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Side by Side Diff: content/browser/renderer_host/input/touch_emulator.h

Issue 138163016: [DevTools] Touch emulation in content. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Mouse move drops Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
7
8 #include "content/browser/renderer_host/input/touch_emulator_client.h"
9 #include "content/common/cursors/webcursor.h"
10 #include "content/port/common/input_event_ack_state.h"
11 #include "third_party/WebKit/public/web/WebInputEvent.h"
12 #include "ui/events/gesture_detection/filtered_gesture_provider.h"
13
14 namespace content {
15
16 // Emulates touch input with mouse and keyboard.
17 class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient {
18 public:
19 explicit TouchEmulator(TouchEmulatorClient* client);
20 TouchEmulator(TouchEmulatorClient* client,
21 ui::GestureProvider::Config gesture_config);
22 virtual ~TouchEmulator();
23
24 void Enable(bool allow_pinch);
25 void Disable();
26
27 // Returns |true| if the event was consumed.
28 // TODO(dgozman): maybe pass latency info together with events.
29 bool HandleMouseEvent(const blink::WebMouseEvent& event);
30 bool HandleMouseWheelEvent(const blink::WebMouseWheelEvent& event);
31 bool HandleKeyboardEvent(const blink::WebKeyboardEvent& event);
32
33 // Returns |true| if the event ack was consumed. Consumed ack should not
34 // propagate any further.
35 bool HandleTouchEventAck(InputEventAckState ack_result);
36
37 // Cancel any touches, for example, when focus is lost.
38 void CancelTouch();
39
40 private:
41 // ui::GestureProviderClient implementation.
42 virtual void OnGestureEvent(const ui::GestureEventData& gesture) OVERRIDE;
43
44 void Init();
45 void InitCursorFromResource(WebCursor* cursor, int resource_id);
46 void ResetState();
47 void UpdateCursor();
48 bool UpdateShiftPressed(bool shift_pressed);
49
50 // Whether we should convert scrolls into pinches.
51 bool InPinchGestureMode() const;
52
53 bool FillTouchEventAndPoint(const blink::WebMouseEvent& mouse_event);
54 void FillPinchEvent(const blink::WebInputEvent& event);
55
56 // The following methods generate and pass gesture events to the renderer.
57 void PinchBegin(const blink::WebGestureEvent& event);
58 void PinchUpdate(const blink::WebGestureEvent& event);
59 void PinchEnd(const blink::WebGestureEvent& event);
60 void ScrollEnd(const blink::WebGestureEvent& event);
61
62 TouchEmulatorClient* const client_;
63 ui::FilteredGestureProvider gesture_provider_;
64
65 // Disabled emulator does only process touch acks left from previous
66 // emulation. It does not intercept any events.
67 bool enabled_;
68 bool allow_pinch_;
69
70 // While emulation is on, default cursor is touch. Pressing shift changes
71 // cursor to the pinch one.
72 WebCursor pointer_cursor_;
73 WebCursor touch_cursor_;
74 WebCursor pinch_cursor_;
75
76 // These are used to drop extra mouse move events coming too quickly, so
77 // we don't handle too much touches in gesture provider.
78 bool last_mouse_event_was_move_;
79 double last_mouse_move_timestamp_;
80
81 bool mouse_pressed_;
82 bool shift_pressed_;
83
84 blink::WebTouchEvent touch_event_;
85 bool touch_active_;
86
87 // Whether we should suppress next fling cancel. This may happen when we
88 // did not send fling start in pinch mode.
89 bool suppress_next_fling_cancel_;
90
91 blink::WebGestureEvent pinch_event_;
92 // Point which does not move while pinch-zooming.
93 gfx::Point pinch_anchor_;
94 // The cumulative scale change from the start of pinch gesture.
95 float pinch_scale_;
96 bool pinch_gesture_active_;
97
98 DISALLOW_COPY_AND_ASSIGN(TouchEmulator);
99 };
100
101 } // namespace content
102
103 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
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