Chromium Code Reviews| Index: net/spdy/spdy_session.cc |
| diff --git a/net/spdy/spdy_session.cc b/net/spdy/spdy_session.cc |
| index 9943190e72dd5117fcde19b242da7d05b02941c6..1bc0b0da0ba63677d30d03d50d88cdcff78c246b 100644 |
| --- a/net/spdy/spdy_session.cc |
| +++ b/net/spdy/spdy_session.cc |
| @@ -329,14 +329,13 @@ SpdySession::SpdySession(const HostPortProxyPair& host_port_proxy_pair, |
| http_server_properties_(http_server_properties), |
| connection_(new ClientSocketHandle), |
| read_buffer_(new IOBuffer(kReadBufferSize)), |
| - read_pending_(false), |
| stream_hi_water_mark_(kFirstStreamId), |
| write_pending_(false), |
| delayed_write_pending_(false), |
| is_secure_(false), |
| certificate_error_code_(OK), |
| error_(OK), |
| - state_(IDLE), |
| + state_(STATE_IDLE), |
| max_concurrent_streams_(initial_max_concurrent_streams == 0 ? |
| kInitialMaxConcurrentStreams : |
| initial_max_concurrent_streams), |
| @@ -347,7 +346,8 @@ SpdySession::SpdySession(const HostPortProxyPair& host_port_proxy_pair, |
| streams_pushed_count_(0), |
| streams_pushed_and_claimed_count_(0), |
| streams_abandoned_count_(0), |
| - bytes_received_(0), |
| + total_bytes_received_(0), |
| + bytes_read_(0), |
| sent_settings_(false), |
| received_settings_(false), |
| stalled_streams_(0), |
| @@ -388,8 +388,8 @@ SpdySession::SpdySession(const HostPortProxyPair& host_port_proxy_pair, |
| } |
| SpdySession::~SpdySession() { |
| - if (state_ != CLOSED) { |
| - state_ = CLOSED; |
| + if (state_ != STATE_CLOSED) { |
| + state_ = STATE_CLOSED; |
| // Cleanup all the streams. |
| CloseAllStreams(net::ERR_ABORTED); |
| @@ -421,7 +421,7 @@ net::Error SpdySession::InitializeWithSocket( |
| base::StatsCounter spdy_sessions("spdy.sessions"); |
| spdy_sessions.Increment(); |
| - state_ = CONNECTED; |
| + state_ = STATE_DO_READ; |
| connection_.reset(connection); |
| is_secure_ = is_secure; |
| certificate_error_code_ = certificate_error_code; |
| @@ -472,17 +472,20 @@ net::Error SpdySession::InitializeWithSocket( |
| // Write out any data that we might have to send, such as the settings frame. |
| WriteSocketLater(); |
| - net::Error error = ReadSocket(); |
| + int error = DoLoop(OK); |
| + UMA_HISTOGRAM_COUNTS("Net.SpdySession.Init.BytesRead", bytes_read_); |
| if (error == ERR_IO_PENDING) |
| return OK; |
| - return error; |
| + if (error != OK) |
| + UMA_HISTOGRAM_COUNTS("Net.SpdySession.InitAndError.BytesRead", bytes_read_); |
|
Ryan Hamilton
2013/04/14 02:21:46
We had also talked about adding a histogram of the
ramant (doing other things)
2013/04/16 19:12:23
Added new histograms per our discussion.
Done.
