | 63 namespace { |
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| 198 } | 197 } |
| 199 | 198 |
| 200 using SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately; | 199 using SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately; |
| 201 using SchedulerStateMachine::ProactiveBeginFrameWanted; | 200 using SchedulerStateMachine::ProactiveBeginFrameWanted; |
| 202 using SchedulerStateMachine::WillCommit; | 201 using SchedulerStateMachine::WillCommit; |
| 203 }; | 202 }; |
| 204 | 203 |
| 205 TEST(SchedulerStateMachineTest, BeginFrameNeeded) { | 204 TEST(SchedulerStateMachineTest, BeginFrameNeeded) { |
| 206 SchedulerSettings default_scheduler_settings; | 205 SchedulerSettings default_scheduler_settings; |
| 207 StateMachine state(default_scheduler_settings); | 206 StateMachine state(default_scheduler_settings); |
| 208 state.SetCanStart(); | |
| 209 state.SetVisible(true); | 207 state.SetVisible(true); |
| 210 EXPECT_ACTION_UPDATE_STATE( | 208 EXPECT_ACTION_UPDATE_STATE( |
| 211 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 209 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 212 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 210 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 213 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 211 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 214 state.SetBeginMainFrameState( | 212 state.SetBeginMainFrameState( |
| 215 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 213 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 216 | 214 |
| 217 // Don't request BeginFrames if we are idle. | 215 // Don't request BeginFrames if we are idle. |
| 218 state.SetNeedsRedraw(false); | 216 state.SetNeedsRedraw(false); |
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| 247 state.SetDeferCommits(true); | 245 state.SetDeferCommits(true); |
| 248 EXPECT_FALSE(state.BeginFrameNeeded()); | 246 EXPECT_FALSE(state.BeginFrameNeeded()); |
| 249 } | 247 } |
| 250 | 248 |
| 251 TEST(SchedulerStateMachineTest, TestNextActionBeginsMainFrameIfNeeded) { | 249 TEST(SchedulerStateMachineTest, TestNextActionBeginsMainFrameIfNeeded) { |
| 252 SchedulerSettings default_scheduler_settings; | 250 SchedulerSettings default_scheduler_settings; |
| 253 | 251 |
| 254 // If no commit needed, do nothing. | 252 // If no commit needed, do nothing. |
| 255 { | 253 { |
| 256 StateMachine state(default_scheduler_settings); | 254 StateMachine state(default_scheduler_settings); |
| 257 state.SetCanStart(); | |
| 258 state.SetVisible(true); | 255 state.SetVisible(true); |
| 259 EXPECT_ACTION_UPDATE_STATE( | 256 EXPECT_ACTION_UPDATE_STATE( |
| 260 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 257 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 261 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 258 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 262 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 259 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 263 state.SetBeginMainFrameState( | 260 state.SetBeginMainFrameState( |
| 264 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 261 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 265 state.SetNeedsRedraw(false); | 262 state.SetNeedsRedraw(false); |
| 266 | 263 |
| 267 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 264 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 268 EXPECT_FALSE(state.NeedsCommit()); | 265 EXPECT_FALSE(state.NeedsCommit()); |
| 269 | 266 |
| 270 state.OnBeginImplFrame(); | 267 state.OnBeginImplFrame(); |
| 271 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 268 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 272 | 269 |
| 273 state.OnBeginImplFrameDeadline(); | 270 state.OnBeginImplFrameDeadline(); |
| 274 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 271 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 275 EXPECT_FALSE(state.NeedsCommit()); | 272 EXPECT_FALSE(state.NeedsCommit()); |
| 276 } | 273 } |
| 277 | 274 |
| 278 // If commit requested but can_start is still false, do nothing. | 275 // If commit requested but not visible yet, do nothing. |
| 279 { | 276 { |
| 280 StateMachine state(default_scheduler_settings); | 277 StateMachine state(default_scheduler_settings); |
