Index: ash/display/screen_ash.cc |
diff --git a/ash/display/screen_ash.cc b/ash/display/screen_ash.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ea649faa468b01e44423bf41cd16f7d03967b7d5 |
--- /dev/null |
+++ b/ash/display/screen_ash.cc |
@@ -0,0 +1,284 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/display/screen_ash.h" |
+ |
+#include "ash/display/display_controller.h" |
+#include "ash/display/display_manager.h" |
+#include "ash/root_window_controller.h" |
+#include "ash/root_window_settings.h" |
+#include "ash/shelf/shelf_layout_manager.h" |
+#include "ash/shelf/shelf_widget.h" |
+#include "ash/shell.h" |
+#include "ash/wm/coordinate_conversion.h" |
+#include "base/logging.h" |
+#include "ui/aura/client/screen_position_client.h" |
+#include "ui/aura/env.h" |
+#include "ui/aura/root_window.h" |
+#include "ui/gfx/display.h" |
+#include "ui/gfx/screen.h" |
+ |
+namespace ash { |
+ |
+namespace { |
+ |
+internal::DisplayManager* GetDisplayManager() { |
+ return Shell::GetInstance()->display_manager(); |
+} |
+ |
+gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays, |
+ const gfx::Point& point) { |
+ int min_distance = INT_MAX; |
+ const gfx::Display* nearest_display = NULL; |
+ for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); |
+ iter != displays.end(); ++iter) { |
+ const gfx::Display& display = *iter; |
+ int distance = display.bounds().ManhattanDistanceToPoint(point); |
+ if (distance < min_distance) { |
+ min_distance = distance; |
+ nearest_display = &display; |
+ } |
+ } |
+ // There should always be at least one display that is less than INT_MAX away. |
+ DCHECK(nearest_display); |
+ return *nearest_display; |
+} |
+ |
+const gfx::Display* FindDisplayMatching( |
+ const std::vector<gfx::Display>& displays, |
+ const gfx::Rect& match_rect) { |
+ int max_area = 0; |
+ const gfx::Display* matching = NULL; |
+ for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); |
+ iter != displays.end(); ++iter) { |
+ const gfx::Display& display = *iter; |
+ gfx::Rect intersect = gfx::IntersectRects(display.bounds(), match_rect); |
+ int area = intersect.width() * intersect.height(); |
+ if (area > max_area) { |
+ max_area = area; |
+ matching = &display; |
+ } |
+ } |
+ return matching; |
+} |
+ |
+class ScreenForShutdown : public gfx::Screen { |
+ public: |
+ explicit ScreenForShutdown(ScreenAsh* screen_ash) |
+ : display_list_(screen_ash->GetAllDisplays()), |
+ primary_display_(screen_ash->GetPrimaryDisplay()) { |
+ } |
+ |
+ // gfx::Screen overrides: |
+ virtual bool IsDIPEnabled() OVERRIDE { |
+ return true; |
+ } |
+ virtual gfx::Point GetCursorScreenPoint() OVERRIDE { |
+ return gfx::Point(); |
+ } |
+ virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE { |
+ return NULL; |
+ } |
+ virtual gfx::NativeWindow GetWindowAtScreenPoint( |
+ const gfx::Point& point) OVERRIDE { |
+ return NULL; |
+ } |
+ virtual int GetNumDisplays() const OVERRIDE { |
+ return display_list_.size(); |
+ } |
+ virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE { |
+ return display_list_; |
+ } |
+ virtual gfx::Display GetDisplayNearestWindow(gfx::NativeView view) |
+ const OVERRIDE { |
+ return primary_display_; |
+ } |
+ virtual gfx::Display GetDisplayNearestPoint( |
+ const gfx::Point& point) const OVERRIDE { |
+ return FindDisplayNearestPoint(display_list_, point); |
+ } |
+ virtual gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) |
+ const OVERRIDE { |
+ const gfx::Display* matching = |
+ FindDisplayMatching(display_list_, match_rect); |
+ // Fallback to the primary display if there is no matching display. |
+ return matching ? *matching : GetPrimaryDisplay(); |
+ } |
+ virtual gfx::Display GetPrimaryDisplay() const OVERRIDE { |
+ return primary_display_; |
+ } |
+ virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE { |
+ NOTREACHED() << "Observer should not be added during shutdown"; |
+ } |
+ virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE { |
+ } |
+ |
+ private: |
+ const std::vector<gfx::Display> display_list_; |
+ const gfx::Display primary_display_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown); |
+}; |
+ |
+} // namespace |
+ |
+ScreenAsh::ScreenAsh() { |
+} |
+ |
+ScreenAsh::~ScreenAsh() { |
+} |
+ |
+// static |
+gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { |
+ return GetDisplayManager()->FindDisplayContainingPoint(point); |
+} |
+ |
+// static |
+gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { |
+ if (internal::GetRootWindowController(window->GetRootWindow())->shelf()) |
+ return GetDisplayWorkAreaBoundsInParent(window); |
+ else |
+ return GetDisplayBoundsInParent(window); |
+} |
+ |
+// static |
+gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { |
+ return ConvertRectFromScreen( |
