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Unified Diff: Source/WebCore/platform/graphics/TiledBackingStore.cpp

Issue 13818029: Remove TiledBacking / TileCache code (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebased Created 7 years, 8 months ago
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Index: Source/WebCore/platform/graphics/TiledBackingStore.cpp
diff --git a/Source/WebCore/platform/graphics/TiledBackingStore.cpp b/Source/WebCore/platform/graphics/TiledBackingStore.cpp
deleted file mode 100644
index 790945b90385d56079f365eceb636497f4d1cb37..0000000000000000000000000000000000000000
--- a/Source/WebCore/platform/graphics/TiledBackingStore.cpp
+++ /dev/null
@@ -1,598 +0,0 @@
-/*
- Copyright (C) 2010-2012 Nokia Corporation and/or its subsidiary(-ies)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
- */
-
-#include "config.h"
-#include "TiledBackingStore.h"
-
-#if USE(TILED_BACKING_STORE)
-
-#include "GraphicsContext.h"
-#include "TiledBackingStoreClient.h"
-
-namespace WebCore {
-
-static const int defaultTileDimension = 512;
-
-static IntPoint innerBottomRight(const IntRect& rect)
-{
- // Actually, the rect does not contain rect.maxX(). Refer to IntRect::contain.
- return IntPoint(rect.maxX() - 1, rect.maxY() - 1);
-}
-
-TiledBackingStore::TiledBackingStore(TiledBackingStoreClient* client, PassOwnPtr<TiledBackingStoreBackend> backend)
- : m_client(client)
- , m_backend(backend)
- , m_tileBufferUpdateTimer(this, &TiledBackingStore::tileBufferUpdateTimerFired)
- , m_backingStoreUpdateTimer(this, &TiledBackingStore::backingStoreUpdateTimerFired)
- , m_tileSize(defaultTileDimension, defaultTileDimension)
- , m_coverAreaMultiplier(2.0f)
- , m_contentsScale(1.f)
- , m_pendingScale(0)
- , m_commitTileUpdatesOnIdleEventLoop(false)
- , m_contentsFrozen(false)
- , m_supportsAlpha(false)
- , m_pendingTileCreation(false)
-{
-}
-
-TiledBackingStore::~TiledBackingStore()
-{
-}
-
-void TiledBackingStore::setTileSize(const IntSize& size)
-{
- m_tileSize = size;
- m_tiles.clear();
- startBackingStoreUpdateTimer();
-}
-
-void TiledBackingStore::setTrajectoryVector(const FloatPoint& trajectoryVector)
-{
- m_pendingTrajectoryVector = trajectoryVector;
- m_pendingTrajectoryVector.normalize();
-}
-
-void TiledBackingStore::coverWithTilesIfNeeded()
-{
- IntRect visibleRect = this->visibleRect();
- IntRect rect = mapFromContents(m_client->tiledBackingStoreContentsRect());
-
- bool didChange = m_trajectoryVector != m_pendingTrajectoryVector || m_visibleRect != visibleRect || m_rect != rect;
- if (didChange || m_pendingTileCreation)
- createTiles();
-}
-
-void TiledBackingStore::invalidate(const IntRect& contentsDirtyRect)
-{
- IntRect dirtyRect(mapFromContents(contentsDirtyRect));
-
- // Only iterate on the part of the rect that we know we might have tiles.
- IntRect coveredDirtyRect = intersection(dirtyRect, m_keepRect);
- Tile::Coordinate topLeft = tileCoordinateForPoint(coveredDirtyRect.location());
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coveredDirtyRect));
-
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
- RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate));
- if (!currentTile)
- continue;
- // Pass the full rect to each tile as coveredDirtyRect might not
- // contain them completely and we don't want partial tile redraws.
- currentTile->invalidate(dirtyRect);
- }
- }
-
- startTileBufferUpdateTimer();
-}
-
-void TiledBackingStore::updateTileBuffers()
-{
- if (m_contentsFrozen)
- return;
-
- m_client->tiledBackingStorePaintBegin();
-
- Vector<IntRect> paintedArea;
- Vector<RefPtr<Tile> > dirtyTiles;
- TileMap::iterator end = m_tiles.end();
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
- if (!it->value->isDirty())
- continue;
- dirtyTiles.append(it->value);
- }
-
- if (dirtyTiles.isEmpty()) {
- m_client->tiledBackingStorePaintEnd(paintedArea);
- return;
- }
-
- // FIXME: In single threaded case, tile back buffers could be updated asynchronously
- // one by one and then swapped to front in one go. This would minimize the time spent
- // blocking on tile updates.
