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Unified Diff: gpu/command_buffer/tests/gl_shared_resources_unittests.cc

Issue 138433004: Normalize _unittest.cc filename suffix for unittests (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: revert ash_unittest change Created 6 years, 11 months ago
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Index: gpu/command_buffer/tests/gl_shared_resources_unittests.cc
diff --git a/gpu/command_buffer/tests/gl_shared_resources_unittests.cc b/gpu/command_buffer/tests/gl_shared_resources_unittests.cc
deleted file mode 100644
index e78a83e69b7efc4576194d5071deaff8bfa4158b..0000000000000000000000000000000000000000
--- a/gpu/command_buffer/tests/gl_shared_resources_unittests.cc
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include "base/logging.h"
-#include "gpu/command_buffer/tests/gl_manager.h"
-#include "gpu/command_buffer/tests/gl_test_utils.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-namespace gpu {
-
-class GLSharedResources : public testing::Test {
- protected:
- virtual void SetUp() {
- GLManager::Options options;
-#if ENABLE_DCHECK
- // This can't be false if DCHECK is enabled because a DCHECK in
- // gpu/command_buffer/client/share_group.h will trigger.
- // The test below is making sure things don't break in release.
- options.bind_generates_resource = false;
-#else
- options.bind_generates_resource = true;
-#endif
- gl1_.Initialize(options);
- options.share_group_manager = &gl1_;
- gl2_.Initialize(options);
- }
-
- virtual void TearDown() {
- gl1_.Destroy();
- gl2_.Destroy();
- }
-
- GLManager gl1_;
- GLManager gl2_;
-};
-
-// Test that GL creating/deleting works across context.
-TEST_F(GLSharedResources, CreateDelete) {
- gl1_.MakeCurrent();
- GLuint tex = 0;
- glGenTextures(1, &tex);
- gl2_.MakeCurrent();
- glBindTexture(GL_TEXTURE_2D, tex);
- glDeleteTextures(1, &tex);
- gl1_.MakeCurrent();
- glBindTexture(GL_TEXTURE_2D,tex);
- GLTestHelper::CheckGLError("no errors", __LINE__);
- gl2_.MakeCurrent();
- GLTestHelper::CheckGLError("no errors", __LINE__);
-}
-
-} // namespace gpu
-
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