Index: content/browser/renderer_host/input/touch_emulator.cc |
diff --git a/content/browser/renderer_host/input/touch_emulator.cc b/content/browser/renderer_host/input/touch_emulator.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b0d43e235a174fdc61d94eaafe00fa97715cc9c3 |
--- /dev/null |
+++ b/content/browser/renderer_host/input/touch_emulator.cc |
@@ -0,0 +1,371 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/browser/renderer_host/input/touch_emulator.h" |
+ |
+#include "content/browser/renderer_host/input/motion_event_web.h" |
+#include "content/browser/renderer_host/input/web_input_event_util.h" |
+#include "content/public/common/content_client.h" |
+#include "content/public/common/content_switches.h" |
+#include "grit/content_resources.h" |
+#include "third_party/WebKit/public/platform/WebCursorInfo.h" |
+#include "ui/events/gesture_detection/gesture_config_helper.h" |
+#include "ui/gfx/image/image.h" |
+ |
+using blink::WebGestureEvent; |
+using blink::WebInputEvent; |
+using blink::WebKeyboardEvent; |
+using blink::WebMouseEvent; |
+using blink::WebMouseWheelEvent; |
+using blink::WebTouchEvent; |
+using blink::WebTouchPoint; |
+ |
+namespace content { |
+ |
+namespace { |
+ |
+ui::GestureProvider::Config GetGestureProviderConfig() { |
+ // TODO(dgozman): Use different configs to emulate mobile/desktop as |
+ // requested by renderer. |
+ ui::GestureProvider::Config config = ui::DefaultGestureProviderConfig(); |
+ config.gesture_begin_end_types_enabled = false; |
+ return config; |
+} |
+ |
+// Time between two consecutive mouse moves, during which second mouse move |
+// is not converted to touch. |
+const double kMouseMoveDropIntervalSeconds = 5.f / 1000; |
+ |
+} // namespace |
+ |
+TouchEmulator::TouchEmulator(TouchEmulatorClient* client) |
+ : client_(client), |
+ gesture_provider_(GetGestureProviderConfig(), this), |
+ enabled_(false), |
+ allow_pinch_(false) { |
+ DCHECK(client_); |
+ ResetState(); |
+ |
+ InitCursorFromResource(&touch_cursor_, IDR_DEVTOOLS_TOUCH_CURSOR_ICON); |
+ InitCursorFromResource(&pinch_cursor_, IDR_DEVTOOLS_PINCH_CURSOR_ICON); |
+ |
+ WebCursor::CursorInfo cursor_info; |
+ cursor_info.type = blink::WebCursorInfo::TypePointer; |
+ pointer_cursor_.InitFromCursorInfo(cursor_info); |
+ |
+ // TODO(dgozman): Use synthetic secondary touch to support multi-touch. |
+ gesture_provider_.SetMultiTouchSupportEnabled(false); |
+ // TODO(dgozman): Enable double tap if requested by the renderer. |
+ // TODO(dgozman): Don't break double-tap-based pinch with shift handling. |
+ gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false); |
+} |
+ |
+TouchEmulator::~TouchEmulator() { |
+ // We cannot cleanup properly in destructor, as we need roundtrip to the |
+ // renderer for ack. Instead, the owner should call Disable, and only |
+ // destroy this object when renderer is dead. |
+} |
+ |
+void TouchEmulator::ResetState() { |
+ last_mouse_event_was_move_ = false; |
+ last_mouse_move_timestamp_ = 0; |
+ mouse_pressed_ = false; |
+ shift_pressed_ = false; |
+ touch_active_ = false; |
+ suppress_next_fling_cancel_ = false; |
+ pinch_scale_ = 1.f; |
+ pinch_gesture_active_ = false; |
+} |
+ |
+void TouchEmulator::Enable(bool allow_pinch) { |
+ if (!enabled_) { |
+ enabled_ = true; |
+ ResetState(); |
+ } |
+ allow_pinch_ = allow_pinch; |
+ UpdateCursor(); |
+} |
+ |
+void TouchEmulator::Disable() { |
+ if (!enabled_) |
+ return; |
+ |
+ enabled_ = false; |
+ UpdateCursor(); |
+ CancelTouch(); |
+} |
+ |
+void TouchEmulator::InitCursorFromResource(WebCursor* cursor, int resource_id) { |
+ gfx::Image& cursor_image = |
+ content::GetContentClient()->GetNativeImageNamed(resource_id); |
+ WebCursor::CursorInfo cursor_info; |
+ cursor_info.type = blink::WebCursorInfo::TypeCustom; |
+ // TODO(dgozman): Add HiDPI cursors. |
+ cursor_info.image_scale_factor = 1.f; |
+ cursor_info.custom_image = cursor_image.AsBitmap(); |
+ cursor_info.hotspot = |
+ gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2); |
+#if defined(OS_WIN) |
+ cursor_info.external_handle = 0; |
+#endif |
+ |