- unsigned size = dirtyTiles.size();
- for (unsigned n = 0; n < size; ++n) {
- Vector<IntRect> paintedRects = dirtyTiles[n]->updateBackBuffer();
- paintedArea.append(paintedRects);
- dirtyTiles[n]->swapBackBufferToFront();
- }
-
- m_client->tiledBackingStorePaintEnd(paintedArea);
-}
-
-void TiledBackingStore::paint(GraphicsContext* context, const IntRect& rect)
-{
- context->save();
-
- // Assumes the backing store is painted with the scale transform applied.
- // Since tile content is already scaled, first revert the scaling from the painter.
- context->scale(FloatSize(1.f / m_contentsScale, 1.f / m_contentsScale));
-
- IntRect dirtyRect = mapFromContents(rect);
-
- Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location());
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect));
-
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate);
- RefPtr<Tile> currentTile = tileAt(currentCoordinate);
- if (currentTile && currentTile->isReadyToPaint())
- currentTile->paint(context, dirtyRect);
- else {
- IntRect tileRect = tileRectForCoordinate(currentCoordinate);
- IntRect target = intersection(tileRect, dirtyRect);
- if (target.isEmpty())
- continue;
- m_backend->paintCheckerPattern(context, FloatRect(target));
- }
- }
- }
- context->restore();
-}
-
-IntRect TiledBackingStore::visibleRect() const
-{
- return mapFromContents(m_client->tiledBackingStoreVisibleRect());
-}
-
-void TiledBackingStore::setContentsScale(float scale)
-{
- if (m_pendingScale == m_contentsScale) {
- m_pendingScale = 0;
- return;
- }
- m_pendingScale = scale;
- if (m_contentsFrozen)
- return;
- commitScaleChange();
-}
-
-void TiledBackingStore::commitScaleChange()
-{
- m_contentsScale = m_pendingScale;
- m_pendingScale = 0;
- m_tiles.clear();
- coverWithTilesIfNeeded();
-}
-
-double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate) const
-{
- if (viewport.intersects(tileRectForCoordinate(tileCoordinate)))
- return 0;
-
- IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2);
- Tile::Coordinate centerCoordinate = tileCoordinateForPoint(viewCenter);
-
- return std::max(abs(centerCoordinate.y() - tileCoordinate.y()), abs(centerCoordinate.x() - tileCoordinate.x()));
-}
-
-// Returns a ratio between 0.0f and 1.0f of the surface of contentsRect covered by rendered tiles.
-float TiledBackingStore::coverageRatio(const WebCore::IntRect& contentsRect) const
-{
- IntRect dirtyRect = mapFromContents(contentsRect);
- float rectArea = dirtyRect.width() * dirtyRect.height();
- float coverArea = 0.0f;
-
- Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location());
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect));
-
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate);
- RefPtr<Tile> currentTile = tileAt(currentCoordinate);
- if (currentTile && currentTile->isReadyToPaint()) {
- IntRect coverRect = intersection(dirtyRect, currentTile->rect());
- coverArea += coverRect.width() * coverRect.height();
- }
- }
- }
- return coverArea / rectArea;
-}
-
-bool TiledBackingStore::visibleAreaIsCovered() const
-{
- IntRect boundedVisibleContentsRect = intersection(m_client->tiledBackingStoreVisibleRect(), m_client->tiledBackingStoreContentsRect());
- return coverageRatio(boundedVisibleContentsRect) == 1.0f;
-}
-
-void TiledBackingStore::createTiles()
-{
- // Guard here as as these can change before the timer fires.
- if (isBackingStoreUpdatesSuspended())
- return;
-
- // Update our backing store geometry.
