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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/renderer_host/input/touch_emulator.h" | |
6 | |
7 #include "content/browser/renderer_host/input/motion_event_web.h" | |
8 #include "content/browser/renderer_host/input/web_input_event_util.h" | |
9 #include "content/public/common/content_client.h" | |
10 #include "content/public/common/content_switches.h" | |
11 #include "grit/content_resources.h" | |
12 #include "third_party/WebKit/public/platform/WebCursorInfo.h" | |
13 #include "ui/events/gesture_detection/gesture_config_helper.h" | |
14 #include "ui/gfx/image/image.h" | |
15 | |
16 using blink::WebGestureEvent; | |
17 using blink::WebInputEvent; | |
18 using blink::WebKeyboardEvent; | |
19 using blink::WebMouseEvent; | |
20 using blink::WebMouseWheelEvent; | |
21 using blink::WebTouchEvent; | |
22 using blink::WebTouchPoint; | |
23 | |
24 namespace content { | |
25 | |
26 namespace { | |
27 | |
28 ui::GestureProvider::Config GetGestureProviderConfig() { | |
29 // TODO(dgozman): Use different configs to emulate mobile/desktop as | |
30 // requested by renderer. | |
31 ui::GestureProvider::Config config = ui::DefaultGestureProviderConfig(); | |
32 config.gesture_begin_end_types_enabled = false; | |
33 return config; | |
34 } | |
35 | |
36 } // namespace | |
jdduke (slow)
2014/04/08 19:14:11
Nit: 2 spaces before //
| |
37 | |
38 TouchEmulator::TouchEmulator(TouchEmulatorClient* client) | |
39 : client_(client), | |
40 gesture_provider_(GetGestureProviderConfig(), this) { | |
41 Init(); | |
42 } | |
43 | |
44 TouchEmulator::TouchEmulator(TouchEmulatorClient* client, | |
45 ui::GestureProvider::Config gesture_config) | |
jdduke (slow)
2014/04/08 19:14:11
Nit: While the Config is fairly simple, we should
| |
46 : client_(client), | |
47 gesture_provider_(gesture_config, this) { | |
48 Init(); | |
49 } | |
50 | |
51 void TouchEmulator::Init() { | |
52 DCHECK(client_); | |
53 mouse_pressed_ = false; | |
54 shift_pressed_ = false; | |
55 touch_active_ = false; | |
56 scroll_gesture_active_ = false; | |
57 fling_start_suppressed_ = false; | |
58 pinch_scale_ = 1.f; | |
59 pinch_gesture_active_ = false; | |
60 InitCursorFromResource(&touch_cursor_, IDR_DEVTOOLS_TOUCH_CURSOR_ICON); | |
61 InitCursorFromResource(&pinch_cursor_, IDR_DEVTOOLS_PINCH_CURSOR_ICON); | |
62 UpdateCursor(); | |
63 // TODO(dgozman): Use synthetic secondary touch to support multi-touch. | |
64 gesture_provider_.SetMultiTouchSupportEnabled(false); | |
65 // TODO(dgozman): Enable double tap if requested by the renderer. | |
66 // TODO(dgozman): Don't break double-tap-based pinch with shift handling. | |
67 gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false); | |
68 } | |
69 | |
70 TouchEmulator::~TouchEmulator() { | |
71 WebCursor::CursorInfo cursor_info; | |
72 cursor_info.type = blink::WebCursorInfo::TypePointer; | |
73 WebCursor cursor; | |
74 cursor.InitFromCursorInfo(cursor_info); | |
75 client_->SetCursor(cursor); | |
76 | |
77 if (pinch_gesture_active_) { | |
78 pinch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
79 PinchEnd(pinch_event_); | |
80 } | |
81 if (scroll_gesture_active_) { | |
82 pinch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
83 ScrollEnd(pinch_event_); | |
84 } | |
85 // We can also cancel touch, but that only has an effect on gesture provider, | |
86 // which will be deleted along with emulator anyway. | |
87 } | |
88 | |
89 void TouchEmulator::InitCursorFromResource(WebCursor* cursor, int resource_id) { | |
90 gfx::Image& cursor_image = | |
91 content::GetContentClient()->GetNativeImageNamed(resource_id); | |
92 WebCursor::CursorInfo cursor_info; | |
93 cursor_info.type = blink::WebCursorInfo::TypeCustom; | |
94 // TODO(dgozman): Add HiDPI cursors. | |
95 cursor_info.image_scale_factor = 1.f; | |
96 cursor_info.custom_image = cursor_image.AsBitmap(); | |
97 cursor_info.hotspot = | |
98 gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2); | |
99 #if defined(OS_WIN) | |
100 cursor_info.external_handle = 0; | |
101 #endif | |
102 | |
103 cursor->InitFromCursorInfo(cursor_info); | |
104 } | |
105 | |
