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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/compositor.h" | 5 #include "ui/compositor/compositor.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <deque> | 8 #include <deque> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 133 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); | 133 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); |
| 134 | 134 |
| 135 settings.initial_debug_state.SetRecordRenderingStats( | 135 settings.initial_debug_state.SetRecordRenderingStats( |
| 136 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); | 136 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); |
| 137 | 137 |
| 138 settings.use_zero_copy = IsUIZeroCopyEnabled(); | 138 settings.use_zero_copy = IsUIZeroCopyEnabled(); |
| 139 | 139 |
| 140 settings.renderer_settings.use_rgba_4444_textures = | 140 settings.renderer_settings.use_rgba_4444_textures = |
| 141 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); | 141 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); |
| 142 | 142 |
| 143 // Use PERSISTENT_MAP memory buffers to support partial tile raster for | 143 // UI compositor always uses partial raster. Use PERSISTENT_MAP memory buffers |
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danakj
2015/10/08 15:18:43
aside: i guess we shouldn't do this if use_zero_co
ericrk
2015/10/13 23:03:45
Added some more logic here to handle this case.
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| 144 // software raster into GpuMemoryBuffers. | 144 // to support partial tile raster for software raster into GpuMemoryBuffers. |
| 145 settings.use_partial_raster = true; | |
| 145 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; | 146 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP; |
| 146 settings.use_persistent_map_for_gpu_memory_buffers = true; | |
| 147 | 147 |
| 148 for (size_t format = 0; | 148 for (size_t format = 0; |
| 149 format < static_cast<size_t>(gfx::BufferFormat::LAST) + 1; format++) { | 149 format < static_cast<size_t>(gfx::BufferFormat::LAST) + 1; format++) { |
| 150 DCHECK_GT(settings.use_image_texture_targets.size(), format); | 150 DCHECK_GT(settings.use_image_texture_targets.size(), format); |
| 151 settings.use_image_texture_targets[format] = | 151 settings.use_image_texture_targets[format] = |
| 152 context_factory_->GetImageTextureTarget( | 152 context_factory_->GetImageTextureTarget( |
| 153 static_cast<gfx::BufferFormat>(format), usage); | 153 static_cast<gfx::BufferFormat>(format), usage); |
| 154 } | 154 } |
| 155 | 155 |
| 156 // Note: Only enable image decode tasks if we have more than one worker | 156 // Note: Only enable image decode tasks if we have more than one worker |
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| 487 observer_list_, | 487 observer_list_, |
| 488 OnCompositingLockStateChanged(this)); | 488 OnCompositingLockStateChanged(this)); |
| 489 } | 489 } |
| 490 | 490 |
| 491 void Compositor::CancelCompositorLock() { | 491 void Compositor::CancelCompositorLock() { |
| 492 if (compositor_lock_) | 492 if (compositor_lock_) |
| 493 compositor_lock_->CancelLock(); | 493 compositor_lock_->CancelLock(); |
| 494 } | 494 } |
| 495 | 495 |
| 496 } // namespace ui | 496 } // namespace ui |
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