Index: ash/wm/base_layout_manager.cc |
diff --git a/ash/wm/base_layout_manager.cc b/ash/wm/base_layout_manager.cc |
index 55daac7b6df935dcc23d579e6b9d21839867a2d4..14f80d3281838df11d8c9638fd3195b9ddb9fa19 100644 |
--- a/ash/wm/base_layout_manager.cc |
+++ b/ash/wm/base_layout_manager.cc |
@@ -4,7 +4,7 @@ |
#include "ash/wm/base_layout_manager.h" |
-#include "ash/screen_ash.h" |
+#include "ash/screen_util.h" |
#include "ash/session_state_delegate.h" |
#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shell.h" |
@@ -49,7 +49,7 @@ gfx::Rect BaseLayoutManager::BoundsWithScreenEdgeVisible( |
aura::Window* window, |
const gfx::Rect& restore_bounds) { |
gfx::Rect max_bounds = |
- ash::ScreenAsh::GetMaximizedWindowBoundsInParent(window); |
+ ash::ScreenUtil::GetMaximizedWindowBoundsInParent(window); |
// If the restore_bounds are more than 1 grid step away from the size the |
// window would be when maximized, inset it. |
max_bounds.Inset(ash::internal::WorkspaceWindowResizer::kScreenEdgeInset, |
@@ -100,9 +100,9 @@ void BaseLayoutManager::SetChildBounds(aura::Window* child, |
wm::WindowState* window_state = wm::GetWindowState(child); |
// Some windows rely on this to set their initial bounds. |
if (window_state->IsMaximized()) |
- child_bounds = ScreenAsh::GetMaximizedWindowBoundsInParent(child); |
+ child_bounds = ScreenUtil::GetMaximizedWindowBoundsInParent(child); |
else if (window_state->IsFullscreen()) |
- child_bounds = ScreenAsh::GetDisplayBoundsInParent(child); |
+ child_bounds = ScreenUtil::GetDisplayBoundsInParent(child); |
SetChildBoundsDirect(child, child_bounds); |
} |
@@ -221,14 +221,14 @@ void BaseLayoutManager::AdjustWindowBoundsForWorkAreaChange( |
aura::Window* window = window_state->window(); |
if (window_state->IsMaximized()) { |
SetChildBoundsDirect( |
- window, ScreenAsh::GetMaximizedWindowBoundsInParent(window)); |
+ window, ScreenUtil::GetMaximizedWindowBoundsInParent(window)); |
} else if (window_state->IsFullscreen()) { |
SetChildBoundsDirect( |
- window, ScreenAsh::GetDisplayBoundsInParent(window)); |
+ window, ScreenUtil::GetDisplayBoundsInParent(window)); |
} else { |
// The work area may be smaller than the full screen. |
gfx::Rect display_rect = |
- ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); |
+ ScreenUtil::GetDisplayWorkAreaBoundsInParent(window); |
// Put as much of the window as possible within the display area. |
gfx::Rect bounds = window->bounds(); |
bounds.AdjustToFit(display_rect); |
@@ -263,14 +263,14 @@ void BaseLayoutManager::UpdateBoundsFromShowType( |
case wm::SHOW_TYPE_MAXIMIZED: |
SetChildBoundsDirect( |
- window, ScreenAsh::GetMaximizedWindowBoundsInParent(window)); |
+ window, ScreenUtil::GetMaximizedWindowBoundsInParent(window)); |
break; |
case wm::SHOW_TYPE_FULLSCREEN: |
// Don't animate the full-screen window transition. |
// TODO(jamescook): Use animation here. Be sure the lock screen works. |
SetChildBoundsDirect(window, |
- ScreenAsh::GetDisplayBoundsInParent(window)); |
+ ScreenUtil::GetDisplayBoundsInParent(window)); |
break; |
case wm::SHOW_TYPE_MINIMIZED: |