- const IntRect previousRect = m_rect;
- m_rect = mapFromContents(m_client->tiledBackingStoreContentsRect());
- m_trajectoryVector = m_pendingTrajectoryVector;
- m_visibleRect = visibleRect();
-
- if (m_rect.isEmpty()) {
- setCoverRect(IntRect());
- setKeepRect(IntRect());
- return;
- }
-
- /* We must compute cover and keep rects using the visibleRect, instead of the rect intersecting the visibleRect with m_rect,
- * because TBS can be used as a backing store of GraphicsLayer and the visible rect usually does not intersect with m_rect.
- * In the below case, the intersecting rect is an empty.
- *
- * +---------------+
- * | |
- * | m_rect |
- * | +-------|-----------------------+
- * | | HERE | cover or keep |
- * +---------------+ rect |
- * | +---------+ |
- * | | visible | |
- * | | rect | |
- * | +---------+ |
- * | |
- * | |
- * +-------------------------------+
- *
- * We must create or keep the tiles in the HERE region.
- */
-
- IntRect coverRect;
- IntRect keepRect;
- computeCoverAndKeepRect(m_visibleRect, coverRect, keepRect);
-
- setCoverRect(coverRect);
- setKeepRect(keepRect);
-
- if (coverRect.isEmpty())
- return;
-
- // Resize tiles at the edge in case the contents size has changed, but only do so
- // after having dropped tiles outside the keep rect.
- bool didResizeTiles = false;
- if (previousRect != m_rect)
- didResizeTiles = resizeEdgeTiles();
-
- // Search for the tile position closest to the viewport center that does not yet contain a tile.
- // Which position is considered the closest depends on the tileDistance function.
- double shortestDistance = std::numeric_limits<double>::infinity();
- Vector<Tile::Coordinate> tilesToCreate;
- unsigned requiredTileCount = 0;
-
- // Cover areas (in tiles) with minimum distance from the visible rect. If the visible rect is
- // not covered already it will be covered first in one go, due to the distance being 0 for tiles
- // inside the visible rect.
- Tile::Coordinate topLeft = tileCoordinateForPoint(coverRect.location());
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coverRect));
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) {
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) {
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate);
- if (tileAt(currentCoordinate))
- continue;
- ++requiredTileCount;
- double distance = tileDistance(m_visibleRect, currentCoordinate);
- if (distance > shortestDistance)
- continue;
- if (distance < shortestDistance) {
- tilesToCreate.clear();
- shortestDistance = distance;
- }
- tilesToCreate.append(currentCoordinate);
- }
- }
-
- // Now construct the tile(s) within the shortest distance.
- unsigned tilesToCreateCount = tilesToCreate.size();
- for (unsigned n = 0; n < tilesToCreateCount; ++n) {
- Tile::Coordinate coordinate = tilesToCreate[n];
- setTile(coordinate, m_backend->createTile(this, coordinate));
- }
- requiredTileCount -= tilesToCreateCount;
-
- // Paint the content of the newly created tiles or resized tiles.
- if (tilesToCreateCount || didResizeTiles)
- updateTileBuffers();
-
- // Re-call createTiles on a timer to cover the visible area with the newest shortest distance.
- m_pendingTileCreation = requiredTileCount;
- if (m_pendingTileCreation) {
- if (!m_commitTileUpdatesOnIdleEventLoop) {
- m_client->tiledBackingStoreHasPendingTileCreation();
- return;
- }
-
- static const double tileCreationDelay = 0.01;
- startBackingStoreUpdateTimer(tileCreationDelay);
- }
-}
-
-void TiledBackingStore::adjustForContentsRect(IntRect& rect) const
-{
- IntRect bounds = m_rect;
- IntSize candidateSize = rect.size();
-
- rect.intersect(bounds);
-
- if (rect.size() == candidateSize)
- return;
-
- /*
- * In the following case, there is no intersection of the contents rect and the cover rect.
- * Thus the latter should not be inflated.
- *
- * +---------------+
- * | m_rect |
- * +---------------+
- *
- * +-------------------------------+
- * | cover rect |
- * | +---------+ |
- * | | visible | |
- * | | rect | |
- * | +---------+ |
- * +-------------------------------+
- */
- if (rect.isEmpty())
- return;
-
- // Try to create a cover rect of the same size as the candidate, but within content bounds.
