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Side by Side Diff: content/browser/renderer_host/input/touch_emulator.h

Issue 138163016: [DevTools] Touch emulation in content. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
7
8 #include "content/common/content_export.h"
9 #include "content/common/cursors/webcursor.h"
10 #include "content/port/common/input_event_ack_state.h"
11 #include "third_party/WebKit/public/web/WebInputEvent.h"
12 #include "ui/events/gesture_detection/filtered_gesture_provider.h"
13
14 namespace content {
15 struct NativeWebKeyboardEvent;
16 class RenderWidgetHostImpl;
17
18 // Emulates touch input with mouse and keyboard.
19 class CONTENT_EXPORT TouchEmulator : public ui::GestureProviderClient {
20 public:
21 explicit TouchEmulator(RenderWidgetHostImpl* host);
jdduke (slow) 2014/04/04 16:21:11 Other than the cursor creation and the RenderWidge
dgozman 2014/04/07 16:54:55 Done.
22 virtual ~TouchEmulator();
23
24 // Returns |true| if the event was consumed.
25 // TODO(dgozman): maybe pass latency info together with events.
jdduke (slow) 2014/04/04 16:11:28 A new LatencyInfo will be generated for the touch,
26 bool HandleMouseEvent(const blink::WebMouseEvent& event);
27 bool HandleMouseWheelEvent(const blink::WebMouseWheelEvent& event);
28 bool HandleKeyboardEvent(const NativeWebKeyboardEvent& event);
29
30 // Returns |true| if the event ack was consumed.
jdduke (slow) 2014/04/04 16:11:28 Also note here that the consumed ack should not pr
dgozman 2014/04/07 16:54:55 Done.
31 bool HandleTouchEventAck(InputEventAckState ack_result);
32
33 // Cancel any touches, for example, when focus is lost.
34 void CancelTouch();
35
36 private:
37 // ui::GestureProviderClient implementation.
38 virtual void OnGestureEvent(const ui::GestureEventData& gesture) OVERRIDE;
39
40 void InitCursorFromResource(WebCursor* cursor, int resource_id);
41 void UpdateCursor();
42 bool UpdateShiftPressed(bool shift_pressed);
43
44 // Whether we should convert scroll into pinches.
jdduke (slow) 2014/04/04 16:11:28 scroll -> scrolls
dgozman 2014/04/07 16:54:55 Done.
45 bool InPinchGestureMode() const;
46
47 bool FillTouchEventAndPoint(const blink::WebMouseEvent& mouse_event);
48 void FillPinchEvent(const blink::WebInputEvent& event);
49
50 // The following methods generate and pass gesture events to the renderer.
51 void PinchBegin(const blink::WebGestureEvent& event);
52 void PinchUpdate(const blink::WebGestureEvent& event);
53 void PinchEnd(const blink::WebGestureEvent& event);
54 void ScrollEnd(const blink::WebGestureEvent& event);
55
56 RenderWidgetHostImpl* const host_;
57 ui::FilteredGestureProvider gesture_provider_;
58
59 // While emulation is on, default cursor is touch. Pressing shift changes
60 // cursor to the pinch one.
61 WebCursor touch_cursor_;
62 WebCursor pinch_cursor_;
63
64 bool mouse_pressed_;
65 bool shift_pressed_;
66
67 blink::WebTouchEvent touch_event_;
68 bool touch_active_;
69
70 // Whether scroll gesture has started but not yet finished. We should
71 // manually finish scroll when emulation is turned off.
72 bool scroll_gesture_active_;
73
74 blink::WebGestureEvent pinch_event_;
75 // Point which does not move while pinch-zooming.
76 gfx::Point pinch_anchor_;
77 // The cumulative scale change from the start of pinch gesture.
78 float pinch_scale_;
79 bool pinch_gesture_active_;
80
81 DISALLOW_COPY_AND_ASSIGN(TouchEmulator);
82 };
83
84 } // namespace content
85
86 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EMULATOR_H_
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