| Index: gpu/command_buffer/tests/gl_unittests.cc
|
| diff --git a/gpu/command_buffer/tests/gl_unittests.cc b/gpu/command_buffer/tests/gl_unittests.cc
|
| deleted file mode 100644
|
| index b7cc7350bc45e94b2afeeafe30bc22eaea07e716..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/tests/gl_unittests.cc
|
| +++ /dev/null
|
| @@ -1,111 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <GLES2/gl2.h>
|
| -#include <GLES2/gl2ext.h>
|
| -
|
| -#include "gpu/command_buffer/tests/gl_manager.h"
|
| -#include "gpu/command_buffer/tests/gl_test_utils.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace gpu {
|
| -
|
| -class GLTest : public testing::Test {
|
| - protected:
|
| - virtual void SetUp() {
|
| - gl_.Initialize(GLManager::Options());
|
| - }
|
| -
|
| - virtual void TearDown() {
|
| - gl_.Destroy();
|
| - }
|
| -
|
| - GLManager gl_;
|
| -};
|
| -
|
| -// Test that GL is at least minimally working.
|
| -TEST_F(GLTest, Basic) {
|
| - glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
|
| - glClear(GL_COLOR_BUFFER_BIT);
|
| - uint8 expected[] = { 0, 255, 0, 255, };
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected));
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -TEST_F(GLTest, BasicFBO) {
|
| - GLuint tex = 0;
|
| - glGenTextures(1, &tex);
|
| - GLuint fbo = 0;
|
| - glGenFramebuffers(1, &fbo);
|
| - glBindTexture(GL_TEXTURE_2D, tex);
|
| - scoped_ptr<uint8[]> pixels(new uint8 [16*16*4]);
|
| - memset(pixels.get(), 0, 16*16*4);
|
| - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE,
|
| - pixels.get());
|
| - glGenerateMipmap(GL_TEXTURE_2D);
|
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| - glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
| - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
| - tex, 0);
|
| - EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
|
| - glCheckFramebufferStatus(GL_FRAMEBUFFER));
|
| - glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
|
| - glClear(GL_COLOR_BUFFER_BIT);
|
| - uint8 expected[] = { 0, 255, 0, 255, };
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 16, 16, 0, expected));
|
| - glDeleteFramebuffers(1, &fbo);
|
| - glDeleteTextures(1, &tex);
|
| - GLTestHelper::CheckGLError("no errors", __LINE__);
|
| -}
|
| -
|
| -TEST_F(GLTest, SimpleShader) {
|
| - static const char* v_shader_str =
|
| - "attribute vec4 a_Position;\n"
|
| - "void main()\n"
|
| - "{\n"
|
| - " gl_Position = a_Position;\n"
|
| - "}\n";
|
| - static const char* f_shader_str =
|
| - "precision mediump float;\n"
|
| - "void main()\n"
|
| - "{\n"
|
| - " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
|
| - "}\n";
|
| -
|
| - GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str);
|
| - glUseProgram(program);
|
| - GLuint position_loc = glGetAttribLocation(program, "a_Position");
|
| -
|
| - GLTestHelper::SetupUnitQuad(position_loc);
|
| -
|
| - uint8 expected_clear[] = { 127, 0, 255, 0, };
|
| - glClearColor(0.5f, 0.0f, 1.0f, 0.0f);
|
| - glClear(GL_COLOR_BUFFER_BIT);
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 1, expected_clear));
|
| - uint8 expected_draw[] = { 0, 255, 0, 255, };
|
| - glDrawArrays(GL_TRIANGLES, 0, 6);
|
| - EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_draw));
|
| -}
|
| -
|
| -TEST_F(GLTest, GetString) {
|
| - EXPECT_STREQ(
|
| - "OpenGL ES 2.0 Chromium",
|
| - reinterpret_cast<const char*>(glGetString(GL_VERSION)));
|
| - EXPECT_STREQ(
|
| - "OpenGL ES GLSL ES 1.0 Chromium",
|
| - reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION)));
|
| - EXPECT_STREQ(
|
| - "Chromium",
|
| - reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
|
| - EXPECT_STREQ(
|
| - "Chromium",
|
| - reinterpret_cast<const char*>(glGetString(GL_VENDOR)));
|
| -}
|
| -
|
| -} // namespace gpu
|
| -
|
|
|