- int pixelsCovered = candidateSize.width() * candidateSize.height();
-
- if (rect.width() < candidateSize.width())
- rect.inflateY(((pixelsCovered / rect.width()) - rect.height()) / 2);
- if (rect.height() < candidateSize.height())
- rect.inflateX(((pixelsCovered / rect.height()) - rect.width()) / 2);
-
- rect.intersect(bounds);
-}
-
-void TiledBackingStore::computeCoverAndKeepRect(const IntRect& visibleRect, IntRect& coverRect, IntRect& keepRect) const
-{
- coverRect = visibleRect;
- keepRect = visibleRect;
-
- // If we cover more that the actual viewport we can be smart about which tiles we choose to render.
- if (m_coverAreaMultiplier > 1) {
- // The initial cover area covers equally in each direction, according to the coverAreaMultiplier.
- coverRect.inflateX(visibleRect.width() * (m_coverAreaMultiplier - 1) / 2);
- coverRect.inflateY(visibleRect.height() * (m_coverAreaMultiplier - 1) / 2);
- keepRect = coverRect;
-
- if (m_trajectoryVector != FloatPoint::zero()) {
- // A null trajectory vector (no motion) means that tiles for the coverArea will be created.
- // A non-null trajectory vector will shrink the covered rect to visibleRect plus its expansion from its
- // center toward the cover area edges in the direction of the given vector.
-
- // E.g. if visibleRect == (10,10)5x5 and coverAreaMultiplier == 3.0:
- // a (0,0) trajectory vector will create tiles intersecting (5,5)15x15,
- // a (1,0) trajectory vector will create tiles intersecting (10,10)10x5,
- // and a (1,1) trajectory vector will create tiles intersecting (10,10)10x10.
-
- // Multiply the vector by the distance to the edge of the cover area.
- float trajectoryVectorMultiplier = (m_coverAreaMultiplier - 1) / 2;
-
- // Unite the visible rect with a "ghost" of the visible rect moved in the direction of the trajectory vector.
- coverRect = visibleRect;
- coverRect.move(coverRect.width() * m_trajectoryVector.x() * trajectoryVectorMultiplier,
- coverRect.height() * m_trajectoryVector.y() * trajectoryVectorMultiplier);
-
- coverRect.unite(visibleRect);
- }
- ASSERT(keepRect.contains(coverRect));
- }
-
- adjustForContentsRect(coverRect);
-
- // The keep rect is an inflated version of the cover rect, inflated in tile dimensions.
- keepRect.unite(coverRect);
- keepRect.inflateX(m_tileSize.width() / 2);
- keepRect.inflateY(m_tileSize.height() / 2);
- keepRect.intersect(m_rect);
-
- ASSERT(coverRect.isEmpty() || keepRect.contains(coverRect));
-}
-
-bool TiledBackingStore::isBackingStoreUpdatesSuspended() const
-{
- return m_contentsFrozen;
-}
-
-bool TiledBackingStore::isTileBufferUpdatesSuspended() const
-{
- return m_contentsFrozen;
-}
-
-bool TiledBackingStore::resizeEdgeTiles()
-{
- bool wasResized = false;
- Vector<Tile::Coordinate> tilesToRemove;
- TileMap::iterator end = m_tiles.end();
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
- Tile::Coordinate tileCoordinate = it->value->coordinate();
- IntRect tileRect = it->value->rect();
- IntRect expectedTileRect = tileRectForCoordinate(tileCoordinate);
- if (expectedTileRect.isEmpty())
- tilesToRemove.append(tileCoordinate);
- else if (expectedTileRect != tileRect) {
- it->value->resize(expectedTileRect.size());
- wasResized = true;
- }
- }
- unsigned removeCount = tilesToRemove.size();
- for (unsigned n = 0; n < removeCount; ++n)
- removeTile(tilesToRemove[n]);
- return wasResized;
-}
-
-void TiledBackingStore::setKeepRect(const IntRect& keepRect)
-{
- // Drop tiles outside the new keepRect.