| 281 state.SetBeginMainFrameState( | 278 state.SetBeginMainFrameState( |
| 282 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 279 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 283 state.SetNeedsRedraw(false); | 280 state.SetNeedsRedraw(false); |
| 284 state.SetVisible(true); | |
| 285 state.SetNeedsBeginMainFrame(); | 281 state.SetNeedsBeginMainFrame(); |
| 286 | 282 |
| 287 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 283 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 288 EXPECT_TRUE(state.NeedsCommit()); | 284 EXPECT_TRUE(state.NeedsCommit()); |
| 289 | 285 |
| 290 state.OnBeginImplFrame(); | 286 state.OnBeginImplFrame(); |
| 291 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 287 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 292 | 288 |
| 293 state.OnBeginImplFrameDeadline(); | 289 state.OnBeginImplFrameDeadline(); |
| 294 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 290 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 295 EXPECT_TRUE(state.NeedsCommit()); | 291 EXPECT_TRUE(state.NeedsCommit()); |
| 296 } | 292 } |
| 297 | 293 |
| 298 // If commit requested, begin a main frame. | 294 // If commit requested, begin a main frame. |
| 299 { | 295 { |
| 300 StateMachine state(default_scheduler_settings); | 296 StateMachine state(default_scheduler_settings); |
| 301 state.SetBeginMainFrameState( | 297 state.SetBeginMainFrameState( |
| 302 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 298 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 303 state.SetCanStart(); | |
| 304 state.SetVisible(true); | 299 state.SetVisible(true); |
| 305 EXPECT_ACTION_UPDATE_STATE( | 300 EXPECT_ACTION_UPDATE_STATE( |
| 306 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 301 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 307 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 302 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 308 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 303 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 309 state.SetNeedsRedraw(false); | 304 state.SetNeedsRedraw(false); |
| 310 state.SetNeedsBeginMainFrame(); | 305 state.SetNeedsBeginMainFrame(); |
| 311 | 306 |
| 312 // Expect nothing to happen until after OnBeginImplFrame. | 307 // Expect nothing to happen until after OnBeginImplFrame. |
| 313 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 308 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 314 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 309 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 315 EXPECT_IMPL_FRAME_STATE(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); | 310 EXPECT_IMPL_FRAME_STATE(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE); |
| 316 EXPECT_TRUE(state.NeedsCommit()); | 311 EXPECT_TRUE(state.NeedsCommit()); |
| 317 EXPECT_TRUE(state.BeginFrameNeeded()); | 312 EXPECT_TRUE(state.BeginFrameNeeded()); |
| 318 | 313 |
| 319 state.OnBeginImplFrame(); | 314 state.OnBeginImplFrame(); |
| 320 EXPECT_ACTION_UPDATE_STATE( | 315 EXPECT_ACTION_UPDATE_STATE( |
| 321 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); | 316 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
| 322 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); | 317 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); |
| 323 EXPECT_FALSE(state.NeedsCommit()); | 318 EXPECT_FALSE(state.NeedsCommit()); |
| 324 } | 319 } |
| 325 | 320 |
| 326 // If commit requested and can't draw, still begin a main frame. | 321 // If commit requested and can't draw, still begin a main frame. |
| 327 { | 322 { |
| 328 StateMachine state(default_scheduler_settings); | 323 StateMachine state(default_scheduler_settings); |
| 329 state.SetBeginMainFrameState( | 324 state.SetBeginMainFrameState( |
| 330 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 325 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 331 state.SetCanStart(); | |
| 332 state.SetVisible(true); | 326 state.SetVisible(true); |
| 333 EXPECT_ACTION_UPDATE_STATE( | 327 EXPECT_ACTION_UPDATE_STATE( |
