Index: Source/WebCore/platform/graphics/TiledBackingStore.cpp |
diff --git a/Source/WebCore/platform/graphics/TiledBackingStore.cpp b/Source/WebCore/platform/graphics/TiledBackingStore.cpp |
deleted file mode 100644 |
index 790945b90385d56079f365eceb636497f4d1cb37..0000000000000000000000000000000000000000 |
--- a/Source/WebCore/platform/graphics/TiledBackingStore.cpp |
+++ /dev/null |
@@ -1,598 +0,0 @@ |
-/* |
- Copyright (C) 2010-2012 Nokia Corporation and/or its subsidiary(-ies) |
- |
- This library is free software; you can redistribute it and/or |
- modify it under the terms of the GNU Library General Public |
- License as published by the Free Software Foundation; either |
- version 2 of the License, or (at your option) any later version. |
- |
- This library is distributed in the hope that it will be useful, |
- but WITHOUT ANY WARRANTY; without even the implied warranty of |
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
- Library General Public License for more details. |
- |
- You should have received a copy of the GNU Library General Public License |
- along with this library; see the file COPYING.LIB. If not, write to |
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
- Boston, MA 02110-1301, USA. |
- */ |
- |
-#include "config.h" |
-#include "TiledBackingStore.h" |
- |
-#if USE(TILED_BACKING_STORE) |
- |
-#include "GraphicsContext.h" |
-#include "TiledBackingStoreClient.h" |
- |
-namespace WebCore { |
- |
-static const int defaultTileDimension = 512; |
- |
-static IntPoint innerBottomRight(const IntRect& rect) |
-{ |
- // Actually, the rect does not contain rect.maxX(). Refer to IntRect::contain. |
- return IntPoint(rect.maxX() - 1, rect.maxY() - 1); |
-} |
- |
-TiledBackingStore::TiledBackingStore(TiledBackingStoreClient* client, PassOwnPtr<TiledBackingStoreBackend> backend) |
- : m_client(client) |
- , m_backend(backend) |
- , m_tileBufferUpdateTimer(this, &TiledBackingStore::tileBufferUpdateTimerFired) |
- , m_backingStoreUpdateTimer(this, &TiledBackingStore::backingStoreUpdateTimerFired) |
- , m_tileSize(defaultTileDimension, defaultTileDimension) |
- , m_coverAreaMultiplier(2.0f) |
- , m_contentsScale(1.f) |
- , m_pendingScale(0) |
- , m_commitTileUpdatesOnIdleEventLoop(false) |
- , m_contentsFrozen(false) |
- , m_supportsAlpha(false) |
- , m_pendingTileCreation(false) |
-{ |
-} |
- |
-TiledBackingStore::~TiledBackingStore() |
-{ |
-} |
- |
-void TiledBackingStore::setTileSize(const IntSize& size) |
-{ |
- m_tileSize = size; |
- m_tiles.clear(); |
- startBackingStoreUpdateTimer(); |
-} |
- |
-void TiledBackingStore::setTrajectoryVector(const FloatPoint& trajectoryVector) |
-{ |
- m_pendingTrajectoryVector = trajectoryVector; |
- m_pendingTrajectoryVector.normalize(); |
-} |
- |
-void TiledBackingStore::coverWithTilesIfNeeded() |
-{ |
- IntRect visibleRect = this->visibleRect(); |
- IntRect rect = mapFromContents(m_client->tiledBackingStoreContentsRect()); |
- |
- bool didChange = m_trajectoryVector != m_pendingTrajectoryVector || m_visibleRect != visibleRect || m_rect != rect; |
- if (didChange || m_pendingTileCreation) |
- createTiles(); |
-} |
- |
-void TiledBackingStore::invalidate(const IntRect& contentsDirtyRect) |
-{ |
- IntRect dirtyRect(mapFromContents(contentsDirtyRect)); |
- |
- // Only iterate on the part of the rect that we know we might have tiles. |
- IntRect coveredDirtyRect = intersection(dirtyRect, m_keepRect); |