+ cursor->InitFromCursorInfo(cursor_info); |
+} |
+ |
+bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) { |
+ if (!enabled_) |
+ return false; |
+ |
+ if (mouse_event.button != WebMouseEvent::ButtonLeft) |
+ return true; |
+ |
+ if (mouse_event.type == WebInputEvent::MouseMove) { |
+ if (last_mouse_event_was_move_ && |
+ mouse_event.timeStampSeconds < last_mouse_move_timestamp_ + |
+ kMouseMoveDropIntervalSeconds) |
+ return true; |
+ |
+ last_mouse_event_was_move_ = true; |
+ last_mouse_move_timestamp_ = mouse_event.timeStampSeconds; |
+ } else { |
+ last_mouse_event_was_move_ = false; |
+ } |
+ |
+ if (mouse_event.type == WebInputEvent::MouseDown) |
+ mouse_pressed_ = true; |
+ else if (mouse_event.type == WebInputEvent::MouseUp) |
+ mouse_pressed_ = false; |
+ |
+ UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); |
+ |
+ if (FillTouchEventAndPoint(mouse_event) && |
+ gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { |
+ client_->ForwardTouchEvent(touch_event_); |
+ } |
+ |
+ // Do not pass mouse events to the renderer. |
+ return true; |
+} |
+ |
+bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { |
+ if (!enabled_) |
+ return false; |
+ |
+ // No mouse wheel events for the renderer. |
+ return true; |
+} |
+ |
+bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) { |
+ if (!enabled_) |
+ return false; |
+ |
+ if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0)) |
+ return false; |
+ |
+ if (!mouse_pressed_) |
+ return false; |
+ |
+ // Note: The necessary pinch events will be lazily inserted by |
+ // |OnGestureEvent| depending on the state of |shift_pressed_|, using the |
+ // scroll stream as the event driver. |
+ if (shift_pressed_) { |
+ // TODO(dgozman): Add secondary touch point and set anchor. |
+ } else { |
+ // TODO(dgozman): Remove secondary touch point and anchor. |
+ } |
+ |
+ // Never block keyboard events. |
+ return false; |
+} |
+ |
+bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) { |
+ const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; |
+ gesture_provider_.OnTouchEventAck(event_consumed); |
+ // TODO(dgozman): Disable emulation when real touch events are available. |
+ return true; |
+} |
+ |
+void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { |
+ WebGestureEvent gesture_event = |
+ CreateWebGestureEventFromGestureEventData(gesture); |
+ |
+ switch (gesture_event.type) { |
+ case WebInputEvent::GestureScrollBegin: |
+ client_->ForwardGestureEvent(gesture_event); |
+ // PinchBegin must always follow ScrollBegin. |
+ if (InPinchGestureMode()) |
+ PinchBegin(gesture_event); |
+ break; |
+ |
+ case WebInputEvent::GestureScrollUpdate: |
+ if (InPinchGestureMode()) { |
+ // Convert scrolls to pinches while shift is pressed. |
+ if (!pinch_gesture_active_) |
+ PinchBegin(gesture_event); |
+ else |
+ PinchUpdate(gesture_event); |
+ } else { |
+ // Pass scroll update further. If shift was released, end the pinch. |
+ if (pinch_gesture_active_) |
+ PinchEnd(gesture_event); |
+ client_->ForwardGestureEvent(gesture_event); |
+ } |
+ break; |
+ |
+ case WebInputEvent::GestureScrollEnd: |
+ // PinchEnd must precede ScrollEnd. |
+ if (pinch_gesture_active_) |
+ PinchEnd(gesture_event); |
+ client_->ForwardGestureEvent(gesture_event); |
+ break; |
+ |
+ case WebInputEvent::GestureFlingStart: |
+ // PinchEnd must precede FlingStart. |
+ if (pinch_gesture_active_) |
+ PinchEnd(gesture_event); |
+ if (InPinchGestureMode()) { |
+ // No fling in pinch mode. Forward scroll end instead of fling start. |
+ suppress_next_fling_cancel_ = true; |
+ ScrollEnd(gesture_event); |
+ } else { |
+ suppress_next_fling_cancel_ = false; |
+ client_->ForwardGestureEvent(gesture_event); |
+ } |
+ break; |
+ |
+ case WebInputEvent::GestureFlingCancel: |
+ // If fling start was suppressed, we should not send fling cancel either. |
+ if (!suppress_next_fling_cancel_) |
+ client_->ForwardGestureEvent(gesture_event); |
+ suppress_next_fling_cancel_ = false; |
+ break; |
+ |
+ default: |
+ // Everything else goes through. |
+ client_->ForwardGestureEvent(gesture_event); |
+ } |
