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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 6 | 6 |
| 7 #include "content/common/android/surface_texture_manager.h" | 7 #include "content/common/android/surface_texture_manager.h" |
| 8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
| 9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
| 10 | 10 |
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| 59 DCHECK(surface_textures_.find(key) == surface_textures_.end()); | 59 DCHECK(surface_textures_.find(key) == surface_textures_.end()); |
| 60 surface_textures_[key] = surface_texture; | 60 surface_textures_[key] = surface_texture; |
| 61 } | 61 } |
| 62 | 62 |
| 63 gfx::GpuMemoryBufferHandle handle; | 63 gfx::GpuMemoryBufferHandle handle; |
| 64 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 64 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 65 handle.id = id; | 65 handle.id = id; |
| 66 return handle; | 66 return handle; |
| 67 } | 67 } |
| 68 | 68 |
| 69 gfx::GpuMemoryBufferHandle |
| 70 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBufferFromHandle( |
| 71 const gfx::GpuMemoryBufferHandle& handle, |
| 72 gfx::GpuMemoryBufferId id, |
| 73 const gfx::Size& size, |
| 74 gfx::BufferFormat format, |
| 75 int client_id) { |
| 76 NOTIMPLEMENTED(); |
| 77 return gfx::GpuMemoryBufferHandle(); |
| 78 } |
| 79 |
| 69 void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer( | 80 void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer( |
| 70 gfx::GpuMemoryBufferId id, | 81 gfx::GpuMemoryBufferId id, |
| 71 int client_id) { | 82 int client_id) { |
| 72 { | 83 { |
| 73 base::AutoLock lock(surface_textures_lock_); | 84 base::AutoLock lock(surface_textures_lock_); |
| 74 | 85 |
| 75 SurfaceTextureMapKey key(id.id, client_id); | 86 SurfaceTextureMapKey key(id.id, client_id); |
| 76 DCHECK(surface_textures_.find(key) != surface_textures_.end()); | 87 DCHECK(surface_textures_.find(key) != surface_textures_.end()); |
| 77 surface_textures_.erase(key); | 88 surface_textures_.erase(key); |
| 78 } | 89 } |
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| 103 | 114 |
| 104 scoped_refptr<gfx::GLImageSurfaceTexture> image( | 115 scoped_refptr<gfx::GLImageSurfaceTexture> image( |
| 105 new gfx::GLImageSurfaceTexture(size)); | 116 new gfx::GLImageSurfaceTexture(size)); |
| 106 if (!image->Initialize(it->second.get())) | 117 if (!image->Initialize(it->second.get())) |
| 107 return scoped_refptr<gfx::GLImage>(); | 118 return scoped_refptr<gfx::GLImage>(); |
| 108 | 119 |
| 109 return image; | 120 return image; |
| 110 } | 121 } |
| 111 | 122 |
| 112 } // namespace content | 123 } // namespace content |
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