+ window->parent(), |
+ Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); |
+} |
+ |
+// static |
+gfx::Rect ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window* window) { |
+ return ConvertRectFromScreen( |
+ window->parent(), |
+ Shell::GetScreen()->GetDisplayNearestWindow(window).work_area()); |
+} |
+ |
+// static |
+gfx::Rect ScreenAsh::ConvertRectToScreen(aura::Window* window, |
+ const gfx::Rect& rect) { |
+ gfx::Point point = rect.origin(); |
+ aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
+ ConvertPointToScreen(window, &point); |
+ return gfx::Rect(point, rect.size()); |
+} |
+ |
+// static |
+gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window, |
+ const gfx::Rect& rect) { |
+ gfx::Point point = rect.origin(); |
+ aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
+ ConvertPointFromScreen(window, &point); |
+ return gfx::Rect(point, rect.size()); |
+} |
+ |
+// static |
+const gfx::Display& ScreenAsh::GetSecondaryDisplay() { |
+ internal::DisplayManager* display_manager = GetDisplayManager(); |
+ CHECK_EQ(2U, display_manager->GetNumDisplays()); |
+ return display_manager->GetDisplayAt(0).id() == |
+ Shell::GetScreen()->GetPrimaryDisplay().id() ? |
+ display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); |
+} |
+ |
+// static |
+const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { |
+ return GetDisplayManager()->GetDisplayForId(display_id); |
+} |
+ |
+void ScreenAsh::NotifyBoundsChanged(const gfx::Display& display) { |
+ FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, |
+ OnDisplayBoundsChanged(display)); |
+} |
+ |
+void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) { |
+ FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display)); |
+} |
+ |
+void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) { |
+ FOR_EACH_OBSERVER( |
+ gfx::DisplayObserver, observers_, OnDisplayRemoved(display)); |
+} |
+ |
+bool ScreenAsh::IsDIPEnabled() { |
+ return true; |
+} |
+ |
+gfx::Point ScreenAsh::GetCursorScreenPoint() { |
+ return aura::Env::GetInstance()->last_mouse_location(); |
+} |
+ |
+gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() { |
+ return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint()); |
+} |
+ |
+gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) { |
+ return wm::GetRootWindowAt(point)->GetTopWindowContainingPoint(point); |
+} |
+ |
+int ScreenAsh::GetNumDisplays() const { |
+ return GetDisplayManager()->GetNumDisplays(); |
+} |
+ |
+std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const { |
+ return GetDisplayManager()->displays(); |
+} |
+ |
+gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const { |
+ if (!window) |
+ return GetPrimaryDisplay(); |
+ const aura::Window* root_window = window->GetRootWindow(); |
+ if (!root_window) |
+ return GetPrimaryDisplay(); |
+ int64 id = internal::GetRootWindowSettings(root_window)->display_id; |
+ // if id is |kInvaildDisplayID|, it's being deleted. |
+ DCHECK(id != gfx::Display::kInvalidDisplayID); |
+ |
+ internal::DisplayManager* display_manager = GetDisplayManager(); |
+ // RootWindow needs Display to determine its device scale factor |
+ // for non desktop display. |
+ if (display_manager->non_desktop_display().id() == id) |
+ return display_manager->non_desktop_display(); |
+ return display_manager->GetDisplayForId(id); |
+} |
+ |
+gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const { |
+ const gfx::Display& display = |
+ GetDisplayManager()->FindDisplayContainingPoint(point); |
+ if (display.is_valid()) |
+ return display; |
+ // Fallback to the display that has the shortest Manhattan distance from |
+ // the |point|. This is correct in the only areas that matter, namely in the |
+ // corners between the physical screens. |
+ return FindDisplayNearestPoint(GetDisplayManager()->displays(), point); |
+} |
+ |
+gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { |
+ if (match_rect.IsEmpty()) |
+ return GetDisplayNearestPoint(match_rect.origin()); |
+ const gfx::Display* matching = |
+ FindDisplayMatching(GetDisplayManager()->displays(), match_rect); |
+ // Fallback to the primary display if there is no matching display. |
+ return matching ? *matching : GetPrimaryDisplay(); |
+} |
+ |
+gfx::Display ScreenAsh::GetPrimaryDisplay() const { |
+ return GetDisplayManager()->GetDisplayForId( |
+ DisplayController::GetPrimaryDisplayId()); |
+} |
+ |
+void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) { |
+ observers_.AddObserver(observer); |
+} |
+ |
+void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) { |
+ observers_.RemoveObserver(observer); |
+} |
+ |
+gfx::Screen* ScreenAsh::CloneForShutdown() { |
+ return new ScreenForShutdown(this); |
+} |
+ |
+} // namespace ash |