- Tile::Coordinate topLeft = tileCoordinateForPoint(coveredDirtyRect.location()); |
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coveredDirtyRect)); |
- |
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
- RefPtr<Tile> currentTile = tileAt(Tile::Coordinate(xCoordinate, yCoordinate)); |
- if (!currentTile) |
- continue; |
- // Pass the full rect to each tile as coveredDirtyRect might not |
- // contain them completely and we don't want partial tile redraws. |
- currentTile->invalidate(dirtyRect); |
- } |
- } |
- |
- startTileBufferUpdateTimer(); |
-} |
- |
-void TiledBackingStore::updateTileBuffers() |
-{ |
- if (m_contentsFrozen) |
- return; |
- |
- m_client->tiledBackingStorePaintBegin(); |
- |
- Vector<IntRect> paintedArea; |
- Vector<RefPtr<Tile> > dirtyTiles; |
- TileMap::iterator end = m_tiles.end(); |
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
- if (!it->value->isDirty()) |
- continue; |
- dirtyTiles.append(it->value); |
- } |
- |
- if (dirtyTiles.isEmpty()) { |
- m_client->tiledBackingStorePaintEnd(paintedArea); |
- return; |
- } |
- |
- // FIXME: In single threaded case, tile back buffers could be updated asynchronously |
- // one by one and then swapped to front in one go. This would minimize the time spent |
- // blocking on tile updates. |
- unsigned size = dirtyTiles.size(); |
- for (unsigned n = 0; n < size; ++n) { |
- Vector<IntRect> paintedRects = dirtyTiles[n]->updateBackBuffer(); |
- paintedArea.append(paintedRects); |
- dirtyTiles[n]->swapBackBufferToFront(); |
- } |
- |
- m_client->tiledBackingStorePaintEnd(paintedArea); |
-} |
- |
-void TiledBackingStore::paint(GraphicsContext* context, const IntRect& rect) |
-{ |
- context->save(); |
- |
- // Assumes the backing store is painted with the scale transform applied. |
- // Since tile content is already scaled, first revert the scaling from the painter. |
- context->scale(FloatSize(1.f / m_contentsScale, 1.f / m_contentsScale)); |
- |
- IntRect dirtyRect = mapFromContents(rect); |
- |
- Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
- |
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
- RefPtr<Tile> currentTile = tileAt(currentCoordinate); |
- if (currentTile && currentTile->isReadyToPaint()) |
- currentTile->paint(context, dirtyRect); |
- else { |
- IntRect tileRect = tileRectForCoordinate(currentCoordinate); |
- IntRect target = intersection(tileRect, dirtyRect); |
- if (target.isEmpty()) |
- continue; |
- m_backend->paintCheckerPattern(context, FloatRect(target)); |
- } |
- } |
- } |
- context->restore(); |
-} |
- |
-IntRect TiledBackingStore::visibleRect() const |
-{ |
- return mapFromContents(m_client->tiledBackingStoreVisibleRect()); |
-} |
- |
-void TiledBackingStore::setContentsScale(float scale) |
-{ |
- if (m_pendingScale == m_contentsScale) { |
- m_pendingScale = 0; |
- return; |
- } |
- m_pendingScale = scale; |
- if (m_contentsFrozen) |
- return; |
- commitScaleChange(); |
-} |
- |
-void TiledBackingStore::commitScaleChange() |
-{ |
- m_contentsScale = m_pendingScale; |
- m_pendingScale = 0; |
- m_tiles.clear(); |
- coverWithTilesIfNeeded(); |
-} |
- |
-double TiledBackingStore::tileDistance(const IntRect& viewport, const Tile::Coordinate& tileCoordinate) const |
-{ |
- if (viewport.intersects(tileRectForCoordinate(tileCoordinate))) |
- return 0; |
- |
- IntPoint viewCenter = viewport.location() + IntSize(viewport.width() / 2, viewport.height() / 2); |