| 334 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 328 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 335 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 329 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 336 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 330 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 337 state.SetNeedsRedraw(false); | 331 state.SetNeedsRedraw(false); |
| 338 state.SetNeedsBeginMainFrame(); | 332 state.SetNeedsBeginMainFrame(); |
| 339 state.SetCanDraw(false); | 333 state.SetCanDraw(false); |
| 340 | 334 |
| 341 // Expect nothing to happen until after OnBeginImplFrame. | 335 // Expect nothing to happen until after OnBeginImplFrame. |
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| 713 // but not visible, don't draw. | 707 // but not visible, don't draw. |
| 714 size_t num_begin_main_frame_states = | 708 size_t num_begin_main_frame_states = |
| 715 sizeof(begin_main_frame_states) / | 709 sizeof(begin_main_frame_states) / |
| 716 sizeof(SchedulerStateMachine::BeginMainFrameState); | 710 sizeof(SchedulerStateMachine::BeginMainFrameState); |
| 717 size_t num_begin_impl_frame_states = | 711 size_t num_begin_impl_frame_states = |
| 718 sizeof(all_begin_impl_frame_states) / | 712 sizeof(all_begin_impl_frame_states) / |
| 719 sizeof(SchedulerStateMachine::BeginImplFrameState); | 713 sizeof(SchedulerStateMachine::BeginImplFrameState); |
| 720 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { | 714 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { |
| 721 for (size_t j = 0; j < num_begin_impl_frame_states; ++j) { | 715 for (size_t j = 0; j < num_begin_impl_frame_states; ++j) { |
| 722 StateMachine state(default_scheduler_settings); | 716 StateMachine state(default_scheduler_settings); |
| 723 state.SetCanStart(); | |
| 724 state.SetVisible(true); | 717 state.SetVisible(true); |
| 725 EXPECT_ACTION_UPDATE_STATE( | 718 EXPECT_ACTION_UPDATE_STATE( |
| 726 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 719 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 727 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 720 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 728 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 721 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 729 state.SetBeginMainFrameState(begin_main_frame_states[i]); | 722 state.SetBeginMainFrameState(begin_main_frame_states[i]); |
| 730 state.SetBeginImplFrameState(all_begin_impl_frame_states[j]); | 723 state.SetBeginImplFrameState(all_begin_impl_frame_states[j]); |
| 731 bool visible = | 724 bool visible = |
| 732 (all_begin_impl_frame_states[j] != | 725 (all_begin_impl_frame_states[j] != |
| 733 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE); | 726 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE); |
| 734 state.SetVisible(visible); | 727 state.SetVisible(visible); |
| 735 | 728 |
| 736 // Case 1: needs_begin_main_frame=false | 729 // Case 1: needs_begin_main_frame=false |
| 737 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 730 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 738 state.NextAction()); | 731 state.NextAction()); |
| 739 | 732 |
| 740 // Case 2: needs_begin_main_frame=true | 733 // Case 2: needs_begin_main_frame=true |
| 741 state.SetNeedsBeginMainFrame(); | 734 state.SetNeedsBeginMainFrame(); |
| 742 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 735 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 743 state.NextAction()) | 736 state.NextAction()) |
| 744 << state.AsValue()->ToString(); | 737 << state.AsValue()->ToString(); |
| 745 } | 738 } |
| 746 } | 739 } |
| 747 | 740 |
| 748 // When in BeginImplFrame deadline we should always draw for SetNeedsRedraw | 741 // When in BeginImplFrame deadline we should always draw for SetNeedsRedraw |
| 749 // except if we're ready to commit, in which case we expect a commit first. | 742 // except if we're ready to commit, in which case we expect a commit first. |
| 750 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { | 743 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { |
| 751 StateMachine state(default_scheduler_settings); | 744 StateMachine state(default_scheduler_settings); |
| 752 state.SetCanStart(); | |
| 753 state.SetVisible(true); | 745 state.SetVisible(true); |