|
| + return static_cast<net::Error>(error); |
| } |
| bool SpdySession::VerifyDomainAuthentication(const std::string& domain) { |
| if (!verify_domain_authentication_) |
| return true; |
| - if (state_ != CONNECTED) |
| + if (!IsConnected()) |
| return false; |
| SSLInfo ssl_info; |
| @@ -510,7 +513,7 @@ int SpdySession::GetPushStream( |
| const GURL& url, |
| scoped_refptr<SpdyStream>* stream, |
| const BoundNetLog& stream_net_log) { |
| - CHECK_NE(state_, CLOSED); |
| + CHECK_NE(state_, STATE_CLOSED); |
| *stream = NULL; |
| @@ -880,7 +883,7 @@ LoadState SpdySession::GetLoadState() const { |
| // If we're connecting, defer to the connection to give us the actual |
| // LoadState. |
| - if (state_ == CONNECTING) |
| + if (state_ == STATE_CONNECTING) |
| return connection_->GetLoadState(); |
| // Just report that we're idle since the session could be doing |
| @@ -889,44 +892,97 @@ LoadState SpdySession::GetLoadState() const { |
| } |
| void SpdySession::OnReadComplete(int bytes_read) { |
| + DCHECK_NE(state_, STATE_DO_READ); |
| + DoLoop(bytes_read); |
| +} |
| + |
| +void SpdySession::StartRead() { |
| + DCHECK_NE(state_, STATE_DO_READ_COMPLETE); |
| + DoLoop(OK); |
| +} |
| + |
| +int SpdySession::DoLoop(int result) { |
| + bytes_read_ = 0; |
| + |
| + // The SpdyFramer will use callbacks onto |this| as it parses frames. |
| + // When errors occur, those callbacks can lead to teardown of all references |
| + // to |this|, so maintain a reference to self during this call for safe |
| + // cleanup. |
| + scoped_refptr<SpdySession> self(this); |
| + |
| + do { |
| + switch (state_) { |
| + case STATE_DO_READ: |
| + DCHECK_EQ(result, OK); |
| + result = DoRead(); |
| + break; |
| + case STATE_DO_READ_COMPLETE: |
| + result = DoReadComplete(result); |
| + break; |
| + case STATE_CLOSED: |
| + result = ERR_CONNECTION_CLOSED; |
| + break; |
| + default: |
| + NOTREACHED() << "state_: " << state_; |
| + break; |
| + } |
| + } while (result != ERR_IO_PENDING && state_ != STATE_CLOSED); |
| + |
| + return result; |
| +} |
| + |
| +int SpdySession::DoRead() { |
| + if (bytes_read_ > kMaxReadBytes) { |
| + state_ = STATE_DO_READ; |
| + MessageLoop::current()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&SpdySession::StartRead, |
| + weak_factory_.GetWeakPtr())); |
| + return ERR_IO_PENDING; |
| + } |
| + |
| + CHECK(connection_.get()); |
| + CHECK(connection_->socket()); |
| + state_ = STATE_DO_READ_COMPLETE; |
| + return connection_->socket()->Read( |
| + read_buffer_.get(), |
| + kReadBufferSize, |
| + base::Bind(&SpdySession::OnReadComplete, weak_factory_.GetWeakPtr())); |
| +} |
| + |
| +int SpdySession::DoReadComplete(int result) { |
| // Parse a frame. For now this code requires that the frame fit into our |
| // buffer (32KB). |
| // TODO(mbelshe): support arbitrarily large frames! |
| - read_pending_ = false; |
| - |
| - if (bytes_read <= 0) { |
| + if (result <= 0) { |
| // Session is tearing down. |
| - net::Error error = static_cast<net::Error>(bytes_read); |
| - if (bytes_read == 0) |
| + net::Error error = static_cast<net::Error>(result); |
| + if (result == 0) |
| error = ERR_CONNECTION_CLOSED; |
| - CloseSessionOnError(error, true, "bytes_read is <= 0."); |
| - return; |
| + CloseSessionOnError(error, true, "result is <= 0."); |
| + return ERR_CONNECTION_CLOSED; |
| } |
| - bytes_received_ += bytes_read; |
| + total_bytes_received_ += result; |
| + bytes_read_ += result; |
| last_activity_time_ = base::TimeTicks::Now(); |
| - // The SpdyFramer will use callbacks onto |this| as it parses frames. |
| - // When errors occur, those callbacks can lead to teardown of all references |
| - // to |this|, so maintain a reference to self during this call for safe |
| - // cleanup. |
