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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/input/touch_emulator.h" | |
6 | |
7 #include "content/browser/renderer_host/input/motion_event_web.h" | |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | |
9 #include "content/public/common/content_client.h" | |
10 #include "content/public/common/content_switches.h" | |
11 #include "grit/content_resources.h" | |
12 #include "third_party/WebKit/public/platform/WebCursorInfo.h" | |
13 #include "ui/events/gesture_detection/gesture_config_helper.h" | |
14 #include "ui/gfx/image/image.h" | |
15 | |
16 using blink::WebGestureEvent; | |
17 using blink::WebInputEvent; | |
18 using blink::WebKeyboardEvent; | |
19 using blink::WebMouseEvent; | |
20 using blink::WebMouseWheelEvent; | |
21 using blink::WebTouchEvent; | |
22 using blink::WebTouchPoint; | |
23 | |
24 namespace content { | |
25 | |
26 namespace { | |
27 | |
28 ui::GestureProvider::Config GetGestureProviderConfig() { | |
29 // TODO(dgozman): Use different configs to emulate mobile/desktop as | |
30 // requested by renderer. | |
31 ui::GestureProvider::Config config = ui::DefaultGestureProviderConfig(); | |
32 config.gesture_begin_end_types_enabled = false; | |
33 return config; | |
34 } | |
35 | |
36 } // namespace | |
37 | |
38 TouchEmulator::TouchEmulator(TouchEmulatorClient* client) | |
39 : client_(client), | |
40 gesture_provider_(GetGestureProviderConfig(), this) { | |
41 Init(); | |
42 } | |
43 | |
44 TouchEmulator::TouchEmulator(TouchEmulatorClient* client, | |
45 ui::GestureProvider::Config gesture_config) | |
46 : client_(client), | |
47 gesture_provider_(gesture_config, this) { | |
48 Init(); | |
49 } | |
50 | |
51 void TouchEmulator::Init() { | |
52 DCHECK(client_); | |
53 enabled_ = false; | |
54 mouse_pressed_ = false; | |
55 shift_pressed_ = false; | |
56 touch_active_ = false; | |
57 scroll_gesture_active_ = false; | |
58 fling_start_suppressed_ = false; | |
59 pinch_scale_ = 1.f; | |
60 pinch_gesture_active_ = false; | |
61 | |
62 InitCursorFromResource(&touch_cursor_, IDR_DEVTOOLS_TOUCH_CURSOR_ICON); | |
63 InitCursorFromResource(&pinch_cursor_, IDR_DEVTOOLS_PINCH_CURSOR_ICON); | |
64 | |
65 WebCursor::CursorInfo cursor_info; | |
66 cursor_info.type = blink::WebCursorInfo::TypePointer; | |
67 pointer_cursor_.InitFromCursorInfo(cursor_info); | |
68 | |
69 // TODO(dgozman): Use synthetic secondary touch to support multi-touch. | |
70 gesture_provider_.SetMultiTouchSupportEnabled(false); | |
71 // TODO(dgozman): Enable double tap if requested by the renderer. | |
72 // TODO(dgozman): Don't break double-tap-based pinch with shift handling. | |
73 gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false); | |
74 } | |
75 | |
76 TouchEmulator::~TouchEmulator() { | |
77 if (enabled_) { | |
jdduke (slow)
2014/04/08 19:14:11
Actually, the safest thing here would be to do not
dgozman
2014/04/09 17:00:05
Sounds reasonable. Done.
| |
78 // Try to cleanup gestures at least. | |
79 if (pinch_gesture_active_) { | |
80 pinch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
81 PinchEnd(pinch_event_); | |
82 } | |
83 if (scroll_gesture_active_) { | |
84 pinch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
85 ScrollEnd(pinch_event_); | |
86 } | |
87 } | |
88 } | |
89 | |
90 void TouchEmulator::Enable() { | |
91 if (enabled_) | |
92 return; | |
93 | |
94 enabled_ = true; | |
95 shift_pressed_ = false; | |
96 mouse_pressed_ = false; | |
97 touch_active_ = false; | |
98 scroll_gesture_active_ = false; | |
99 fling_start_suppressed_ = false; | |
100 pinch_gesture_active_ = false; | |
101 UpdateCursor(); | |
102 } | |
103 | |
104 void TouchEmulator::Disable() { | |
105 if (!enabled_) | |
106 return; | |
107 | |
108 enabled_ = false; | |
109 UpdateCursor(); | |
110 CancelTouch(); | |
111 } | |
112 | |
113 void TouchEmulator::InitCursorFromResource(WebCursor* cursor, int resource_id) { | |
114 gfx::Image& cursor_image = | |
115 content::GetContentClient()->GetNativeImageNamed(resource_id); | |
116 WebCursor::CursorInfo cursor_info; | |
117 cursor_info.type = blink::WebCursorInfo::TypeCustom; | |
118 // TODO(dgozman): Add HiDPI cursors. | |
119 cursor_info.image_scale_factor = 1.f; | |
120 cursor_info.custom_image = cursor_image.AsBitmap(); | |
121 cursor_info.hotspot = | |
122 gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2); | |
123 #if defined(OS_WIN) | |
124 cursor_info.external_handle = 0; | |
125 #endif | |
126 | |
127 cursor->InitFromCursorInfo(cursor_info); | |
128 } | |
129 | |
130 bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) { | |
131 if (!enabled_) | |
132 return false; | |
133 | |
134 if (mouse_event.button != WebMouseEvent::ButtonLeft) | |
135 return true; | |
136 | |
137 if (mouse_event.type == WebInputEvent::MouseDown) | |
138 mouse_pressed_ = true; | |
139 if (mouse_event.type == WebInputEvent::MouseUp) | |
jdduke (slow)
2014/04/08 19:14:11
Nit: else if
dgozman
2014/04/09 17:00:05
Done.