-
- FloatRect keepRectF = keepRect;
-
- Vector<Tile::Coordinate> toRemove;
- TileMap::iterator end = m_tiles.end();
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) {
- Tile::Coordinate coordinate = it->value->coordinate();
- FloatRect tileRect = it->value->rect();
- if (!tileRect.intersects(keepRectF))
- toRemove.append(coordinate);
- }
- unsigned removeCount = toRemove.size();
- for (unsigned n = 0; n < removeCount; ++n)
- removeTile(toRemove[n]);
-
- m_keepRect = keepRect;
-}
-
-void TiledBackingStore::removeAllNonVisibleTiles()
-{
- IntRect boundedVisibleRect = mapFromContents(intersection(m_client->tiledBackingStoreVisibleRect(), m_client->tiledBackingStoreContentsRect()));
- setKeepRect(boundedVisibleRect);
-}
-
-PassRefPtr<Tile> TiledBackingStore::tileAt(const Tile::Coordinate& coordinate) const
-{
- return m_tiles.get(coordinate);
-}
-
-void TiledBackingStore::setTile(const Tile::Coordinate& coordinate, PassRefPtr<Tile> tile)
-{
- m_tiles.set(coordinate, tile);
-}
-
-void TiledBackingStore::removeTile(const Tile::Coordinate& coordinate)
-{
- m_tiles.remove(coordinate);
-}
-
-IntRect TiledBackingStore::mapToContents(const IntRect& rect) const
-{
- return enclosingIntRect(FloatRect(rect.x() / m_contentsScale,
- rect.y() / m_contentsScale,
- rect.width() / m_contentsScale,
- rect.height() / m_contentsScale));
-}
-
-IntRect TiledBackingStore::mapFromContents(const IntRect& rect) const
-{
- return enclosingIntRect(FloatRect(rect.x() * m_contentsScale,
- rect.y() * m_contentsScale,
- rect.width() * m_contentsScale,
- rect.height() * m_contentsScale));
-}
-
-IntRect TiledBackingStore::tileRectForCoordinate(const Tile::Coordinate& coordinate) const
-{
- IntRect rect(coordinate.x() * m_tileSize.width(),
- coordinate.y() * m_tileSize.height(),
- m_tileSize.width(),
- m_tileSize.height());
-
- rect.intersect(m_rect);
- return rect;
-}
-
-Tile::Coordinate TiledBackingStore::tileCoordinateForPoint(const IntPoint& point) const
-{
- int x = point.x() / m_tileSize.width();
- int y = point.y() / m_tileSize.height();
- return Tile::Coordinate(std::max(x, 0), std::max(y, 0));
-}
-
-void TiledBackingStore::startTileBufferUpdateTimer()
-{
- if (!m_commitTileUpdatesOnIdleEventLoop)
- return;
-
- if (m_tileBufferUpdateTimer.isActive() || isTileBufferUpdatesSuspended())
- return;
- m_tileBufferUpdateTimer.startOneShot(0);
-}
-
-void TiledBackingStore::tileBufferUpdateTimerFired(Timer<TiledBackingStore>*)
-{
- ASSERT(m_commitTileUpdatesOnIdleEventLoop);
- updateTileBuffers();
-}
-
-void TiledBackingStore::startBackingStoreUpdateTimer(double interval)
-{
- if (!m_commitTileUpdatesOnIdleEventLoop)
- return;
-
- if (m_backingStoreUpdateTimer.isActive() || isBackingStoreUpdatesSuspended())
- return;
- m_backingStoreUpdateTimer.startOneShot(interval);
-}
-
-void TiledBackingStore::backingStoreUpdateTimerFired(Timer<TiledBackingStore>*)
-{
- ASSERT(m_commitTileUpdatesOnIdleEventLoop);
- createTiles();
-}
-
-void TiledBackingStore::setContentsFrozen(bool freeze)
-{
- if (m_contentsFrozen == freeze)
- return;
-
- m_contentsFrozen = freeze;
-
- // Restart the timers. There might be pending invalidations that
- // were not painted or created because tiles are not created or
- // painted when in frozen state.
- if (m_contentsFrozen)
- return;
- if (m_pendingScale)
- commitScaleChange();
- else {
- startBackingStoreUpdateTimer();
- startTileBufferUpdateTimer();
- }
-}
-
-void TiledBackingStore::setSupportsAlpha(bool a)
-{
- if (a == m_supportsAlpha)
- return;
- m_supportsAlpha = a;
- invalidate(m_rect);
-}
-
-}
-
-#endif
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