106 bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) { | |
107 if (mouse_event.button != WebMouseEvent::ButtonLeft) | |
108 return true; | |
109 | |
110 if (mouse_event.type == WebInputEvent::MouseDown) | |
111 mouse_pressed_ = true; | |
112 if (mouse_event.type == WebInputEvent::MouseUp) | |
113 mouse_pressed_ = false; | |
114 | |
115 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0); | |
116 | |
117 if (FillTouchEventAndPoint(mouse_event) && | |
118 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) { | |
119 client_->ForwardTouchEvent(touch_event_); | |
120 } | |
121 | |
122 // Do not pass mouse events to the renderer. | |
123 return true; | |
124 } | |
125 | |
126 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) { | |
127 // No mouse wheel events for the renderer. | |
128 return true; | |
129 } | |
130 | |
131 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) { | |
132 if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0)) | |
133 return false; | |
134 | |
135 if (!mouse_pressed_) | |
136 return false; | |
137 | |
138 // Note: The necessary pinch events will be lazily inserted by | |
139 // |OnGestureEvent| depending on the state of |shift_pressed_|, using the | |
140 // scroll stream as the event driver. | |
141 if (shift_pressed_) { | |
142 // TODO(dgozman): Add secondary touch point and set anchor. | |
143 } else { | |
144 // TODO(dgozman): Remove secondary touch point and anchor. | |
145 } | |
146 | |
147 // Never block keyboard events. | |
148 return false; | |
149 } | |
150 | |
151 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) { | |
152 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED; | |
153 gesture_provider_.OnTouchEventAck(event_consumed); | |
154 // TODO(dgozman): Disable emulation when real touch events are available. | |
155 return true; | |
156 } | |
157 | |
158 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) { | |
159 WebGestureEvent gesture_event = | |
160 CreateWebGestureEventFromGestureEventData(gesture, 1); | |
161 | |
162 // Convert scrolls to pinches while shift is pressed. | |
163 if (gesture_event.type == WebInputEvent::GestureScrollUpdate) { | |
164 if (InPinchGestureMode()) { | |
165 if (!pinch_gesture_active_) | |
166 PinchBegin(gesture_event); | |
167 else | |
168 PinchUpdate(gesture_event); | |
169 return; | |
170 } else { | |
171 if (pinch_gesture_active_) | |
172 PinchEnd(gesture_event); | |
173 } | |
174 } | |
175 | |
176 if ((gesture_event.type == WebInputEvent::GestureScrollEnd || | |
177 gesture_event.type == WebInputEvent::GestureFlingStart)) { | |
178 scroll_gesture_active_ = false; | |
179 // PinchEnd must always precede ScrollEnd/FlingStart. | |
180 if (pinch_gesture_active_) | |
181 PinchEnd(gesture_event); | |
182 } | |
183 | |
184 if (gesture_event.type == WebInputEvent::GestureFlingStart && | |
185 InPinchGestureMode()) { | |
186 // No fling in pinch mode. Forward scroll end instead of fling start. | |
187 fling_start_suppressed_ = true; | |
188 ScrollEnd(gesture_event); | |
189 } else { | |
190 bool suppress_fling_cancel = | |
191 gesture_event.type == WebInputEvent::GestureFlingCancel && | |
192 fling_start_suppressed_; | |
193 if (!suppress_fling_cancel) | |
194 client_->ForwardGestureEvent(gesture_event); | |
195 if (gesture_event.type == WebInputEvent::GestureFlingStart || | |
196 gesture_event.type == WebInputEvent::GestureFlingCancel) | |
197 fling_start_suppressed_ = false; | |
198 // TODO(dgozman): sometimes we hit a race, where keyboard event cancels | |
199 // fling in browser process, but does not in renderer process. | |
200 } | |
201 | |
202 if (gesture_event.type == WebInputEvent::GestureScrollBegin) { | |
203 scroll_gesture_active_ = true; | |
204 // PinchBegin must always follow ScrollBegin. | |
205 if (InPinchGestureMode()) | |
206 PinchBegin(gesture_event); | |
207 } | |
208 } | |
209 | |
210 void TouchEmulator::CancelTouch() { | |
211 if (!touch_active_) | |
212 return; | |
213 | |
214 touch_event_.timeStampSeconds = base::Time::Now().ToDoubleT(); | |
215 touch_event_.type = WebInputEvent::TouchCancel; | |
216 touch_event_.touches[0].state = WebTouchPoint::StateCancelled; | |
217 touch_active_ = false; | |
