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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLTexture.h" | 8 #include "GrGLTexture.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
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27 textureDesc.fTextureID, | 27 textureDesc.fTextureID, |
28 textureDesc.fIsWrapped)); | 28 textureDesc.fIsWrapped)); |
29 | 29 |
30 if (NULL != rtDesc) { | 30 if (NULL != rtDesc) { |
31 GrGLIRect vp; | 31 GrGLIRect vp; |
32 vp.fLeft = 0; | 32 vp.fLeft = 0; |
33 vp.fWidth = textureDesc.fWidth; | 33 vp.fWidth = textureDesc.fWidth; |
34 vp.fBottom = 0; | 34 vp.fBottom = 0; |
35 vp.fHeight = textureDesc.fHeight; | 35 vp.fHeight = textureDesc.fHeight; |
36 | 36 |
37 fRenderTarget = SkNEW_ARGS(GrGLRenderTarget, | 37 fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtDesc, vp, fTex
IDObj, this))); |
38 (gpu, *rtDesc, vp, fTexIDObj, this)); | |
39 } | 38 } |
40 } | 39 } |
41 | 40 |
42 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 41 GrGLTexture::GrGLTexture(GrGpuGL* gpu, |
43 const Desc& textureDesc) | 42 const Desc& textureDesc) |
44 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { | 43 : INHERITED(gpu, textureDesc.fIsWrapped, textureDesc) { |
45 this->init(gpu, textureDesc, NULL); | 44 this->init(gpu, textureDesc, NULL); |
46 } | 45 } |
47 | 46 |
48 GrGLTexture::GrGLTexture(GrGpuGL* gpu, | 47 GrGLTexture::GrGLTexture(GrGpuGL* gpu, |
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66 if (NULL != fTexIDObj) { | 65 if (NULL != fTexIDObj) { |
67 fTexIDObj->abandon(); | 66 fTexIDObj->abandon(); |
68 } | 67 } |
69 | 68 |
70 INHERITED::onAbandon(); | 69 INHERITED::onAbandon(); |
71 } | 70 } |
72 | 71 |
73 GrBackendObject GrGLTexture::getTextureHandle() const { | 72 GrBackendObject GrGLTexture::getTextureHandle() const { |
74 return fTexIDObj->id(); | 73 return fTexIDObj->id(); |
75 } | 74 } |
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