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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/base/stream_listen_socket.h" | |
6 | |
7 #if defined(OS_WIN) | |
8 // winsock2.h must be included first in order to ensure it is included before | |
9 // windows.h. | |
10 #include <winsock2.h> | |
11 #elif defined(OS_POSIX) | |
12 #include <errno.h> | |
13 #include <sys/types.h> | |
14 #include <sys/socket.h> | |
15 #include <netinet/in.h> | |
16 #include <arpa/inet.h> | |
17 #include "net/base/net_errors.h" | |
18 #endif | |
19 | |
20 #include "base/logging.h" | |
21 #include "base/memory/ref_counted.h" | |
22 #include "base/memory/scoped_ptr.h" | |
23 #include "base/posix/eintr_wrapper.h" | |
24 #include "base/sys_byteorder.h" | |
25 #include "base/threading/platform_thread.h" | |
26 #include "build/build_config.h" | |
27 #include "net/base/ip_endpoint.h" | |
28 #include "net/base/net_errors.h" | |
29 #include "net/base/net_util.h" | |
30 | |
31 using std::string; | |
32 | |
33 #if defined(OS_WIN) | |
34 typedef int socklen_t; | |
35 #endif // defined(OS_WIN) | |
36 | |
37 namespace net { | |
38 | |
39 namespace { | |
40 | |
41 const int kReadBufSize = 4096; | |
42 | |
43 } // namespace | |
44 | |
45 #if defined(OS_WIN) | |
46 const SocketDescriptor StreamListenSocket::kInvalidSocket = INVALID_SOCKET; | |
47 const int StreamListenSocket::kSocketError = SOCKET_ERROR; | |
48 #elif defined(OS_POSIX) | |
49 const SocketDescriptor StreamListenSocket::kInvalidSocket = -1; | |
50 const int StreamListenSocket::kSocketError = -1; | |
51 #endif | |
52 | |
53 StreamListenSocket::StreamListenSocket(SocketDescriptor s, | |
54 StreamListenSocket::Delegate* del) | |
55 : socket_delegate_(del), | |
56 socket_(s), | |
57 reads_paused_(false), | |
58 has_pending_reads_(false) { | |
59 #if defined(OS_WIN) | |
60 socket_event_ = WSACreateEvent(); | |
61 // TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT. | |
62 WatchSocket(NOT_WAITING); | |
63 #elif defined(OS_POSIX) | |
64 wait_state_ = NOT_WAITING; | |
65 #endif | |
66 } | |
67 | |
68 StreamListenSocket::~StreamListenSocket() { | |
69 #if defined(OS_WIN) | |
70 if (socket_event_) { | |
71 WSACloseEvent(socket_event_); | |
72 socket_event_ = WSA_INVALID_EVENT; | |
73 } | |
74 #endif | |
75 CloseSocket(socket_); | |
76 } | |
77 | |
78 void StreamListenSocket::Send(const char* bytes, int len, | |
79 bool append_linefeed) { | |
80 SendInternal(bytes, len); | |
81 if (append_linefeed) | |
82 SendInternal("\r\n", 2); | |
83 } | |
84 | |
85 void StreamListenSocket::Send(const string& str, bool append_linefeed) { | |
86 Send(str.data(), static_cast<int>(str.length()), append_linefeed); | |
87 } | |
88 | |
89 int StreamListenSocket::GetLocalAddress(IPEndPoint* address) { | |
90 SockaddrStorage storage; | |
91 if (getsockname(socket_, storage.addr, &storage.addr_len)) { | |
92 #if defined(OS_WIN) | |
93 int err = WSAGetLastError(); | |
94 #else | |
95 int err = errno; | |
96 #endif | |
97 return MapSystemError(err); | |
98 } | |
99 if (!address->FromSockAddr(storage.addr, storage.addr_len)) | |
100 return ERR_FAILED; | |
101 return OK; | |
102 } | |
103 | |
104 SocketDescriptor StreamListenSocket::AcceptSocket() { | |