+} |
+ |
+void TouchEmulator::CancelTouch() { |
+ if (!touch_active_) |
+ return; |
+ |
+ touch_event_.timeStampSeconds = |
+ (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(); |
+ touch_event_.type = WebInputEvent::TouchCancel; |
+ touch_event_.touches[0].state = WebTouchPoint::StateCancelled; |
+ touch_active_ = false; |
+ if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) |
+ client_->ForwardTouchEvent(touch_event_); |
+} |
+ |
+void TouchEmulator::UpdateCursor() { |
+ if (!enabled_) |
+ client_->SetCursor(pointer_cursor_); |
+ else |
+ client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); |
+} |
+ |
+bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { |
+ if (shift_pressed_ == shift_pressed) |
+ return false; |
+ shift_pressed_ = shift_pressed; |
+ UpdateCursor(); |
+ return true; |
+} |
+ |
+void TouchEmulator::PinchBegin(const WebGestureEvent& event) { |
+ DCHECK(InPinchGestureMode()); |
+ DCHECK(!pinch_gesture_active_); |
+ pinch_gesture_active_ = true; |
+ pinch_anchor_ = gfx::Point(event.x, event.y); |
+ pinch_scale_ = 1.f; |
+ FillPinchEvent(event); |
+ pinch_event_.type = WebInputEvent::GesturePinchBegin; |
+ client_->ForwardGestureEvent(pinch_event_); |
+} |
+ |
+void TouchEmulator::PinchUpdate(const WebGestureEvent& event) { |
+ DCHECK(pinch_gesture_active_); |
+ int dy = pinch_anchor_.y() - event.y; |
+ float scale = exp(dy * 0.002f); |
+ FillPinchEvent(event); |
+ pinch_event_.type = WebInputEvent::GesturePinchUpdate; |
+ pinch_event_.data.pinchUpdate.scale = scale / pinch_scale_; |
+ client_->ForwardGestureEvent(pinch_event_); |
+ pinch_scale_ = scale; |
+} |
+ |
+void TouchEmulator::PinchEnd(const WebGestureEvent& event) { |
+ DCHECK(pinch_gesture_active_); |
+ pinch_gesture_active_ = false; |
+ FillPinchEvent(event); |
+ pinch_event_.type = WebInputEvent::GesturePinchEnd; |
+ client_->ForwardGestureEvent(pinch_event_); |
+} |
+ |
+void TouchEmulator::FillPinchEvent(const WebInputEvent& event) { |
+ pinch_event_.timeStampSeconds = event.timeStampSeconds; |
+ pinch_event_.modifiers = event.modifiers; |
+ pinch_event_.sourceDevice = blink::WebGestureEvent::Touchscreen; |
+ pinch_event_.x = pinch_anchor_.x(); |
+ pinch_event_.y = pinch_anchor_.y(); |
+} |
+ |
+void TouchEmulator::ScrollEnd(const WebGestureEvent& event) { |
+ WebGestureEvent scroll_event; |
+ scroll_event.timeStampSeconds = event.timeStampSeconds; |
+ scroll_event.modifiers = event.modifiers; |
+ scroll_event.sourceDevice = blink::WebGestureEvent::Touchscreen; |
+ scroll_event.type = WebInputEvent::GestureScrollEnd; |
+ client_->ForwardGestureEvent(scroll_event); |
+} |
+ |
+bool TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) { |
+ if (mouse_event.type != WebInputEvent::MouseDown && |
+ mouse_event.type != WebInputEvent::MouseMove && |
+ mouse_event.type != WebInputEvent::MouseUp) { |
+ return false; |
+ } |
+ |
+ touch_event_.touchesLength = 1; |
+ touch_event_.timeStampSeconds = mouse_event.timeStampSeconds; |
+ touch_event_.modifiers = mouse_event.modifiers; |
+ |
+ WebTouchPoint& point = touch_event_.touches[0]; |
+ point.id = 0; |
+ point.radiusX = point.radiusY = 1.f; |
+ point.force = 1.f; |
+ point.rotationAngle = 0.f; |
+ point.position.x = mouse_event.x; |
+ point.screenPosition.x = mouse_event.globalX; |
+ point.position.y = mouse_event.y; |
+ point.screenPosition.y = mouse_event.globalY; |
+ |
+ switch (mouse_event.type) { |
+ case WebInputEvent::MouseDown: |
+ touch_event_.type = WebInputEvent::TouchStart; |
+ touch_active_ = true; |
+ point.state = WebTouchPoint::StatePressed; |
+ break; |
+ case WebInputEvent::MouseMove: |
+ touch_event_.type = WebInputEvent::TouchMove; |
+ point.state = WebTouchPoint::StateMoved; |
+ break; |
+ case WebInputEvent::MouseUp: |
+ touch_event_.type = WebInputEvent::TouchEnd; |
+ touch_active_ = false; |
+ point.state = WebTouchPoint::StateReleased; |
+ break; |
+ default: |
+ NOTREACHED(); |
+ } |
+ return true; |
+} |
+ |
+bool TouchEmulator::InPinchGestureMode() const { |
+ return shift_pressed_ && allow_pinch_; |
+} |
+ |
+} // namespace content |