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Side by Side Diff: content/browser/renderer_host/input/touch_emulator.h

Issue 138163016: [DevTools] Touch emulation in content. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix non-aura compile Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
7
8 #include "content/browser/renderer_host/input/touch_emulator_client.h"
9 #include "content/common/cursors/webcursor.h"
10 #include "content/port/common/input_event_ack_state.h"
11 #include "third_party/WebKit/public/web/WebInputEvent.h"
12 #include "ui/events/gesture_detection/filtered_gesture_provider.h"
13
14 namespace content {
15
16 // Emulates touch input with mouse and keyboard.
17 class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient {
18 public:
19 explicit TouchEmulator(TouchEmulatorClient* client);
20 virtual ~TouchEmulator();
21
22 void Enable(bool allow_pinch);
23 void Disable();
24
25 // Returns |true| if the event was consumed.
26 // TODO(dgozman): maybe pass latency info together with events.
27 bool HandleMouseEvent(const blink::WebMouseEvent& event);
28 bool HandleMouseWheelEvent(const blink::WebMouseWheelEvent& event);
29 bool HandleKeyboardEvent(const blink::WebKeyboardEvent& event);
30
31 // Returns |true| if the event ack was consumed. Consumed ack should not
32 // propagate any further.
33 bool HandleTouchEventAck(InputEventAckState ack_result);
34
35 // Cancel any touches, for example, when focus is lost.
36 void CancelTouch();
37
38 private:
39 // ui::GestureProviderClient implementation.
40 virtual void OnGestureEvent(const ui::GestureEventData& gesture) OVERRIDE;
41
42 void InitCursorFromResource(WebCursor* cursor, int resource_id);
43 void ResetState();
44 void UpdateCursor();
45 bool UpdateShiftPressed(bool shift_pressed);
46
47 // Whether we should convert scrolls into pinches.
48 bool InPinchGestureMode() const;
49
50 bool FillTouchEventAndPoint(const blink::WebMouseEvent& mouse_event);
51 void FillPinchEvent(const blink::WebInputEvent& event);
52
53 // The following methods generate and pass gesture events to the renderer.
54 void PinchBegin(const blink::WebGestureEvent& event);
55 void PinchUpdate(const blink::WebGestureEvent& event);
56 void PinchEnd(const blink::WebGestureEvent& event);
57 void ScrollEnd(const blink::WebGestureEvent& event);
58
59 TouchEmulatorClient* const client_;
60 ui::FilteredGestureProvider gesture_provider_;
61
62 // Disabled emulator does only process touch acks left from previous
63 // emulation. It does not intercept any events.
64 bool enabled_;
65 bool allow_pinch_;
66
67 // While emulation is on, default cursor is touch. Pressing shift changes
68 // cursor to the pinch one.
69 WebCursor pointer_cursor_;
70 WebCursor touch_cursor_;
71 WebCursor pinch_cursor_;
72
73 // These are used to drop extra mouse move events coming too quickly, so
74 // we don't handle too much touches in gesture provider.
75 bool last_mouse_event_was_move_;
76 double last_mouse_move_timestamp_;
77
78 bool mouse_pressed_;
79 bool shift_pressed_;
80
81 blink::WebTouchEvent touch_event_;
82 bool touch_active_;
83
84 // Whether we should suppress next fling cancel. This may happen when we
85 // did not send fling start in pinch mode.
86 bool suppress_next_fling_cancel_;
87
88 blink::WebGestureEvent pinch_event_;
89 // Point which does not move while pinch-zooming.
90 gfx::Point pinch_anchor_;
91 // The cumulative scale change from the start of pinch gesture.
92 float pinch_scale_;
93 bool pinch_gesture_active_;
94
95 DISALLOW_COPY_AND_ASSIGN(TouchEmulator);
96 };
97
98 } // namespace content
99
100 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
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