| 754 EXPECT_ACTION_UPDATE_STATE( | 746 EXPECT_ACTION_UPDATE_STATE( |
| 755 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 747 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 756 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 748 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 757 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 749 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 758 state.SetCanDraw(true); | 750 state.SetCanDraw(true); |
| 759 state.SetBeginMainFrameState(begin_main_frame_states[i]); | 751 state.SetBeginMainFrameState(begin_main_frame_states[i]); |
| 760 state.SetBeginImplFrameState( | 752 state.SetBeginImplFrameState( |
| 761 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE); | 753 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE); |
| 762 | 754 |
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| 783 TEST(SchedulerStateMachineTest, TestNoBeginMainFrameStatesRedrawWhenInvisible) { | 775 TEST(SchedulerStateMachineTest, TestNoBeginMainFrameStatesRedrawWhenInvisible) { |
| 784 SchedulerSettings default_scheduler_settings; | 776 SchedulerSettings default_scheduler_settings; |
| 785 | 777 |
| 786 size_t num_begin_main_frame_states = | 778 size_t num_begin_main_frame_states = |
| 787 sizeof(begin_main_frame_states) / | 779 sizeof(begin_main_frame_states) / |
| 788 sizeof(SchedulerStateMachine::BeginMainFrameState); | 780 sizeof(SchedulerStateMachine::BeginMainFrameState); |
| 789 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { | 781 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { |
| 790 // There shouldn't be any drawing regardless of BeginImplFrame. | 782 // There shouldn't be any drawing regardless of BeginImplFrame. |
| 791 for (size_t j = 0; j < 2; ++j) { | 783 for (size_t j = 0; j < 2; ++j) { |
| 792 StateMachine state(default_scheduler_settings); | 784 StateMachine state(default_scheduler_settings); |
| 793 state.SetCanStart(); | |
| 794 state.SetVisible(true); | 785 state.SetVisible(true); |
| 795 EXPECT_ACTION_UPDATE_STATE( | 786 EXPECT_ACTION_UPDATE_STATE( |
| 796 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 787 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 797 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 788 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 798 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 789 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 799 state.SetBeginMainFrameState(begin_main_frame_states[i]); | 790 state.SetBeginMainFrameState(begin_main_frame_states[i]); |
| 800 state.SetVisible(false); | 791 state.SetVisible(false); |
| 801 state.SetNeedsRedraw(true); | 792 state.SetNeedsRedraw(true); |
| 802 if (j == 1) { | 793 if (j == 1) { |
| 803 state.SetBeginImplFrameState( | 794 state.SetBeginImplFrameState( |
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| 820 TEST(SchedulerStateMachineTest, TestCanRedraw_StopsDraw) { | 811 TEST(SchedulerStateMachineTest, TestCanRedraw_StopsDraw) { |
| 821 SchedulerSettings default_scheduler_settings; | 812 SchedulerSettings default_scheduler_settings; |
| 822 | 813 |
| 823 size_t num_begin_main_frame_states = | 814 size_t num_begin_main_frame_states = |
| 824 sizeof(begin_main_frame_states) / | 815 sizeof(begin_main_frame_states) / |
| 825 sizeof(SchedulerStateMachine::BeginMainFrameState); | 816 sizeof(SchedulerStateMachine::BeginMainFrameState); |
| 826 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { | 817 for (size_t i = 0; i < num_begin_main_frame_states; ++i) { |
| 827 // There shouldn't be any drawing regardless of BeginImplFrame. | 818 // There shouldn't be any drawing regardless of BeginImplFrame. |
| 828 for (size_t j = 0; j < 2; ++j) { | 819 for (size_t j = 0; j < 2; ++j) { |
| 829 StateMachine state(default_scheduler_settings); | 820 StateMachine state(default_scheduler_settings); |
| 830 state.SetCanStart(); | |
| 831 state.SetVisible(true); | 821 state.SetVisible(true); |
| 832 EXPECT_ACTION_UPDATE_STATE( | 822 EXPECT_ACTION_UPDATE_STATE( |
