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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/js-context-relaxation.h" | 5 #include "src/compiler/js-context-relaxation.h" |
6 #include "src/compiler/js-graph.h" | 6 #include "src/compiler/js-graph.h" |
7 #include "test/unittests/compiler/graph-unittest.h" | 7 #include "test/unittests/compiler/graph-unittest.h" |
8 #include "test/unittests/compiler/node-test-utils.h" | 8 #include "test/unittests/compiler/node-test-utils.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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267 EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node)); | 267 EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node)); |
268 } | 268 } |
269 | 269 |
270 | 270 |
271 TEST_F(JSContextRelaxationTest, | 271 TEST_F(JSContextRelaxationTest, |
272 RelaxJSCallFunctionDeepContextChainPartialNoRelax) { | 272 RelaxJSCallFunctionDeepContextChainPartialNoRelax) { |
273 Node* const input0 = Parameter(0); | 273 Node* const input0 = Parameter(0); |
274 Node* const input1 = Parameter(1); | 274 Node* const input1 = Parameter(1); |
275 Node* const context = Parameter(2); | 275 Node* const context = Parameter(2); |
276 Node* const outer_context = Parameter(3); | 276 Node* const outer_context = Parameter(3); |
277 const Operator* op = javascript()->CreateFunctionContext(); | 277 const Operator* op = javascript()->CreateFunctionContext(0); |
278 Node* const effect = graph()->start(); | 278 Node* const effect = graph()->start(); |
279 Node* const control = graph()->start(); | 279 Node* const control = graph()->start(); |
280 Node* nested_context = | 280 Node* nested_context = |
281 graph()->NewNode(op, graph()->start(), outer_context, effect, control); | 281 graph()->NewNode(op, graph()->start(), outer_context, effect, control); |
282 Node* const frame_state_2 = | 282 Node* const frame_state_2 = |
283 ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT); | 283 ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT); |
284 Node* node = | 284 Node* node = |
285 graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS, | 285 graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS, |
286 STRICT, VectorSlotPair()), | 286 STRICT, VectorSlotPair()), |
287 input0, input1, context, frame_state_2, effect, control); | 287 input0, input1, context, frame_state_2, effect, control); |
288 Reduction const r = Reduce(node); | 288 Reduction const r = Reduce(node); |
289 EXPECT_FALSE(r.Changed()); | 289 EXPECT_FALSE(r.Changed()); |
290 EXPECT_EQ(context, NodeProperties::GetContextInput(node)); | 290 EXPECT_EQ(context, NodeProperties::GetContextInput(node)); |
291 } | 291 } |
292 | 292 |
293 } // namespace compiler | 293 } // namespace compiler |
294 } // namespace internal | 294 } // namespace internal |
295 } // namespace v8 | 295 } // namespace v8 |
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