Index: trunk/src/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
=================================================================== |
--- trunk/src/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h (revision 245238) |
+++ trunk/src/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h (working copy) |
@@ -5,9 +5,8 @@ |
#ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
#define UI_VIEWS_WIDGET_DESKTOP_AURA_X11_WHOLE_SCREEN_MOVE_LOOP_H_ |
-#include "base/callback.h" |
#include "base/compiler_specific.h" |
-#include "base/message_loop/message_pump_dispatcher.h" |
+#include "base/message_loop/message_loop.h" |
#include "ui/gfx/image/image_skia.h" |
#include "ui/gfx/native_widget_types.h" |
#include "ui/gfx/vector2d_f.h" |
@@ -25,12 +24,12 @@ |
// Runs a nested message loop and grabs the mouse. This is used to implement |
// dragging. |
-class X11WholeScreenMoveLoop : public base::MessagePumpDispatcher { |
+class X11WholeScreenMoveLoop : public base::MessageLoop::Dispatcher { |
public: |
explicit X11WholeScreenMoveLoop(X11WholeScreenMoveLoopDelegate* delegate); |
virtual ~X11WholeScreenMoveLoop(); |
- // Overridden from base::MessagePumpDispatcher: |
+ // Overridden from base::MessageLoop::Dispatcher: |
virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE; |
// Runs the nested message loop. While the mouse is grabbed, use |cursor| as |