105 SocketDescriptor conn = HANDLE_EINTR(accept(socket_, NULL, NULL)); | |
106 if (conn == kInvalidSocket) | |
107 LOG(ERROR) << "Error accepting connection."; | |
108 else | |
109 SetNonBlocking(conn); | |
110 return conn; | |
111 } | |
112 | |
113 void StreamListenSocket::SendInternal(const char* bytes, int len) { | |
114 char* send_buf = const_cast<char *>(bytes); | |
115 int len_left = len; | |
116 while (true) { | |
117 int sent = HANDLE_EINTR(send(socket_, send_buf, len_left, 0)); | |
118 if (sent == len_left) { // A shortcut to avoid extraneous checks. | |
119 break; | |
120 } | |
121 if (sent == kSocketError) { | |
122 #if defined(OS_WIN) | |
123 if (WSAGetLastError() != WSAEWOULDBLOCK) { | |
124 LOG(ERROR) << "send failed: WSAGetLastError()==" << WSAGetLastError(); | |
125 #elif defined(OS_POSIX) | |
126 if (errno != EWOULDBLOCK && errno != EAGAIN) { | |
127 LOG(ERROR) << "send failed: errno==" << errno; | |
128 #endif | |
129 break; | |
130 } | |
131 // Otherwise we would block, and now we have to wait for a retry. | |
132 // Fall through to PlatformThread::YieldCurrentThread() | |
133 } else { | |
134 // sent != len_left according to the shortcut above. | |
135 // Shift the buffer start and send the remainder after a short while. | |
136 send_buf += sent; | |
137 len_left -= sent; | |
138 } | |
139 base::PlatformThread::YieldCurrentThread(); | |
140 } | |
141 } | |
142 | |
143 void StreamListenSocket::Listen() { | |
144 int backlog = 10; // TODO(erikkay): maybe don't allow any backlog? | |
145 if (listen(socket_, backlog) == -1) { | |
146 // TODO(erikkay): error handling. | |
147 LOG(ERROR) << "Could not listen on socket."; | |
148 return; | |
149 } | |
150 #if defined(OS_POSIX) | |
151 WatchSocket(WAITING_ACCEPT); | |
152 #endif | |
153 } | |
154 | |
155 void StreamListenSocket::Read() { | |
156 char buf[kReadBufSize + 1]; // +1 for null termination. | |
157 int len; | |
158 do { | |
159 len = HANDLE_EINTR(recv(socket_, buf, kReadBufSize, 0)); | |
160 if (len == kSocketError) { | |
161 #if defined(OS_WIN) | |
162 int err = WSAGetLastError(); | |
163 if (err == WSAEWOULDBLOCK) { | |
164 #elif defined(OS_POSIX) | |
165 if (errno == EWOULDBLOCK || errno == EAGAIN) { | |
166 #endif | |
167 break; | |
168 } else { | |
169 // TODO(ibrar): some error handling required here. | |
170 break; | |
171 } | |
172 } else if (len == 0) { | |
173 // In Windows, Close() is called by OnObjectSignaled. In POSIX, we need | |
174 // to call it here. | |
175 #if defined(OS_POSIX) | |
176 Close(); | |
177 #endif | |
178 } else { | |
179 // TODO(ibrar): maybe change DidRead to take a length instead. | |
180 DCHECK_GT(len, 0); | |
181 DCHECK_LE(len, kReadBufSize); | |
182 buf[len] = 0; // Already create a buffer with +1 length. | |
183 socket_delegate_->DidRead(this, buf, len); | |
184 } | |
185 } while (len == kReadBufSize); | |
186 } | |
187 | |
188 void StreamListenSocket::Close() { | |
189 #if defined(OS_POSIX) | |
190 if (wait_state_ == NOT_WAITING) | |
191 return; | |
192 wait_state_ = NOT_WAITING; | |
193 #endif | |
194 UnwatchSocket(); | |
195 socket_delegate_->DidClose(this); | |
196 } | |
197 | |