| |
140 mouse_pressed_ = false; | |
141 | |
142 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); | |
143 | |
144 if (FillTouchEventAndPoint(mouse_event) && | |
145 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { | |
146 client_->ForwardTouchEvent(touch_event_); | |
147 } | |
148 | |
149 // Do not pass mouse events to the renderer. | |
150 return true; | |
151 } | |
152 | |
153 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { | |
154 if (!enabled_) | |
155 return false; | |
156 | |
157 // No mouse wheel events for the renderer. | |
158 return true; | |
159 } | |
160 | |
161 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) { | |
162 if (!enabled_) | |
163 return false; | |
164 | |
165 if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0)) | |
166 return false; | |
167 | |
168 if (!mouse_pressed_) | |
169 return false; | |
170 | |
171 // Note: The necessary pinch events will be lazily inserted by | |
172 // |OnGestureEvent| depending on the state of |shift_pressed_|, using the | |
173 // scroll stream as the event driver. | |
174 if (shift_pressed_) { | |
175 // TODO(dgozman): Add secondary touch point and set anchor. | |
176 } else { | |
177 // TODO(dgozman): Remove secondary touch point and anchor. | |
178 } | |
179 | |
180 // Never block keyboard events. | |
181 return false; | |
182 } | |
183 | |
184 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) { | |
185 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; | |
186 gesture_provider_.OnTouchEventAck(event_consumed); | |
187 // TODO(dgozman): Disable emulation when real touch events are available. | |
188 return true; | |
189 } | |
190 | |
191 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { | |
192 WebGestureEvent gesture_event = | |
193 CreateWebGestureEventFromGestureEventData(gesture, 1); | |
194 | |
195 // Convert scrolls to pinches while shift is pressed. | |
jdduke (slow)
2014/04/08 19:14:11
I wonder if this method would be easier to follow
dgozman
2014/04/09 17:00:05
Switch looks better. However, we still need differ
| |
196 if (gesture_event.type == WebInputEvent::GestureScrollUpdate) { | |
197 if (InPinchGestureMode()) { | |
198 if (!pinch_gesture_active_) | |
199 PinchBegin(gesture_event); | |
200 else | |
201 PinchUpdate(gesture_event); | |
202 return; | |
203 } else { | |
204 if (pinch_gesture_active_) | |
205 PinchEnd(gesture_event); | |
206 } | |
207 } | |
208 | |
209 if ((gesture_event.type == WebInputEvent::GestureScrollEnd || | |
210 gesture_event.type == WebInputEvent::GestureFlingStart)) { | |
211 scroll_gesture_active_ = false; | |
212 // PinchEnd must always precede ScrollEnd/FlingStart. | |
213 if (pinch_gesture_active_) | |
214 PinchEnd(gesture_event); | |
215 } | |
216 | |
217 if (gesture_event.type == WebInputEvent::GestureFlingStart && | |
218 InPinchGestureMode()) { | |
219 // No fling in pinch mode. Forward scroll end instead of fling start. | |
220 fling_start_suppressed_ = true; | |
221 ScrollEnd(gesture_event); | |
222 } else { | |
223 bool suppress_fling_cancel = | |
224 gesture_event.type == WebInputEvent::GestureFlingCancel && | |
225 fling_start_suppressed_; | |
226 if (!suppress_fling_cancel) | |
227 client_->ForwardGestureEvent(gesture_event); | |
228 if (gesture_event.type == WebInputEvent::GestureFlingStart || | |
229 gesture_event.type == WebInputEvent::GestureFlingCancel) | |
230 fling_start_suppressed_ = false; | |
231 // TODO(dgozman): sometimes we hit a race, where keyboard event cancels | |
232 // fling in browser process, but does not in renderer process. | |
233 } | |
234 | |
235 if (gesture_event.type == WebInputEvent::GestureScrollBegin) { | |
236 scroll_gesture_active_ = true; | |
237 // PinchBegin must always follow ScrollBegin. | |
238 if (InPinchGestureMode()) | |
239 PinchBegin(gesture_event); | |
240 } | |
241 } | |
242 | |
243 void TouchEmulator::CancelTouch() { | |
244 if (!touch_active_) | |
245 return; | |
246 | |
247 touch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
248 touch_event_.type = WebInputEvent::TouchCancel; | |
249 touch_event_.touches[0].state = WebTouchPoint::StateCancelled; | |
250 touch_active_ = false; | |
251 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) | |
