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Issue 1381603003: Mac Overlays: Clip display and UV rects (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2490
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/overlay_strategy_sandwich.h" 5 #include "cc/output/overlay_strategy_sandwich.h"
6 6
7 #include "cc/base/math_util.h" 7 #include "cc/base/math_util.h"
8 #include "cc/base/region.h" 8 #include "cc/base/region.h"
9 #include "cc/output/overlay_candidate_validator.h" 9 #include "cc/output/overlay_candidate_validator.h"
10 #include "cc/quads/draw_quad.h" 10 #include "cc/quads/draw_quad.h"
11 #include "cc/quads/solid_color_draw_quad.h" 11 #include "cc/quads/solid_color_draw_quad.h"
12 #include "ui/gfx/geometry/dip_util.h"
13 #include "ui/gfx/geometry/rect_conversions.h"
14 12
15 namespace cc { 13 namespace cc {
16 14
15 namespace {
16
17 void ClipDisplayAndUVRects(gfx::Rect* display_rect,
18 gfx::RectF* uv_rect,
19 const gfx::Rect& clip_rect) {
20 gfx::Rect display_cropped_rect =
21 gfx::IntersectRects(*display_rect, clip_rect);
22
23 gfx::RectF uv_cropped_rect = gfx::RectF(display_cropped_rect);
24 uv_cropped_rect -= gfx::Vector2dF(display_rect->x(), display_rect->y());
25 uv_cropped_rect.Scale(uv_rect->width() / display_rect->width(),
26 uv_rect->height() / display_rect->height());
27 uv_cropped_rect += gfx::Vector2dF(uv_rect->x(), uv_rect->y());
28
29 *display_rect = display_cropped_rect;
30 *uv_rect = uv_cropped_rect;
31 }
32
33 } // namespace
34
17 OverlayStrategySandwich::~OverlayStrategySandwich() {} 35 OverlayStrategySandwich::~OverlayStrategySandwich() {}
18 36
19 OverlayResult OverlayStrategySandwich::TryOverlay( 37 OverlayResult OverlayStrategySandwich::TryOverlay(
20 OverlayCandidateValidator* capability_checker, 38 OverlayCandidateValidator* capability_checker,
21 RenderPassList* render_passes_in_draw_order, 39 RenderPassList* render_passes_in_draw_order,
22 OverlayCandidateList* candidate_list, 40 OverlayCandidateList* candidate_list,
23 const OverlayCandidate& candidate, 41 const OverlayCandidate& candidate,
24 QuadList::Iterator* candidate_iter_in_quad_list, 42 QuadList::Iterator* candidate_iter_in_quad_list,
25 float device_scale_factor) { 43 float device_scale_factor) {
26 RenderPass* root_render_pass = render_passes_in_draw_order->back(); 44 RenderPass* root_render_pass = render_passes_in_draw_order->back();
27 QuadList& quad_list = root_render_pass->quad_list; 45 QuadList& quad_list = root_render_pass->quad_list;
28 gfx::Rect pixel_bounds = root_render_pass->output_rect; 46 gfx::Rect pixel_bounds = root_render_pass->output_rect;
29 47
30 const DrawQuad* candidate_quad = **candidate_iter_in_quad_list; 48 const DrawQuad* candidate_quad = **candidate_iter_in_quad_list;
31 const gfx::Transform& candidate_transform = 49 const gfx::Transform& candidate_transform =
32 candidate_quad->shared_quad_state->quad_to_target_transform; 50 candidate_quad->shared_quad_state->quad_to_target_transform;
33 gfx::Transform candidate_inverse_transform; 51 gfx::Transform candidate_inverse_transform;
34 if (!candidate_transform.GetInverse(&candidate_inverse_transform)) 52 if (!candidate_transform.GetInverse(&candidate_inverse_transform))
35 return DID_NOT_CREATE_OVERLAY; 53 return DID_NOT_CREATE_OVERLAY;
36 54
37 // Compute the candidate's rect in display space (pixels on the screen). The 55 // Compute the candidate's rect in display space (pixels on the screen).
38 // rect needs to be DIP-aligned, or we cannot use it. 56 gfx::Rect candidate_pixel_rect = candidate.quad_rect_in_target_space;
39 const gfx::Rect candidate_pixel_rect = 57 gfx::RectF candidate_uv_rect = candidate.uv_rect;
40 gfx::ToNearestRect(candidate.display_rect); 58 if (candidate.is_clipped &&
59 !candidate.clip_rect.Contains(candidate_pixel_rect)) {
60 ClipDisplayAndUVRects(&candidate_pixel_rect, &candidate_uv_rect,
61 candidate.clip_rect);
62 }
41 63
42 // Don't allow overlapping overlays for now. 64 // Don't allow overlapping overlays for now.