| - scoped_refptr<SpdySession> self(this); |
| - |
| DCHECK(buffered_spdy_framer_.get()); |
| char* data = read_buffer_->data(); |
| - while (bytes_read && |
| + while (result && |
| buffered_spdy_framer_->error_code() == |
| SpdyFramer::SPDY_NO_ERROR) { |
| uint32 bytes_processed = |
| - buffered_spdy_framer_->ProcessInput(data, bytes_read); |
| - bytes_read -= bytes_processed; |
| + buffered_spdy_framer_->ProcessInput(data, result); |
| + result -= bytes_processed; |
| data += bytes_processed; |
| } |
| - if (state_ != CLOSED) |
| - ReadSocket(); |
| + if (IsConnected()) |
| + state_ = STATE_DO_READ; |
| + return OK; |
| } |
| void SpdySession::OnWriteComplete(int result) { |
| @@ -983,49 +1039,11 @@ void SpdySession::OnWriteComplete(int result) { |
| } |
| } |
| -net::Error SpdySession::ReadSocket() { |
| - if (read_pending_) |
| - return OK; |
| - |
| - if (state_ == CLOSED) { |
| - NOTREACHED(); |
| - return ERR_UNEXPECTED; |
| - } |
| - |
| - CHECK(connection_.get()); |
| - CHECK(connection_->socket()); |
| - int bytes_read = connection_->socket()->Read( |
| - read_buffer_.get(), |
| - kReadBufferSize, |
| - base::Bind(&SpdySession::OnReadComplete, base::Unretained(this))); |
| - switch (bytes_read) { |
| - case 0: |
| - // Socket is closed! |
| - CloseSessionOnError(ERR_CONNECTION_CLOSED, true, "bytes_read is 0."); |
| - return ERR_CONNECTION_CLOSED; |
| - case net::ERR_IO_PENDING: |
| - // Waiting for data. Nothing to do now. |
| - read_pending_ = true; |
| - return ERR_IO_PENDING; |
| - default: |
| - // Data was read, process it. |
| - // Schedule the work through the message loop to avoid recursive |
| - // callbacks. |
| - read_pending_ = true; |
| - MessageLoop::current()->PostTask( |
| - FROM_HERE, |
| - base::Bind(&SpdySession::OnReadComplete, |
| - weak_factory_.GetWeakPtr(), bytes_read)); |
| - break; |
| - } |
| - return OK; |
| -} |
| - |
| void SpdySession::WriteSocketLater() { |
| if (delayed_write_pending_) |
| return; |
| - if (state_ < CONNECTED) |
| + if (!IsConnected()) |
| return; |
| delayed_write_pending_ = true; |
| @@ -1042,7 +1060,7 @@ void SpdySession::WriteSocket() { |
| // If the socket isn't connected yet, just wait; we'll get called |
| // again when the socket connection completes. If the socket is |
| // closed, just return. |
| - if (state_ < CONNECTED || state_ == CLOSED) |
| + if (!IsConnected()) |
| return; |
| if (write_pending_) // Another write is in progress still. |
| @@ -1165,8 +1183,8 @@ void SpdySession::CloseSessionOnError(net::Error err, |
| // Don't close twice. This can occur because we can have both |
| // a read and a write outstanding, and each can complete with |
| // an error. |
| - if (state_ != CLOSED) { |
| - state_ = CLOSED; |
| + if (!IsClosed()) { |
| + state_ = STATE_CLOSED; |
| error_ = err; |
| if (remove_from_pool) |
| RemoveFromPool(); |
| @@ -2123,16 +2141,16 @@ void SpdySession::RecordHistograms() { |
| // for larger volumes of data being sent. |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd", |
| val, 1, 200, 100); |
| - if (bytes_received_ > 10 * 1024) { |
| + if (total_bytes_received_ > 10 * 1024) { |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd10K", |
| val, 1, 200, 100); |
| - if (bytes_received_ > 25 * 1024) { |
| + if (total_bytes_received_ > 25 * 1024) { |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd25K", |
| val, 1, 200, 100); |
| - if (bytes_received_ > 50 * 1024) { |
| + if (total_bytes_received_ > 50 * 1024) { |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd50K", |
| val, 1, 200, 100); |
| - if (bytes_received_ > 100 * 1024) { |
| + if (total_bytes_received_ > 100 * 1024) { |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SpdySettingsCwnd100K", |
| val, 1, 200, 100); |
| } |