| Index: content/browser/renderer_host/input/touch_emulator.h
|
| diff --git a/content/browser/renderer_host/input/touch_emulator.h b/content/browser/renderer_host/input/touch_emulator.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f06ff82c93069c23e4fbf04c09e85ac8a317d4af
|
| --- /dev/null
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| +++ b/content/browser/renderer_host/input/touch_emulator.h
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| @@ -0,0 +1,91 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
|
| +#define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
|
| +
|
| +#include "content/browser/renderer_host/input/touch_emulator_client.h"
|
| +#include "content/common/cursors/webcursor.h"
|
| +#include "content/port/common/input_event_ack_state.h"
|
| +#include "third_party/WebKit/public/web/WebInputEvent.h"
|
| +#include "ui/events/gesture_detection/filtered_gesture_provider.h"
|
| +
|
| +namespace content {
|
| +
|
| +// Emulates touch input with mouse and keyboard.
|
| +class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient {
|
| + public:
|
| + explicit TouchEmulator(TouchEmulatorClient* client);
|
| + TouchEmulator(TouchEmulatorClient* client,
|
| + ui::GestureProvider::Config gesture_config);
|
| + virtual ~TouchEmulator();
|
| +
|
| + // Returns |true| if the event was consumed.
|
| + // TODO(dgozman): maybe pass latency info together with events.
|
| + bool HandleMouseEvent(const blink::WebMouseEvent& event);
|
| + bool HandleMouseWheelEvent(const blink::WebMouseWheelEvent& event);
|
| + bool HandleKeyboardEvent(const blink::WebKeyboardEvent& event);
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| +
|
| + // Returns |true| if the event ack was consumed. Consumed ack should not
|
| + // propagate any further.
|
| + bool HandleTouchEventAck(InputEventAckState ack_result);
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| +
|
| + // Cancel any touches, for example, when focus is lost.
|
| + void CancelTouch();
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| +
|
| + private:
|
| + // ui::GestureProviderClient implementation.
|
| + virtual void OnGestureEvent(const ui::GestureEventData& gesture) OVERRIDE;
|
| +
|
| + void Init();
|
| + void InitCursorFromResource(WebCursor* cursor, int resource_id);
|
| + void UpdateCursor();
|
| + bool UpdateShiftPressed(bool shift_pressed);
|
| +
|
| + // Whether we should convert scrolls into pinches.
|
| + bool InPinchGestureMode() const;
|
| +
|
| + bool FillTouchEventAndPoint(const blink::WebMouseEvent& mouse_event);
|
| + void FillPinchEvent(const blink::WebInputEvent& event);
|
| +
|
| + // The following methods generate and pass gesture events to the renderer.
|
| + void PinchBegin(const blink::WebGestureEvent& event);
|
| + void PinchUpdate(const blink::WebGestureEvent& event);
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| + void PinchEnd(const blink::WebGestureEvent& event);
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| + void ScrollEnd(const blink::WebGestureEvent& event);
|
| +
|
| + TouchEmulatorClient* const client_;
|
| + ui::FilteredGestureProvider gesture_provider_;
|
| +
|
| + // While emulation is on, default cursor is touch. Pressing shift changes
|
| + // cursor to the pinch one.
|
| + WebCursor touch_cursor_;
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| + WebCursor pinch_cursor_;
|
| +
|
| + bool mouse_pressed_;
|
| + bool shift_pressed_;
|
| +
|
| + blink::WebTouchEvent touch_event_;
|
| + bool touch_active_;
|
| +
|
| + // Whether scroll gesture has started but not yet finished. We should
|
| + // manually finish scroll when emulation is turned off.
|
| + bool scroll_gesture_active_;
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| +
|
| + // Whether fling start was suppressed while in a pinch mode.
|
| + bool fling_start_suppressed_;
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| +
|
| + blink::WebGestureEvent pinch_event_;
|
| + // Point which does not move while pinch-zooming.
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| + gfx::Point pinch_anchor_;
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| + // The cumulative scale change from the start of pinch gesture.
|
| + float pinch_scale_;
|
| + bool pinch_gesture_active_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(TouchEmulator);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
|
|
|