| Index: ash/wm/dock/docked_window_layout_manager.cc
|
| diff --git a/ash/wm/dock/docked_window_layout_manager.cc b/ash/wm/dock/docked_window_layout_manager.cc
|
| index fcbecfc00f4255e730db781b11349fae71853c1f..4b1ba63c47fdf95c790d10fdfdf0dba6e562e5f9 100644
|
| --- a/ash/wm/dock/docked_window_layout_manager.cc
|
| +++ b/ash/wm/dock/docked_window_layout_manager.cc
|
| @@ -5,7 +5,7 @@
|
| #include "ash/wm/dock/docked_window_layout_manager.h"
|
|
|
| #include "ash/ash_switches.h"
|
| -#include "ash/screen_ash.h"
|
| +#include "ash/screen_util.h"
|
| #include "ash/shelf/shelf.h"
|
| #include "ash/shelf/shelf_constants.h"
|
| #include "ash/shelf/shelf_layout_manager.h"
|
| @@ -311,9 +311,9 @@ struct CompareWindowPos {
|
| // reordered.
|
| aura::Window* win1(window_with_height1.window());
|
| aura::Window* win2(window_with_height2.window());
|
| - gfx::Rect win1_bounds = ScreenAsh::ConvertRectToScreen(
|
| + gfx::Rect win1_bounds = ScreenUtil::ConvertRectToScreen(
|
| win1->parent(), win1->GetTargetBounds());
|
| - gfx::Rect win2_bounds = ScreenAsh::ConvertRectToScreen(
|
| + gfx::Rect win2_bounds = ScreenUtil::ConvertRectToScreen(
|
| win2->parent(), win2->GetTargetBounds());
|
| win1_bounds.set_height(window_with_height1.height_);
|
| win2_bounds.set_height(window_with_height2.height_);
|
| @@ -382,7 +382,7 @@ class DockedWindowLayoutManager::ShelfWindowObserver : public WindowObserver {
|
| virtual void OnWindowBoundsChanged(aura::Window* window,
|
| const gfx::Rect& old_bounds,
|
| const gfx::Rect& new_bounds) OVERRIDE {
|
| - shelf_bounds_in_screen_ = ScreenAsh::ConvertRectToScreen(
|
| + shelf_bounds_in_screen_ = ScreenUtil::ConvertRectToScreen(
|
| window->parent(), new_bounds);
|
| docked_layout_manager_->OnShelfBoundsChanged();
|
| }
|
| @@ -1155,7 +1155,7 @@ void DockedWindowLayoutManager::FanOutChildren(
|
| for (std::vector<WindowWithHeight>::iterator iter = visible_windows->begin();
|
| iter != visible_windows->end(); ++iter) {
|
| aura::Window* window = iter->window();
|
| - gfx::Rect bounds = ScreenAsh::ConvertRectToScreen(
|
| + gfx::Rect bounds = ScreenUtil::ConvertRectToScreen(
|
| window->parent(), window->GetTargetBounds());
|
| // A window is extended or shrunk to be as close as possible to the ideal
|
| // docked area width. Windows that were resized by a user are kept at their
|
| @@ -1202,7 +1202,7 @@ void DockedWindowLayoutManager::FanOutChildren(
|
| // If the following asserts it is probably because not all the children
|
| // have been removed when dock was closed.
|
| DCHECK_NE(alignment_, DOCKED_ALIGNMENT_NONE);
|
| - bounds = ScreenAsh::ConvertRectFromScreen(dock_container_, bounds);
|
| + bounds = ScreenUtil::ConvertRectFromScreen(dock_container_, bounds);
|
| if (bounds != window->GetTargetBounds()) {
|
| ui::Layer* layer = window->layer();
|
| ui::ScopedLayerAnimationSettings slide_settings(layer->GetAnimator());
|
|
|