- Tile::Coordinate centerCoordinate = tileCoordinateForPoint(viewCenter); |
- |
- return std::max(abs(centerCoordinate.y() - tileCoordinate.y()), abs(centerCoordinate.x() - tileCoordinate.x())); |
-} |
- |
-// Returns a ratio between 0.0f and 1.0f of the surface of contentsRect covered by rendered tiles. |
-float TiledBackingStore::coverageRatio(const WebCore::IntRect& contentsRect) const |
-{ |
- IntRect dirtyRect = mapFromContents(contentsRect); |
- float rectArea = dirtyRect.width() * dirtyRect.height(); |
- float coverArea = 0.0f; |
- |
- Tile::Coordinate topLeft = tileCoordinateForPoint(dirtyRect.location()); |
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(dirtyRect)); |
- |
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
- RefPtr<Tile> currentTile = tileAt(currentCoordinate); |
- if (currentTile && currentTile->isReadyToPaint()) { |
- IntRect coverRect = intersection(dirtyRect, currentTile->rect()); |
- coverArea += coverRect.width() * coverRect.height(); |
- } |
- } |
- } |
- return coverArea / rectArea; |
-} |
- |
-bool TiledBackingStore::visibleAreaIsCovered() const |
-{ |
- IntRect boundedVisibleContentsRect = intersection(m_client->tiledBackingStoreVisibleRect(), m_client->tiledBackingStoreContentsRect()); |
- return coverageRatio(boundedVisibleContentsRect) == 1.0f; |
-} |
- |
-void TiledBackingStore::createTiles() |
-{ |
- // Guard here as as these can change before the timer fires. |
- if (isBackingStoreUpdatesSuspended()) |
- return; |
- |
- // Update our backing store geometry. |
- const IntRect previousRect = m_rect; |
- m_rect = mapFromContents(m_client->tiledBackingStoreContentsRect()); |
- m_trajectoryVector = m_pendingTrajectoryVector; |
- m_visibleRect = visibleRect(); |
- |
- if (m_rect.isEmpty()) { |
- setCoverRect(IntRect()); |
- setKeepRect(IntRect()); |
- return; |
- } |
- |
- /* We must compute cover and keep rects using the visibleRect, instead of the rect intersecting the visibleRect with m_rect, |
- * because TBS can be used as a backing store of GraphicsLayer and the visible rect usually does not intersect with m_rect. |
- * In the below case, the intersecting rect is an empty. |
- * |
- * +---------------+ |
- * | | |
- * | m_rect | |
- * | +-------|-----------------------+ |
- * | | HERE | cover or keep | |
- * +---------------+ rect | |
- * | +---------+ | |
- * | | visible | | |
- * | | rect | | |
- * | +---------+ | |
- * | | |
- * | | |
- * +-------------------------------+ |
- * |
- * We must create or keep the tiles in the HERE region. |
- */ |
- |
- IntRect coverRect; |
- IntRect keepRect; |
- computeCoverAndKeepRect(m_visibleRect, coverRect, keepRect); |
- |
- setCoverRect(coverRect); |
- setKeepRect(keepRect); |
- |
- if (coverRect.isEmpty()) |
- return; |
- |
- // Resize tiles at the edge in case the contents size has changed, but only do so |
- // after having dropped tiles outside the keep rect. |
- bool didResizeTiles = false; |
- if (previousRect != m_rect) |
- didResizeTiles = resizeEdgeTiles(); |
- |
- // Search for the tile position closest to the viewport center that does not yet contain a tile. |
- // Which position is considered the closest depends on the tileDistance function. |
- double shortestDistance = std::numeric_limits<double>::infinity(); |
- Vector<Tile::Coordinate> tilesToCreate; |
- unsigned requiredTileCount = 0; |