| 833 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 823 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 834 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 824 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 835 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 825 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 836 state.SetBeginMainFrameState(begin_main_frame_states[i]); | 826 state.SetBeginMainFrameState(begin_main_frame_states[i]); |
| 837 state.SetVisible(false); | 827 state.SetVisible(false); |
| 838 state.SetNeedsRedraw(true); | 828 state.SetNeedsRedraw(true); |
| 839 if (j == 1) | 829 if (j == 1) |
| 840 state.OnBeginImplFrame(); | 830 state.OnBeginImplFrame(); |
| 841 | 831 |
| 842 state.SetCanDraw(false); | 832 state.SetCanDraw(false); |
| 843 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 833 EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 844 state.NextAction()); | 834 state.NextAction()); |
| 845 } | 835 } |
| 846 } | 836 } |
| 847 } | 837 } |
| 848 | 838 |
| 849 TEST(SchedulerStateMachineTest, | 839 TEST(SchedulerStateMachineTest, |
| 850 TestCanRedrawWithWaitingForFirstDrawMakesProgress) { | 840 TestCanRedrawWithWaitingForFirstDrawMakesProgress) { |
| 851 SchedulerSettings default_scheduler_settings; | 841 SchedulerSettings default_scheduler_settings; |
| 852 StateMachine state(default_scheduler_settings); | 842 StateMachine state(default_scheduler_settings); |
| 853 state.SetCanStart(); | |
| 854 state.SetVisible(true); | 843 state.SetVisible(true); |
| 855 EXPECT_ACTION_UPDATE_STATE( | 844 EXPECT_ACTION_UPDATE_STATE( |
| 856 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 845 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 857 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 846 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 858 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 847 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 859 | 848 |
| 860 state.SetActiveTreeNeedsFirstDraw(true); | 849 state.SetActiveTreeNeedsFirstDraw(true); |
| 861 state.SetNeedsBeginMainFrame(); | 850 state.SetNeedsBeginMainFrame(); |
| 862 state.SetNeedsRedraw(true); | 851 state.SetNeedsRedraw(true); |
| 863 state.SetCanDraw(false); | 852 state.SetCanDraw(false); |
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| 1188 | 1177 |
| 1189 // Next BeginImplFrame should initiate second commit. | 1178 // Next BeginImplFrame should initiate second commit. |
| 1190 state.OnBeginImplFrame(); | 1179 state.OnBeginImplFrame(); |
| 1191 EXPECT_ACTION_UPDATE_STATE( | 1180 EXPECT_ACTION_UPDATE_STATE( |
| 1192 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); | 1181 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
| 1193 } | 1182 } |
| 1194 | 1183 |
| 1195 TEST(SchedulerStateMachineTest, TestNoRequestCommitWhenInvisible) { | 1184 TEST(SchedulerStateMachineTest, TestNoRequestCommitWhenInvisible) { |
| 1196 SchedulerSettings default_scheduler_settings; | 1185 SchedulerSettings default_scheduler_settings; |
| 1197 StateMachine state(default_scheduler_settings); | 1186 StateMachine state(default_scheduler_settings); |
| 1198 state.SetCanStart(); | |
| 1199 state.SetVisible(true); | 1187 state.SetVisible(true); |
| 1200 EXPECT_ACTION_UPDATE_STATE( | 1188 EXPECT_ACTION_UPDATE_STATE( |
| 1201 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1189 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1202 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1190 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1203 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1191 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1204 state.SetVisible(false); | 1192 state.SetVisible(false); |
| 1205 state.SetNeedsBeginMainFrame(); | 1193 state.SetNeedsBeginMainFrame(); |
| 1206 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1194 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1207 } | 1195 } |
| 1208 | 1196 |
| 1209 TEST(SchedulerStateMachineTest, TestNoRequestOutputSurfaceWhenInvisible) { | 1197 TEST(SchedulerStateMachineTest, TestNoRequestOutputSurfaceWhenInvisible) { |
| 1210 SchedulerSettings default_scheduler_settings; | 1198 SchedulerSettings default_scheduler_settings; |
| 1211 StateMachine state(default_scheduler_settings); | 1199 StateMachine state(default_scheduler_settings); |
| 1212 state.SetCanStart(); | |
