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Unified Diff: content/renderer/gpu/input_handler_proxy.h

Issue 13844021: Move compositor thread input handling logic into content (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win component build Created 7 years, 8 months ago
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Index: content/renderer/gpu/input_handler_proxy.h
diff --git a/content/renderer/gpu/input_handler_proxy.h b/content/renderer/gpu/input_handler_proxy.h
new file mode 100644
index 0000000000000000000000000000000000000000..4dd1b0658d072dfc63d3b38798e6b665427af640
--- /dev/null
+++ b/content/renderer/gpu/input_handler_proxy.h
@@ -0,0 +1,87 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_GPU_INPUT_HANDLER_PROXY_H_
+#define CONTENT_RENDERER_GPU_INPUT_HANDLER_PROXY_H_
+
+#include "base/basictypes.h"
+#include "base/hash_tables.h"
+#include "base/memory/scoped_ptr.h"
+#include "cc/input/input_handler.h"
+#include "content/common/content_export.h"
+#include "third_party/WebKit/Source/Platform/chromium/public/WebGestureCurve.h"
+#include "third_party/WebKit/Source/Platform/chromium/public/WebGestureCurveTarget.h"
+#include "third_party/WebKit/Source/WebKit/chromium/public/WebActiveWheelFlingParameters.h"
+#include "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h"
+
+namespace content {
+
+class InputHandlerProxyClient;
+
+class CONTENT_EXPORT InputHandlerProxy
danakj 2013/05/06 16:33:39 It took me a while to figure out these things are
+ : public cc::InputHandlerClient,
+ public NON_EXPORTED_BASE(WebKit::WebGestureCurveTarget) {
+ public:
+ explicit InputHandlerProxy(cc::InputHandler* input_handler);
+ virtual ~InputHandlerProxy();
+
+ void SetClient(InputHandlerProxyClient* client);
+ void HandleInputEvent(const WebKit::WebInputEvent& event);
+
+ // cc::InputHandlerClient implementation.
+ virtual void Animate(base::TimeTicks time) OVERRIDE;
+ virtual void MainThreadHasStoppedFlinging() OVERRIDE;
+
+ // WebKit::WebGestureCurveTarget implementation.
+ virtual void scrollBy(const WebKit::WebFloatSize& offset);
+ virtual void notifyCurrentFlingVelocity(const WebKit::WebFloatSize& velocity);
+
+ bool gesture_scroll_on_impl_thread_for_testing() const {
+ return gesture_scroll_on_impl_thread_;
+ }
+
+ private:
+ enum EventDisposition {
+ DidHandle,
+ DidNotHandle,
+ DropEvent
+ };
+ // This function processes the input event and determines the disposition, but
+ // does not make any calls out to the InputHandlerProxyClient. Some input
+ // types defer to helpers.
+ EventDisposition HandleInputEventInternal(const WebKit::WebInputEvent& event);
+
+ EventDisposition HandleGestureFling(const WebKit::WebGestureEvent& event);
+
+ // Returns true if we scrolled by the increment.
+ bool TouchpadFlingScroll(const WebKit::WebFloatSize& increment);
+
+ // Returns true if we actually had an active fling to cancel.
+ bool CancelCurrentFling();
+
+ scoped_ptr<WebKit::WebGestureCurve> fling_curve_;
+ // Parameters for the active fling animation, stored in case we need to
+ // transfer it out later.
+ WebKit::WebActiveWheelFlingParameters fling_parameters_;
+
+ InputHandlerProxyClient* client_;
+ cc::InputHandler* input_handler_;
+
+#ifndef NDEBUG
+ bool expect_scroll_update_end_;
+ bool expect_pinch_update_end_;
+#endif
+ bool gesture_scroll_on_impl_thread_;
+ bool gesture_pinch_on_impl_thread_;
+ // This is always false when there are no flings on the main thread, but
+ // conservative in the sense that we might not be actually flinging when it is
+ // true.
+ bool fling_active_on_main_thread_;
danakj 2013/05/06 16:33:39 fling_may_be_active_on_main_thread_ ?
+
+ DISALLOW_COPY_AND_ASSIGN(InputHandlerProxy);
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_GPU_INPUT_HANDLER_PROXY_H_

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