- |
- // Cover areas (in tiles) with minimum distance from the visible rect. If the visible rect is |
- // not covered already it will be covered first in one go, due to the distance being 0 for tiles |
- // inside the visible rect. |
- Tile::Coordinate topLeft = tileCoordinateForPoint(coverRect.location()); |
- Tile::Coordinate bottomRight = tileCoordinateForPoint(innerBottomRight(coverRect)); |
- for (int yCoordinate = topLeft.y(); yCoordinate <= bottomRight.y(); ++yCoordinate) { |
- for (int xCoordinate = topLeft.x(); xCoordinate <= bottomRight.x(); ++xCoordinate) { |
- Tile::Coordinate currentCoordinate(xCoordinate, yCoordinate); |
- if (tileAt(currentCoordinate)) |
- continue; |
- ++requiredTileCount; |
- double distance = tileDistance(m_visibleRect, currentCoordinate); |
- if (distance > shortestDistance) |
- continue; |
- if (distance < shortestDistance) { |
- tilesToCreate.clear(); |
- shortestDistance = distance; |
- } |
- tilesToCreate.append(currentCoordinate); |
- } |
- } |
- |
- // Now construct the tile(s) within the shortest distance. |
- unsigned tilesToCreateCount = tilesToCreate.size(); |
- for (unsigned n = 0; n < tilesToCreateCount; ++n) { |
- Tile::Coordinate coordinate = tilesToCreate[n]; |
- setTile(coordinate, m_backend->createTile(this, coordinate)); |
- } |
- requiredTileCount -= tilesToCreateCount; |
- |
- // Paint the content of the newly created tiles or resized tiles. |
- if (tilesToCreateCount || didResizeTiles) |
- updateTileBuffers(); |
- |
- // Re-call createTiles on a timer to cover the visible area with the newest shortest distance. |
- m_pendingTileCreation = requiredTileCount; |
- if (m_pendingTileCreation) { |
- if (!m_commitTileUpdatesOnIdleEventLoop) { |
- m_client->tiledBackingStoreHasPendingTileCreation(); |
- return; |
- } |
- |
- static const double tileCreationDelay = 0.01; |
- startBackingStoreUpdateTimer(tileCreationDelay); |
- } |
-} |
- |
-void TiledBackingStore::adjustForContentsRect(IntRect& rect) const |
-{ |
- IntRect bounds = m_rect; |
- IntSize candidateSize = rect.size(); |
- |
- rect.intersect(bounds); |
- |
- if (rect.size() == candidateSize) |
- return; |
- |
- /* |
- * In the following case, there is no intersection of the contents rect and the cover rect. |
- * Thus the latter should not be inflated. |
- * |
- * +---------------+ |
- * | m_rect | |
- * +---------------+ |
- * |
- * +-------------------------------+ |
- * | cover rect | |
- * | +---------+ | |
- * | | visible | | |
- * | | rect | | |
- * | +---------+ | |
- * +-------------------------------+ |
- */ |
- if (rect.isEmpty()) |
- return; |
- |
- // Try to create a cover rect of the same size as the candidate, but within content bounds. |
- int pixelsCovered = candidateSize.width() * candidateSize.height(); |
- |
- if (rect.width() < candidateSize.width()) |
- rect.inflateY(((pixelsCovered / rect.width()) - rect.height()) / 2); |
- if (rect.height() < candidateSize.height()) |
- rect.inflateX(((pixelsCovered / rect.height()) - rect.width()) / 2); |
- |
- rect.intersect(bounds); |
-} |
- |
-void TiledBackingStore::computeCoverAndKeepRect(const IntRect& visibleRect, IntRect& coverRect, IntRect& keepRect) const |
-{ |
- coverRect = visibleRect; |
- keepRect = visibleRect; |
- |
- // If we cover more that the actual viewport we can be smart about which tiles we choose to render. |
- if (m_coverAreaMultiplier > 1) { |