| 1213 // We should not request an OutputSurface when we are still invisible. | 1200 // We should not request an OutputSurface when we are still invisible. |
| 1214 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1201 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1215 state.SetVisible(true); | 1202 state.SetVisible(true); |
| 1216 EXPECT_ACTION_UPDATE_STATE( | 1203 EXPECT_ACTION_UPDATE_STATE( |
| 1217 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1204 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1218 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1205 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1219 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1206 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1220 state.SetVisible(false); | 1207 state.SetVisible(false); |
| 1221 state.DidLoseOutputSurface(); | 1208 state.DidLoseOutputSurface(); |
| 1222 state.SetNeedsBeginMainFrame(); | 1209 state.SetNeedsBeginMainFrame(); |
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| 1276 | 1263 |
| 1277 // We should be starting the commit now. | 1264 // We should be starting the commit now. |
| 1278 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); | 1265 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); |
| 1279 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1266 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1280 } | 1267 } |
| 1281 | 1268 |
| 1282 // See ThreadProxy::BeginMainFrame "EarlyOut_NoUpdates" case. | 1269 // See ThreadProxy::BeginMainFrame "EarlyOut_NoUpdates" case. |
| 1283 TEST(SchedulerStateMachineTest, TestAbortBeginMainFrameBecauseCommitNotNeeded) { | 1270 TEST(SchedulerStateMachineTest, TestAbortBeginMainFrameBecauseCommitNotNeeded) { |
| 1284 SchedulerSettings default_scheduler_settings; | 1271 SchedulerSettings default_scheduler_settings; |
| 1285 StateMachine state(default_scheduler_settings); | 1272 StateMachine state(default_scheduler_settings); |
| 1286 state.SetCanStart(); | |
| 1287 state.SetVisible(true); | 1273 state.SetVisible(true); |
| 1288 EXPECT_ACTION_UPDATE_STATE( | 1274 EXPECT_ACTION_UPDATE_STATE( |
| 1289 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1275 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1290 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1276 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1291 state.DidCreateAndInitializeOutputSurface(); | 1277 state.DidCreateAndInitializeOutputSurface(); |
| 1292 state.SetCanDraw(true); | 1278 state.SetCanDraw(true); |
| 1293 | 1279 |
| 1294 // Get into a begin frame / commit state. | 1280 // Get into a begin frame / commit state. |
| 1295 state.SetNeedsBeginMainFrame(); | 1281 state.SetNeedsBeginMainFrame(); |
| 1296 state.OnBeginImplFrame(); | 1282 state.OnBeginImplFrame(); |
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| 1324 // Verify another commit can start if requested, though. | 1310 // Verify another commit can start if requested, though. |
| 1325 state.SetNeedsBeginMainFrame(); | 1311 state.SetNeedsBeginMainFrame(); |
| 1326 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); | 1312 EXPECT_MAIN_FRAME_STATE(SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_IDLE); |
| 1327 state.OnBeginImplFrame(); | 1313 state.OnBeginImplFrame(); |
| 1328 EXPECT_ACTION(SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); | 1314 EXPECT_ACTION(SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
| 1329 } | 1315 } |
| 1330 | 1316 |
| 1331 TEST(SchedulerStateMachineTest, TestFirstContextCreation) { | 1317 TEST(SchedulerStateMachineTest, TestFirstContextCreation) { |
| 1332 SchedulerSettings default_scheduler_settings; | 1318 SchedulerSettings default_scheduler_settings; |
| 1333 StateMachine state(default_scheduler_settings); | 1319 StateMachine state(default_scheduler_settings); |
| 1334 state.SetCanStart(); | |
| 1335 state.SetVisible(true); | 1320 state.SetVisible(true); |
| 1336 state.SetCanDraw(true); | 1321 state.SetCanDraw(true); |
| 1337 | 1322 |
| 1338 EXPECT_ACTION_UPDATE_STATE( | 1323 EXPECT_ACTION_UPDATE_STATE( |
