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1 /* | 1 /* |
2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> | 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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24 #include "SVGNames.h" | 24 #include "SVGNames.h" |
25 | 25 |
26 #include "PointLightSource.h" | 26 #include "PointLightSource.h" |
27 | 27 |
28 namespace WebCore { | 28 namespace WebCore { |
29 | 29 |
30 inline SVGFEPointLightElement::SVGFEPointLightElement(const QualifiedName& tagNa
me, Document* document) | 30 inline SVGFEPointLightElement::SVGFEPointLightElement(const QualifiedName& tagNa
me, Document* document) |
31 : SVGFELightElement(tagName, document) | 31 : SVGFELightElement(tagName, document) |
32 { | 32 { |
33 ASSERT(hasTagName(SVGNames::fePointLightTag)); | 33 ASSERT(hasTagName(SVGNames::fePointLightTag)); |
| 34 ScriptWrappable::init(this); |
34 } | 35 } |
35 | 36 |
36 PassRefPtr<SVGFEPointLightElement> SVGFEPointLightElement::create(const Qualifie
dName& tagName, Document* document) | 37 PassRefPtr<SVGFEPointLightElement> SVGFEPointLightElement::create(const Qualifie
dName& tagName, Document* document) |
37 { | 38 { |
38 return adoptRef(new SVGFEPointLightElement(tagName, document)); | 39 return adoptRef(new SVGFEPointLightElement(tagName, document)); |
39 } | 40 } |
40 | 41 |
41 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const | 42 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const |
42 { | 43 { |
43 return PointLightSource::create(FloatPoint3D(x(), y(), z())); | 44 return PointLightSource::create(FloatPoint3D(x(), y(), z())); |
44 } | 45 } |
45 | 46 |
46 } | 47 } |
47 | 48 |
48 #endif // ENABLE(SVG) | 49 #endif // ENABLE(SVG) |
49 | 50 |
50 // vim:ts=4:noet | 51 // vim:ts=4:noet |
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