- // The initial cover area covers equally in each direction, according to the coverAreaMultiplier. |
- coverRect.inflateX(visibleRect.width() * (m_coverAreaMultiplier - 1) / 2); |
- coverRect.inflateY(visibleRect.height() * (m_coverAreaMultiplier - 1) / 2); |
- keepRect = coverRect; |
- |
- if (m_trajectoryVector != FloatPoint::zero()) { |
- // A null trajectory vector (no motion) means that tiles for the coverArea will be created. |
- // A non-null trajectory vector will shrink the covered rect to visibleRect plus its expansion from its |
- // center toward the cover area edges in the direction of the given vector. |
- |
- // E.g. if visibleRect == (10,10)5x5 and coverAreaMultiplier == 3.0: |
- // a (0,0) trajectory vector will create tiles intersecting (5,5)15x15, |
- // a (1,0) trajectory vector will create tiles intersecting (10,10)10x5, |
- // and a (1,1) trajectory vector will create tiles intersecting (10,10)10x10. |
- |
- // Multiply the vector by the distance to the edge of the cover area. |
- float trajectoryVectorMultiplier = (m_coverAreaMultiplier - 1) / 2; |
- |
- // Unite the visible rect with a "ghost" of the visible rect moved in the direction of the trajectory vector. |
- coverRect = visibleRect; |
- coverRect.move(coverRect.width() * m_trajectoryVector.x() * trajectoryVectorMultiplier, |
- coverRect.height() * m_trajectoryVector.y() * trajectoryVectorMultiplier); |
- |
- coverRect.unite(visibleRect); |
- } |
- ASSERT(keepRect.contains(coverRect)); |
- } |
- |
- adjustForContentsRect(coverRect); |
- |
- // The keep rect is an inflated version of the cover rect, inflated in tile dimensions. |
- keepRect.unite(coverRect); |
- keepRect.inflateX(m_tileSize.width() / 2); |
- keepRect.inflateY(m_tileSize.height() / 2); |
- keepRect.intersect(m_rect); |
- |
- ASSERT(coverRect.isEmpty() || keepRect.contains(coverRect)); |
-} |
- |
-bool TiledBackingStore::isBackingStoreUpdatesSuspended() const |
-{ |
- return m_contentsFrozen; |
-} |
- |
-bool TiledBackingStore::isTileBufferUpdatesSuspended() const |
-{ |
- return m_contentsFrozen; |
-} |
- |
-bool TiledBackingStore::resizeEdgeTiles() |
-{ |
- bool wasResized = false; |
- Vector<Tile::Coordinate> tilesToRemove; |
- TileMap::iterator end = m_tiles.end(); |
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
- Tile::Coordinate tileCoordinate = it->value->coordinate(); |
- IntRect tileRect = it->value->rect(); |
- IntRect expectedTileRect = tileRectForCoordinate(tileCoordinate); |
- if (expectedTileRect.isEmpty()) |
- tilesToRemove.append(tileCoordinate); |
- else if (expectedTileRect != tileRect) { |
- it->value->resize(expectedTileRect.size()); |
- wasResized = true; |
- } |
- } |
- unsigned removeCount = tilesToRemove.size(); |
- for (unsigned n = 0; n < removeCount; ++n) |
- removeTile(tilesToRemove[n]); |
- return wasResized; |
-} |
- |
-void TiledBackingStore::setKeepRect(const IntRect& keepRect) |
-{ |
- // Drop tiles outside the new keepRect. |
- |
- FloatRect keepRectF = keepRect; |
- |
- Vector<Tile::Coordinate> toRemove; |
- TileMap::iterator end = m_tiles.end(); |
- for (TileMap::iterator it = m_tiles.begin(); it != end; ++it) { |
- Tile::Coordinate coordinate = it->value->coordinate(); |
- FloatRect tileRect = it->value->rect(); |
- if (!tileRect.intersects(keepRectF)) |
- toRemove.append(coordinate); |
- } |
- unsigned removeCount = toRemove.size(); |