43 for (const OverlayCandidate& other_candidate : *candidate_list) { 65 for (const OverlayCandidate& other_candidate : *candidate_list) {
44 if (other_candidate.display_rect.Intersects(candidate.display_rect) && 66 if (other_candidate.display_rect.Intersects(candidate.display_rect) &&
45 other_candidate.plane_z_order == 1) { 67 other_candidate.plane_z_order == 1) {
46 return DID_NOT_CREATE_OVERLAY; 68 return DID_NOT_CREATE_OVERLAY;
47 } 69 }
48 } 70 }
49 71
50 // Iterate through the quads in front of |candidate|, and compute the region 72 // Iterate through the quads in front of |candidate|, and compute the region
51 // of |candidate| that is covered. 73 // of |candidate| that is covered.
52 Region pixel_covered_region; 74 Region pixel_covered_region;
53 for (auto overlap_iter = quad_list.cbegin(); 75 for (auto overlap_iter = quad_list.cbegin();
54 overlap_iter != *candidate_iter_in_quad_list; ++overlap_iter) { 76 overlap_iter != *candidate_iter_in_quad_list; ++overlap_iter) {
55 if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter)) 77 if (OverlayStrategyCommon::IsInvisibleQuad(*overlap_iter))
56 continue; 78 continue;
57 // Compute the quad's bounds in display space, and ensure that it is rounded 79 // Compute the quad's bounds in display space.
58 // up to be DIP-aligned.
59 gfx::Rect pixel_covered_rect = MathUtil::MapEnclosingClippedRect( 80 gfx::Rect pixel_covered_rect = MathUtil::MapEnclosingClippedRect(
60 overlap_iter->shared_quad_state->quad_to_target_transform, 81 overlap_iter->shared_quad_state->quad_to_target_transform,
61 overlap_iter->rect); 82 overlap_iter->rect);
62 83
63 // Include the intersection of that quad with the candidate's quad in the 84 // Include the intersection of that quad with the candidate's quad in the
64 // covered region. 85 // covered region.
65 pixel_covered_rect.Intersect(candidate_pixel_rect); 86 pixel_covered_rect.Intersect(candidate_pixel_rect);
66 pixel_covered_region.Union(pixel_covered_rect); 87 pixel_covered_region.Union(pixel_covered_rect);
67 } 88 }
68 89
69 // Add the candidate's overlay. 90 // Add the candidate's overlay.
70 DCHECK(candidate.resource_id); 91 DCHECK(candidate.resource_id);
71 OverlayCandidateList new_candidate_list = *candidate_list; 92 OverlayCandidateList new_candidate_list = *candidate_list;
72 new_candidate_list.push_back(candidate); 93 new_candidate_list.push_back(candidate);
73 new_candidate_list.back().plane_z_order = 1; 94 OverlayCandidate& new_candidate = new_candidate_list.back();
95 new_candidate.plane_z_order = 1;
96 new_candidate.display_rect = gfx::RectF(candidate_pixel_rect);
97 new_candidate.quad_rect_in_target_space = candidate_pixel_rect;
98 new_candidate.uv_rect = candidate_uv_rect;
74 99
75 // Add an overlay of the primary surface for any part of the candidate's 100 // Add an overlay of the primary surface for any part of the candidate's
76 // quad that was covered. 101 // quad that was covered.
77 std::vector<gfx::Rect> pixel_covered_rects; 102 std::vector<gfx::Rect> pixel_covered_rects;
78 for (Region::Iterator it(pixel_covered_region); it.has_rect(); it.next()) 103 for (Region::Iterator it(pixel_covered_region); it.has_rect(); it.next())
79 pixel_covered_rects.push_back(it.rect()); 104 pixel_covered_rects.push_back(it.rect());
80 for (const gfx::Rect& pixel_covered_rect : pixel_covered_rects) { 105 for (const gfx::Rect& pixel_covered_rect : pixel_covered_rects) {
81 OverlayCandidate main_image_on_top; 106 OverlayCandidate main_image_on_top;
82 main_image_on_top.display_rect = gfx::RectF(pixel_covered_rect); 107 main_image_on_top.display_rect = gfx::RectF(pixel_covered_rect);
83 main_image_on_top.uv_rect = gfx::RectF(pixel_covered_rect); 108 main_image_on_top.uv_rect = gfx::RectF(pixel_covered_rect);
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
129 SK_ColorTRANSPARENT, true); 154 SK_ColorTRANSPARENT, true);
130 ++(*candidate_iter_in_quad_list); 155 ++(*candidate_iter_in_quad_list);
131 } 156 }
132 } 157 }
133 158
134 candidate_list->swap(new_candidate_list); 159 candidate_list->swap(new_candidate_list);
135 return CREATED_OVERLAY_KEEP_LOOKING; 160 return CREATED_OVERLAY_KEEP_LOOKING;
136 } 161 }
137 162
138 } // namespace cc 163 } // namespace cc
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