| 1339 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1324 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1340 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1325 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1341 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1326 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1342 | 1327 |
| 1343 // Check that the first init does not SetNeedsBeginMainFrame. | 1328 // Check that the first init does not SetNeedsBeginMainFrame. |
| 1344 state.OnBeginImplFrame(); | 1329 state.OnBeginImplFrame(); |
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| 1381 TEST(SchedulerStateMachineTest, | 1366 TEST(SchedulerStateMachineTest, |
| 1382 TestContextLostWhenIdleAndCommitRequestedWhileRecreating) { | 1367 TestContextLostWhenIdleAndCommitRequestedWhileRecreating) { |
| 1383 SchedulerSettings default_scheduler_settings; | 1368 SchedulerSettings default_scheduler_settings; |
| 1384 StateMachine state(default_scheduler_settings); | 1369 StateMachine state(default_scheduler_settings); |
| 1385 SET_UP_STATE(state) | 1370 SET_UP_STATE(state) |
| 1386 | 1371 |
| 1387 EXPECT_NE(SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 1372 EXPECT_NE(SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
| 1388 state.NextAction()); | 1373 state.NextAction()); |
| 1389 state.DidLoseOutputSurface(); | 1374 state.DidLoseOutputSurface(); |
| 1390 EXPECT_EQ(state.output_surface_state(), | 1375 EXPECT_EQ(state.output_surface_state(), |
| 1391 SchedulerStateMachine::OUTPUT_SURFACE_LOST); | 1376 SchedulerStateMachine::OUTPUT_SURFACE_NONE); |
| 1392 | 1377 |
| 1393 EXPECT_ACTION_UPDATE_STATE( | 1378 EXPECT_ACTION_UPDATE_STATE( |
| 1394 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1379 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1395 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1380 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1396 | 1381 |
| 1397 // Once context recreation begins, nothing should happen. | 1382 // Once context recreation begins, nothing should happen. |
| 1398 state.OnBeginImplFrame(); | 1383 state.OnBeginImplFrame(); |
| 1399 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1384 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1400 state.OnBeginImplFrameDeadline(); | 1385 state.OnBeginImplFrameDeadline(); |
| 1401 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1386 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
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| 1688 EXPECT_TRUE(state.PendingActivationsShouldBeForced()); | 1673 EXPECT_TRUE(state.PendingActivationsShouldBeForced()); |
| 1689 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE); | 1674 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE); |
| 1690 | 1675 |
| 1691 EXPECT_TRUE(state.PendingDrawsShouldBeAborted()); | 1676 EXPECT_TRUE(state.PendingDrawsShouldBeAborted()); |
| 1692 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT); | 1677 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT); |
| 1693 } | 1678 } |
| 1694 | 1679 |
| 1695 TEST(SchedulerStateMachineTest, TestNoBeginFrameNeededWhenInvisible) { | 1680 TEST(SchedulerStateMachineTest, TestNoBeginFrameNeededWhenInvisible) { |
| 1696 SchedulerSettings default_scheduler_settings; | 1681 SchedulerSettings default_scheduler_settings; |
| 1697 StateMachine state(default_scheduler_settings); | 1682 StateMachine state(default_scheduler_settings); |
| 1698 state.SetCanStart(); | |
| 1699 state.SetVisible(true); | 1683 state.SetVisible(true); |
| 1700 EXPECT_ACTION_UPDATE_STATE( | 1684 EXPECT_ACTION_UPDATE_STATE( |
| 1701 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1685 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1702 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1686 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1703 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1687 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1704 | 1688 |
| 1705 EXPECT_FALSE(state.BeginFrameNeeded()); | 1689 EXPECT_FALSE(state.BeginFrameNeeded()); |
| 1706 state.SetNeedsRedraw(true); | 1690 state.SetNeedsRedraw(true); |
| 1707 EXPECT_TRUE(state.BeginFrameNeeded()); | 1691 EXPECT_TRUE(state.BeginFrameNeeded()); |
| 1708 | 1692 |
| 1709 state.SetVisible(false); | 1693 state.SetVisible(false); |
| 1710 EXPECT_FALSE(state.BeginFrameNeeded()); | 1694 EXPECT_FALSE(state.BeginFrameNeeded()); |
