| Index: cc/output/overlay_strategy_sandwich.cc
|
| diff --git a/cc/output/overlay_strategy_sandwich.cc b/cc/output/overlay_strategy_sandwich.cc
|
| index 1171eddd5c61d95bb1735f879e4730e0304c07de..446b4ef08a8d9f9ad610944caa080968a614b628 100644
|
| --- a/cc/output/overlay_strategy_sandwich.cc
|
| +++ b/cc/output/overlay_strategy_sandwich.cc
|
| @@ -9,28 +9,10 @@
|
| #include "cc/output/overlay_candidate_validator.h"
|
| #include "cc/quads/draw_quad.h"
|
| #include "cc/quads/solid_color_draw_quad.h"
|
| +#include "ui/gfx/geometry/dip_util.h"
|
| +#include "ui/gfx/geometry/rect_conversions.h"
|
|
|
| namespace cc {
|
| -
|
| -namespace {
|
| -
|
| -void ClipDisplayAndUVRects(gfx::Rect* display_rect,
|
| - gfx::RectF* uv_rect,
|
| - const gfx::Rect& clip_rect) {
|
| - gfx::Rect display_cropped_rect =
|
| - gfx::IntersectRects(*display_rect, clip_rect);
|
| -
|
| - gfx::RectF uv_cropped_rect = gfx::RectF(display_cropped_rect);
|
| - uv_cropped_rect -= gfx::Vector2dF(display_rect->x(), display_rect->y());
|
| - uv_cropped_rect.Scale(uv_rect->width() / display_rect->width(),
|
| - uv_rect->height() / display_rect->height());
|
| - uv_cropped_rect += gfx::Vector2dF(uv_rect->x(), uv_rect->y());
|
| -
|
| - *display_rect = display_cropped_rect;
|
| - *uv_rect = uv_cropped_rect;
|
| -}
|
| -
|
| -} // namespace
|
|
|
| OverlayStrategySandwich::~OverlayStrategySandwich() {}
|
|
|
| @@ -52,14 +34,10 @@
|
| if (!candidate_transform.GetInverse(&candidate_inverse_transform))
|
| return DID_NOT_CREATE_OVERLAY;
|
|
|
| - // Compute the candidate's rect in display space (pixels on the screen).
|
| - gfx::Rect candidate_pixel_rect = candidate.quad_rect_in_target_space;
|
| - gfx::RectF candidate_uv_rect = candidate.uv_rect;
|
| - if (candidate.is_clipped &&
|
| - !candidate.clip_rect.Contains(candidate_pixel_rect)) {
|
| - ClipDisplayAndUVRects(&candidate_pixel_rect, &candidate_uv_rect,
|
| - candidate.clip_rect);
|
| - }
|
| + // Compute the candidate's rect in display space (pixels on the screen). The
|
| + // rect needs to be DIP-aligned, or we cannot use it.
|
| + const gfx::Rect candidate_pixel_rect =
|
| + gfx::ToNearestRect(candidate.display_rect);
|
|
|
| // Don't allow overlapping overlays for now.
|
| for (const OverlayCandidate& other_candidate : *candidate_list) {
|
| @@ -76,7 +54,8 @@
|
| overlap_iter != *candidate_iter_in_quad_list; ++overlap_iter) {
|
| if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter))
|
| continue;
|
| - // Compute the quad's bounds in display space.
|
| + // Compute the quad's bounds in display space, and ensure that it is rounded
|
| + // up to be DIP-aligned.
|
| gfx::Rect pixel_covered_rect = MathUtil::MapEnclosingClippedRect(
|
| overlap_iter->shared_quad_state->quad_to_target_transform,
|
| overlap_iter->rect);
|
| @@ -91,11 +70,7 @@
|
| DCHECK(candidate.resource_id);
|
| OverlayCandidateList new_candidate_list = *candidate_list;
|
| new_candidate_list.push_back(candidate);
|
| - OverlayCandidate& new_candidate = new_candidate_list.back();
|
| - new_candidate.plane_z_order = 1;
|
| - new_candidate.display_rect = gfx::RectF(candidate_pixel_rect);
|
| - new_candidate.quad_rect_in_target_space = candidate_pixel_rect;
|
| - new_candidate.uv_rect = candidate_uv_rect;
|
| + new_candidate_list.back().plane_z_order = 1;
|
|
|
| // Add an overlay of the primary surface for any part of the candidate's
|
| // quad that was covered.
|
|
|