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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 | 11 |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
14 #include "GrGpu.h" | 14 #include "GrGpu.h" |
15 #include "GrRenderTarget.h" | 15 #include "GrRenderTarget.h" |
16 #include "GrResourceCache.h" | 16 #include "GrResourceCache.h" |
17 | 17 |
18 SK_DEFINE_INST_COUNT(GrTexture) | 18 SK_DEFINE_INST_COUNT(GrTexture) |
19 | 19 |
20 GrTexture::~GrTexture() { | |
bsalomon
2013/04/09 13:38:27
This was added to the original change.
| |
21 if (NULL != fRenderTarget.get()) { | |
22 fRenderTarget.get()->owningTextureDestroyed(); | |
23 } | |
24 } | |
25 | |
20 /** | 26 /** |
21 * This method allows us to interrupt the normal deletion process and place | 27 * This method allows us to interrupt the normal deletion process and place |
22 * textures back in the texture cache when their ref count goes to zero. | 28 * textures back in the texture cache when their ref count goes to zero. |
23 */ | 29 */ |
24 void GrTexture::internal_dispose() const { | 30 void GrTexture::internal_dispose() const { |
25 | 31 |
26 if (this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit) && | 32 if (this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit) && |
27 NULL != this->INHERITED::getContext()) { | 33 NULL != this->INHERITED::getContext()) { |
28 GrTexture* nonConstThis = const_cast<GrTexture *>(this); | 34 GrTexture* nonConstThis = const_cast<GrTexture *>(this); |
29 this->fRefCnt = 1; // restore ref count to initial setting | 35 this->fRefCnt = 1; // restore ref count to initial setting |
(...skipping 30 matching lines...) Expand all Loading... | |
60 GrContext* context = this->getContext(); | 66 GrContext* context = this->getContext(); |
61 if (NULL == context) { | 67 if (NULL == context) { |
62 return; | 68 return; |
63 } | 69 } |
64 context->writeTexturePixels(this, | 70 context->writeTexturePixels(this, |
65 left, top, width, height, | 71 left, top, width, height, |
66 config, buffer, rowBytes, | 72 config, buffer, rowBytes, |
67 pixelOpsFlags); | 73 pixelOpsFlags); |
68 } | 74 } |
69 | 75 |
70 void GrTexture::releaseRenderTarget() { | |
71 if (NULL != fRenderTarget) { | |
72 GrAssert(fRenderTarget->asTexture() == this); | |
73 GrAssert(fDesc.fFlags & kRenderTarget_GrTextureFlagBit); | |
74 | |
75 fRenderTarget->onTextureReleaseRenderTarget(); | |
76 fRenderTarget->unref(); | |
77 fRenderTarget = NULL; | |
78 | |
79 fDesc.fFlags = fDesc.fFlags & | |
80 ~(kRenderTarget_GrTextureFlagBit|kNoStencil_GrTextureFlagBit); | |
81 fDesc.fSampleCnt = 0; | |
82 } | |
83 } | |
84 | |
85 void GrTexture::onRelease() { | 76 void GrTexture::onRelease() { |
86 GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); | 77 GrAssert(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); |
87 this->releaseRenderTarget(); | |
88 | |
89 INHERITED::onRelease(); | 78 INHERITED::onRelease(); |
90 } | 79 } |
91 | 80 |
92 void GrTexture::onAbandon() { | 81 void GrTexture::onAbandon() { |
93 if (NULL != fRenderTarget) { | 82 if (NULL != fRenderTarget.get()) { |
94 fRenderTarget->abandon(); | 83 fRenderTarget->abandon(); |
95 } | 84 } |
96 | |
97 INHERITED::onAbandon(); | 85 INHERITED::onAbandon(); |
98 } | 86 } |
99 | 87 |
100 void GrTexture::validateDesc() const { | 88 void GrTexture::validateDesc() const { |
101 if (NULL != this->asRenderTarget()) { | 89 if (NULL != this->asRenderTarget()) { |
102 // This texture has a render target | 90 // This texture has a render target |
103 GrAssert(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); | 91 GrAssert(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); |
104 | 92 |
105 if (NULL != this->asRenderTarget()->getStencilBuffer()) { | 93 if (NULL != this->asRenderTarget()->getStencilBuffer()) { |
106 GrAssert(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); | 94 GrAssert(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); |
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
194 return GrResourceKey(cacheID, texture_resource_type(), 0); | 182 return GrResourceKey(cacheID, texture_resource_type(), 0); |
195 } | 183 } |
196 | 184 |
197 bool GrTexture::NeedsResizing(const GrResourceKey& key) { | 185 bool GrTexture::NeedsResizing(const GrResourceKey& key) { |
198 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); | 186 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); |
199 } | 187 } |
200 | 188 |
201 bool GrTexture::NeedsFiltering(const GrResourceKey& key) { | 189 bool GrTexture::NeedsFiltering(const GrResourceKey& key) { |
202 return SkToBool(key.getResourceFlags() & kFilter_TextureFlag); | 190 return SkToBool(key.getResourceFlags() & kFilter_TextureFlag); |
203 } | 191 } |
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