198 void StreamListenSocket::CloseSocket(SocketDescriptor s) { | |
199 if (s && s != kInvalidSocket) { | |
200 UnwatchSocket(); | |
201 #if defined(OS_WIN) | |
202 closesocket(s); | |
203 #elif defined(OS_POSIX) | |
204 close(s); | |
205 #endif | |
206 } | |
207 } | |
208 | |
209 void StreamListenSocket::WatchSocket(WaitState state) { | |
210 #if defined(OS_WIN) | |
211 WSAEventSelect(socket_, socket_event_, FD_ACCEPT | FD_CLOSE | FD_READ); | |
212 watcher_.StartWatching(socket_event_, this); | |
213 #elif defined(OS_POSIX) | |
214 // Implicitly calls StartWatchingFileDescriptor(). | |
215 MessageLoopForIO::current()->WatchFileDescriptor( | |
216 socket_, true, MessageLoopForIO::WATCH_READ, &watcher_, this); | |
217 wait_state_ = state; | |
218 #endif | |
219 } | |
220 | |
221 void StreamListenSocket::UnwatchSocket() { | |
222 #if defined(OS_WIN) | |
223 watcher_.StopWatching(); | |
224 #elif defined(OS_POSIX) | |
225 watcher_.StopWatchingFileDescriptor(); | |
226 #endif | |
227 } | |
228 | |
229 // TODO(ibrar): We can add these functions into OS dependent files. | |
230 #if defined(OS_WIN) | |
231 // MessageLoop watcher callback. | |
232 void StreamListenSocket::OnObjectSignaled(HANDLE object) { | |
233 WSANETWORKEVENTS ev; | |
234 if (kSocketError == WSAEnumNetworkEvents(socket_, socket_event_, &ev)) { | |
235 // TODO | |
236 return; | |
237 } | |
238 | |
239 // The object was reset by WSAEnumNetworkEvents. Watch for the next signal. | |
240 watcher_.StartWatching(object, this); | |
241 | |
242 if (ev.lNetworkEvents == 0) { | |
243 // Occasionally the event is set even though there is no new data. | |
244 // The net seems to think that this is ignorable. | |
245 return; | |
246 } | |
247 if (ev.lNetworkEvents & FD_ACCEPT) { | |
248 Accept(); | |
249 } | |
250 if (ev.lNetworkEvents & FD_READ) { | |
251 if (reads_paused_) { | |
252 has_pending_reads_ = true; | |
253 } else { | |
254 Read(); | |
255 } | |
256 } | |
257 if (ev.lNetworkEvents & FD_CLOSE) { | |
258 Close(); | |
259 } | |
260 } | |
261 #elif defined(OS_POSIX) | |
262 void StreamListenSocket::OnFileCanReadWithoutBlocking(int fd) { | |
263 switch (wait_state_) { | |
264 case WAITING_ACCEPT: | |
265 Accept(); | |
266 break; | |
267 case WAITING_READ: | |
268 if (reads_paused_) { | |
269 has_pending_reads_ = true; | |
270 } else { | |
271 Read(); | |
272 } | |
273 break; | |
274 default: | |
275 // Close() is called by Read() in the Linux case. | |
276 NOTREACHED(); | |
277 break; | |
278 } | |
279 } | |
280 | |
281 void StreamListenSocket::OnFileCanWriteWithoutBlocking(int fd) { | |
282 // MessagePumpLibevent callback, we don't listen for write events | |
283 // so we shouldn't ever reach here. | |
284 NOTREACHED(); | |
285 } | |
286 | |
287 #endif | |
288 | |
289 void StreamListenSocket::PauseReads() { | |
290 DCHECK(!reads_paused_); | |
291 reads_paused_ = true; | |
292 } | |
293 | |
294 void StreamListenSocket::ResumeReads() { | |
295 DCHECK(reads_paused_); | |
296 reads_paused_ = false; | |
297 if (has_pending_reads_) { | |
298 has_pending_reads_ = false; | |
299 Read(); | |
300 } | |
301 } | |
302 | |
303 } // namespace net | |
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