218 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) | |
219 client_->ForwardTouchEvent(touch_event_); | |
220 } | |
221 | |
222 void TouchEmulator::UpdateCursor() { | |
223 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_); | |
224 } | |
225 | |
226 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) { | |
227 if (shift_pressed_ == shift_pressed) | |
228 return false; | |
229 shift_pressed_ = shift_pressed; | |
230 UpdateCursor(); | |
231 return true; | |
232 } | |
233 | |
234 void TouchEmulator::PinchBegin(const WebGestureEvent& event) { | |
235 DCHECK(InPinchGestureMode()); | |
236 DCHECK(!pinch_gesture_active_); | |
237 pinch_gesture_active_ = true; | |
238 pinch_anchor_ = gfx::Point(event.x, event.y); | |
239 pinch_scale_ = 1.f; | |
240 FillPinchEvent(event); | |
241 pinch_event_.type = WebInputEvent::GesturePinchBegin; | |
242 client_->ForwardGestureEvent(pinch_event_); | |
243 } | |
244 | |
245 void TouchEmulator::PinchUpdate(const WebGestureEvent& event) { | |
246 DCHECK(pinch_gesture_active_); | |
247 int dy = pinch_anchor_.y() - event.y; | |
248 float scale = exp(dy * 0.002f); | |
249 FillPinchEvent(event); | |
250 pinch_event_.type = WebInputEvent::GesturePinchUpdate; | |
251 pinch_event_.data.pinchUpdate.scale = scale / pinch_scale_; | |
252 client_->ForwardGestureEvent(pinch_event_); | |
253 pinch_scale_ = scale; | |
254 } | |
255 | |
256 void TouchEmulator::PinchEnd(const WebGestureEvent& event) { | |
257 DCHECK(pinch_gesture_active_); | |
258 pinch_gesture_active_ = false; | |
259 FillPinchEvent(event); | |
260 pinch_event_.type = WebInputEvent::GesturePinchEnd; | |
261 client_->ForwardGestureEvent(pinch_event_); | |
262 } | |
263 | |
264 void TouchEmulator::FillPinchEvent(const WebInputEvent& event) { | |
265 pinch_event_.timeStampSeconds = event.timeStampSeconds; | |
266 pinch_event_.modifiers = event.modifiers; | |
267 pinch_event_.sourceDevice = blink::WebGestureEvent::Touchscreen; | |
268 pinch_event_.x = pinch_anchor_.x(); | |
269 pinch_event_.y = pinch_anchor_.y(); | |
270 } | |
271 | |
272 void TouchEmulator::ScrollEnd(const WebGestureEvent& event) { | |
273 WebGestureEvent scroll_event; | |
274 scroll_event.timeStampSeconds = event.timeStampSeconds; | |
275 scroll_event.modifiers = event.modifiers; | |
276 scroll_event.sourceDevice = blink::WebGestureEvent::Touchscreen; | |
277 scroll_event.type = WebInputEvent::GestureScrollEnd; | |
278 client_->ForwardGestureEvent(scroll_event); | |
279 } | |
280 | |
281 bool TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) { | |
282 if (mouse_event.type != WebInputEvent::MouseDown && | |
283 mouse_event.type != WebInputEvent::MouseMove && | |
284 mouse_event.type != WebInputEvent::MouseUp) { | |
285 return false; | |
286 } | |
287 | |
288 touch_event_.touchesLength = 1; | |
289 touch_event_.timeStampSeconds = mouse_event.timeStampSeconds; | |
290 touch_event_.modifiers = mouse_event.modifiers; | |
291 | |
292 WebTouchPoint& point = touch_event_.touches[0]; | |
293 point.id = 0; | |
294 point.radiusX = point.radiusY = 1.f; | |
295 point.force = 1.f; | |
296 point.rotationAngle = 0.f; | |
297 point.position.x = mouse_event.x; | |
298 point.screenPosition.x = mouse_event.globalX; | |
299 point.position.y = mouse_event.y; | |
300 point.screenPosition.y = mouse_event.globalY; | |
301 | |
302 switch (mouse_event.type) { | |
303 case WebInputEvent::MouseDown: | |
304 touch_event_.type = WebInputEvent::TouchStart; | |
305 touch_active_ = true; | |
306 point.state = WebTouchPoint::StatePressed; | |
307 break; | |
308 case WebInputEvent::MouseMove: | |
309 touch_event_.type = WebInputEvent::TouchMove; | |
310 point.state = WebTouchPoint::StateMoved; | |
311 break; | |
312 case WebInputEvent::MouseUp: | |
313 touch_event_.type = WebInputEvent::TouchEnd; | |
314 touch_active_ = false; | |
315 point.state = WebTouchPoint::StateReleased; | |
316 break; | |
317 default: | |
318 NOTREACHED(); | |
319 } | |
320 return true; | |
321 } | |
322 | |
323 bool TouchEmulator::InPinchGestureMode() const { | |
324 return shift_pressed_; | |
325 } | |
326 | |
327 } // namespace content | |
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