- for (unsigned n = 0; n < removeCount; ++n) |
- removeTile(toRemove[n]); |
- |
- m_keepRect = keepRect; |
-} |
- |
-void TiledBackingStore::removeAllNonVisibleTiles() |
-{ |
- IntRect boundedVisibleRect = mapFromContents(intersection(m_client->tiledBackingStoreVisibleRect(), m_client->tiledBackingStoreContentsRect())); |
- setKeepRect(boundedVisibleRect); |
-} |
- |
-PassRefPtr<Tile> TiledBackingStore::tileAt(const Tile::Coordinate& coordinate) const |
-{ |
- return m_tiles.get(coordinate); |
-} |
- |
-void TiledBackingStore::setTile(const Tile::Coordinate& coordinate, PassRefPtr<Tile> tile) |
-{ |
- m_tiles.set(coordinate, tile); |
-} |
- |
-void TiledBackingStore::removeTile(const Tile::Coordinate& coordinate) |
-{ |
- m_tiles.remove(coordinate); |
-} |
- |
-IntRect TiledBackingStore::mapToContents(const IntRect& rect) const |
-{ |
- return enclosingIntRect(FloatRect(rect.x() / m_contentsScale, |
- rect.y() / m_contentsScale, |
- rect.width() / m_contentsScale, |
- rect.height() / m_contentsScale)); |
-} |
- |
-IntRect TiledBackingStore::mapFromContents(const IntRect& rect) const |
-{ |
- return enclosingIntRect(FloatRect(rect.x() * m_contentsScale, |
- rect.y() * m_contentsScale, |
- rect.width() * m_contentsScale, |
- rect.height() * m_contentsScale)); |
-} |
- |
-IntRect TiledBackingStore::tileRectForCoordinate(const Tile::Coordinate& coordinate) const |
-{ |
- IntRect rect(coordinate.x() * m_tileSize.width(), |
- coordinate.y() * m_tileSize.height(), |
- m_tileSize.width(), |
- m_tileSize.height()); |
- |
- rect.intersect(m_rect); |
- return rect; |
-} |
- |
-Tile::Coordinate TiledBackingStore::tileCoordinateForPoint(const IntPoint& point) const |
-{ |
- int x = point.x() / m_tileSize.width(); |
- int y = point.y() / m_tileSize.height(); |
- return Tile::Coordinate(std::max(x, 0), std::max(y, 0)); |
-} |
- |
-void TiledBackingStore::startTileBufferUpdateTimer() |
-{ |
- if (!m_commitTileUpdatesOnIdleEventLoop) |
- return; |
- |
- if (m_tileBufferUpdateTimer.isActive() || isTileBufferUpdatesSuspended()) |
- return; |
- m_tileBufferUpdateTimer.startOneShot(0); |
-} |
- |
-void TiledBackingStore::tileBufferUpdateTimerFired(Timer<TiledBackingStore>*) |
-{ |
- ASSERT(m_commitTileUpdatesOnIdleEventLoop); |
- updateTileBuffers(); |
-} |
- |
-void TiledBackingStore::startBackingStoreUpdateTimer(double interval) |
-{ |
- if (!m_commitTileUpdatesOnIdleEventLoop) |
- return; |
- |
- if (m_backingStoreUpdateTimer.isActive() || isBackingStoreUpdatesSuspended()) |
- return; |
- m_backingStoreUpdateTimer.startOneShot(interval); |
-} |
- |
-void TiledBackingStore::backingStoreUpdateTimerFired(Timer<TiledBackingStore>*) |
-{ |
- ASSERT(m_commitTileUpdatesOnIdleEventLoop); |
- createTiles(); |
-} |
- |
-void TiledBackingStore::setContentsFrozen(bool freeze) |
-{ |
- if (m_contentsFrozen == freeze) |
- return; |
- |
- m_contentsFrozen = freeze; |
- |
- // Restart the timers. There might be pending invalidations that |
- // were not painted or created because tiles are not created or |
- // painted when in frozen state. |
- if (m_contentsFrozen) |
- return; |
- if (m_pendingScale) |
- commitScaleChange(); |
- else { |
- startBackingStoreUpdateTimer(); |
- startTileBufferUpdateTimer(); |
- } |
-} |
- |
-void TiledBackingStore::setSupportsAlpha(bool a) |
-{ |
- if (a == m_supportsAlpha) |
- return; |
- m_supportsAlpha = a; |
- invalidate(m_rect); |
-} |
- |
-} |
- |
-#endif |