| 1711 | 1695 |
| 1712 state.SetVisible(true); | 1696 state.SetVisible(true); |
| 1713 EXPECT_TRUE(state.BeginFrameNeeded()); | 1697 EXPECT_TRUE(state.BeginFrameNeeded()); |
| 1714 } | 1698 } |
| 1715 | 1699 |
| 1716 TEST(SchedulerStateMachineTest, TestNoBeginMainFrameWhenInvisible) { | 1700 TEST(SchedulerStateMachineTest, TestNoBeginMainFrameWhenInvisible) { |
| 1717 SchedulerSettings default_scheduler_settings; | 1701 SchedulerSettings default_scheduler_settings; |
| 1718 StateMachine state(default_scheduler_settings); | 1702 StateMachine state(default_scheduler_settings); |
| 1719 state.SetCanStart(); | |
| 1720 state.SetVisible(true); | 1703 state.SetVisible(true); |
| 1721 EXPECT_ACTION_UPDATE_STATE( | 1704 EXPECT_ACTION_UPDATE_STATE( |
| 1722 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1705 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1723 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1706 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1724 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1707 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1725 state.SetVisible(false); | 1708 state.SetVisible(false); |
| 1726 state.SetNeedsBeginMainFrame(); | 1709 state.SetNeedsBeginMainFrame(); |
| 1727 EXPECT_ACTION(SchedulerStateMachine::ACTION_NONE); | 1710 EXPECT_ACTION(SchedulerStateMachine::ACTION_NONE); |
| 1728 EXPECT_FALSE(state.BeginFrameNeeded()); | 1711 EXPECT_FALSE(state.BeginFrameNeeded()); |
| 1729 | 1712 |
| 1730 // When become visible again, the needs commit should still be pending. | 1713 // When become visible again, the needs commit should still be pending. |
| 1731 state.SetVisible(true); | 1714 state.SetVisible(true); |
| 1732 EXPECT_TRUE(state.BeginFrameNeeded()); | 1715 EXPECT_TRUE(state.BeginFrameNeeded()); |
| 1733 state.OnBeginImplFrame(); | 1716 state.OnBeginImplFrame(); |
| 1734 EXPECT_ACTION_UPDATE_STATE( | 1717 EXPECT_ACTION_UPDATE_STATE( |
| 1735 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); | 1718 SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
| 1736 } | 1719 } |
| 1737 | 1720 |
| 1738 TEST(SchedulerStateMachineTest, TestFinishCommitWhenCommitInProgress) { | 1721 TEST(SchedulerStateMachineTest, TestFinishCommitWhenCommitInProgress) { |
| 1739 SchedulerSettings default_scheduler_settings; | 1722 SchedulerSettings default_scheduler_settings; |
| 1740 StateMachine state(default_scheduler_settings); | 1723 StateMachine state(default_scheduler_settings); |
| 1741 state.SetCanStart(); | |
| 1742 state.SetVisible(true); | 1724 state.SetVisible(true); |
| 1743 EXPECT_ACTION_UPDATE_STATE( | 1725 EXPECT_ACTION_UPDATE_STATE( |
| 1744 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); | 1726 SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION); |
| 1745 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); | 1727 EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
| 1746 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); | 1728 state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
| 1747 state.SetVisible(false); | 1729 state.SetVisible(false); |
| 1748 state.SetBeginMainFrameState( | 1730 state.SetBeginMainFrameState( |
| 1749 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); | 1731 SchedulerStateMachine::BEGIN_MAIN_FRAME_STATE_SENT); |
| 1750 state.SetNeedsBeginMainFrame(); | 1732 state.SetNeedsBeginMainFrame(); |
| 1751 | 1733 |
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| 2113 EXPECT_FALSE(state.ProactiveBeginFrameWanted()); | 2095 EXPECT_FALSE(state.ProactiveBeginFrameWanted()); |
| 2114 bool commit_has_no_updates = true; | 2096 bool commit_has_no_updates = true; |
| 2115 state.WillCommit(commit_has_no_updates); | 2097 state.WillCommit(commit_has_no_updates); |
| 2116 EXPECT_TRUE(state.ProactiveBeginFrameWanted()); | 2098 EXPECT_TRUE(state.ProactiveBeginFrameWanted()); |
| 2117 state.OnBeginImplFrame(); | 2099 state.OnBeginImplFrame(); |
| 2118 EXPECT_FALSE(state.ProactiveBeginFrameWanted()); | 2100 EXPECT_FALSE(state.ProactiveBeginFrameWanted()); |
| 2119 } | 2101 } |
| 2120 | 2102 |
| 2121 } // namespace | 2103 } // namespace |
| 2122 } // namespace cc | 2104 } // namespace cc |
| OLD | NEW |