252 client_->ForwardTouchEvent(touch_event_); | |
253 } | |
254 | |
255 void TouchEmulator::UpdateCursor() { | |
256 if (!enabled_) | |
257 client_->SetCursor(pointer_cursor_); | |
258 else | |
259 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); | |
260 } | |
261 | |
262 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { | |
263 if (shift_pressed_ == shift_pressed) | |
264 return false; | |
265 shift_pressed_ = shift_pressed; | |
266 UpdateCursor(); | |
267 return true; | |
268 } | |
269 | |
270 void TouchEmulator::PinchBegin(const WebGestureEvent& event) { | |
271 DCHECK(InPinchGestureMode()); | |
272 DCHECK(!pinch_gesture_active_); | |
273 pinch_gesture_active_ = true; | |
274 pinch_anchor_ = gfx::Point(event.x, event.y); | |
275 pinch_scale_ = 1.f; | |
276 FillPinchEvent(event); | |
277 pinch_event_.type = WebInputEvent::GesturePinchBegin; | |
278 client_->ForwardGestureEvent(pinch_event_); | |
279 } | |
280 | |
281 void TouchEmulator::PinchUpdate(const WebGestureEvent& event) { | |
282 DCHECK(pinch_gesture_active_); | |
283 int dy = pinch_anchor_.y() - event.y; | |
284 float scale = exp(dy * 0.002f); | |
285 FillPinchEvent(event); | |
286 pinch_event_.type = WebInputEvent::GesturePinchUpdate; | |
287 pinch_event_.data.pinchUpdate.scale = scale / pinch_scale_; | |
288 client_->ForwardGestureEvent(pinch_event_); | |
289 pinch_scale_ = scale; | |
290 } | |
291 | |
292 void TouchEmulator::PinchEnd(const WebGestureEvent& event) { | |
293 DCHECK(pinch_gesture_active_); | |
294 pinch_gesture_active_ = false; | |
295 FillPinchEvent(event); | |
296 pinch_event_.type = WebInputEvent::GesturePinchEnd; | |
297 client_->ForwardGestureEvent(pinch_event_); | |
298 } | |
299 | |
300 void TouchEmulator::FillPinchEvent(const WebInputEvent& event) { | |
301 pinch_event_.timeStampSeconds = event.timeStampSeconds; | |
302 pinch_event_.modifiers = event.modifiers; | |
303 pinch_event_.sourceDevice = blink::WebGestureEvent::Touchscreen; | |
304 pinch_event_.x = pinch_anchor_.x(); | |
305 pinch_event_.y = pinch_anchor_.y(); | |
306 } | |
307 | |
308 void TouchEmulator::ScrollEnd(const WebGestureEvent& event) { | |
309 WebGestureEvent scroll_event; | |
310 scroll_event.timeStampSeconds = event.timeStampSeconds; | |
311 scroll_event.modifiers = event.modifiers; | |
312 scroll_event.sourceDevice = blink::WebGestureEvent::Touchscreen; | |
313 scroll_event.type = WebInputEvent::GestureScrollEnd; | |
314 client_->ForwardGestureEvent(scroll_event); | |
315 } | |
316 | |
317 bool TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) { | |
318 if (mouse_event.type != WebInputEvent::MouseDown && | |
319 mouse_event.type != WebInputEvent::MouseMove && | |
320 mouse_event.type != WebInputEvent::MouseUp) { | |
321 return false; | |
322 } | |
323 | |
324 touch_event_.touchesLength = 1; | |
325 touch_event_.timeStampSeconds = mouse_event.timeStampSeconds; | |
326 touch_event_.modifiers = mouse_event.modifiers; | |
327 | |
328 WebTouchPoint& point = touch_event_.touches[0]; | |
329 point.id = 0; | |
330 point.radiusX = point.radiusY = 1.f; | |
331 point.force = 1.f; | |
332 point.rotationAngle = 0.f; | |
333 point.position.x = mouse_event.x; | |
334 point.screenPosition.x = mouse_event.globalX; | |
335 point.position.y = mouse_event.y; | |
336 point.screenPosition.y = mouse_event.globalY; | |
337 | |
338 switch (mouse_event.type) { | |
339 case WebInputEvent::MouseDown: | |
340 touch_event_.type = WebInputEvent::TouchStart; | |
341 touch_active_ = true; | |
342 point.state = WebTouchPoint::StatePressed; | |
343 break; | |
344 case WebInputEvent::MouseMove: | |
345 touch_event_.type = WebInputEvent::TouchMove; | |
346 point.state = WebTouchPoint::StateMoved; | |
347 break; | |
348 case WebInputEvent::MouseUp: | |
349 touch_event_.type = WebInputEvent::TouchEnd; | |
350 touch_active_ = false; | |
351 point.state = WebTouchPoint::StateReleased; | |
352 break; | |
353 default: | |
354 NOTREACHED(); | |
355 } | |
356 return true; | |
357 } | |
358 | |
359 bool TouchEmulator::InPinchGestureMode() const { | |
360 return shift_pressed_; | |
361 } | |
362 | |
363 } // namespace content | |
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