| Index: ash/display/screen_ash.cc
|
| diff --git a/ash/display/screen_ash.cc b/ash/display/screen_ash.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ea649faa468b01e44423bf41cd16f7d03967b7d5
|
| --- /dev/null
|
| +++ b/ash/display/screen_ash.cc
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| @@ -0,0 +1,284 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/display/screen_ash.h"
|
| +
|
| +#include "ash/display/display_controller.h"
|
| +#include "ash/display/display_manager.h"
|
| +#include "ash/root_window_controller.h"
|
| +#include "ash/root_window_settings.h"
|
| +#include "ash/shelf/shelf_layout_manager.h"
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| +#include "ash/shelf/shelf_widget.h"
|
| +#include "ash/shell.h"
|
| +#include "ash/wm/coordinate_conversion.h"
|
| +#include "base/logging.h"
|
| +#include "ui/aura/client/screen_position_client.h"
|
| +#include "ui/aura/env.h"
|
| +#include "ui/aura/root_window.h"
|
| +#include "ui/gfx/display.h"
|
| +#include "ui/gfx/screen.h"
|
| +
|
| +namespace ash {
|
| +
|
| +namespace {
|
| +
|
| +internal::DisplayManager* GetDisplayManager() {
|
| + return Shell::GetInstance()->display_manager();
|
| +}
|
| +
|
| +gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays,
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| + const gfx::Point& point) {
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| + int min_distance = INT_MAX;
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| + const gfx::Display* nearest_display = NULL;
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| + for (std::vector<gfx::Display>::const_iterator iter = displays.begin();
|
| + iter != displays.end(); ++iter) {
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| + const gfx::Display& display = *iter;
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| + int distance = display.bounds().ManhattanDistanceToPoint(point);
|
| + if (distance < min_distance) {
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| + min_distance = distance;
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| + nearest_display = &display;
|
| + }
|
| + }
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| + // There should always be at least one display that is less than INT_MAX away.
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| + DCHECK(nearest_display);
|
| + return *nearest_display;
|
| +}
|
| +
|
| +const gfx::Display* FindDisplayMatching(
|
| + const std::vector<gfx::Display>& displays,
|
| + const gfx::Rect& match_rect) {
|
| + int max_area = 0;
|
| + const gfx::Display* matching = NULL;
|
| + for (std::vector<gfx::Display>::const_iterator iter = displays.begin();
|
| + iter != displays.end(); ++iter) {
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| + const gfx::Display& display = *iter;
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| + gfx::Rect intersect = gfx::IntersectRects(display.bounds(), match_rect);
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| + int area = intersect.width() * intersect.height();
|
| + if (area > max_area) {
|
| + max_area = area;
|
| + matching = &display;
|
| + }
|
| + }
|
| + return matching;
|
| +}
|
| +
|
| +class ScreenForShutdown : public gfx::Screen {
|
| + public:
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| + explicit ScreenForShutdown(ScreenAsh* screen_ash)
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| + : display_list_(screen_ash->GetAllDisplays()),
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| + primary_display_(screen_ash->GetPrimaryDisplay()) {
|
| + }
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| +
|
| + // gfx::Screen overrides:
|
| + virtual bool IsDIPEnabled() OVERRIDE {
|
| + return true;
|
| + }
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| + virtual gfx::Point GetCursorScreenPoint() OVERRIDE {
|
| + return gfx::Point();
|
| + }
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| + virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE {
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| + return NULL;
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| + }
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| + virtual gfx::NativeWindow GetWindowAtScreenPoint(
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| + const gfx::Point& point) OVERRIDE {
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| + return NULL;
|
| + }
|
| + virtual int GetNumDisplays() const OVERRIDE {
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| + return display_list_.size();
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| + }
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| + virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE {
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| + return display_list_;
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| + }
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| + virtual gfx::Display GetDisplayNearestWindow(gfx::NativeView view)
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| + const OVERRIDE {
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| + return primary_display_;
|
| + }
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| + virtual gfx::Display GetDisplayNearestPoint(
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| + const gfx::Point& point) const OVERRIDE {
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| + return FindDisplayNearestPoint(display_list_, point);
|
| + }
|
| + virtual gfx::Display GetDisplayMatching(const gfx::Rect& match_rect)
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| + const OVERRIDE {
|
| + const gfx::Display* matching =
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| + FindDisplayMatching(display_list_, match_rect);
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| + // Fallback to the primary display if there is no matching display.
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| + return matching ? *matching : GetPrimaryDisplay();
|
| + }
|
| + virtual gfx::Display GetPrimaryDisplay() const OVERRIDE {
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| + return primary_display_;
|
| + }
|
| + virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE {
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| + NOTREACHED() << "Observer should not be added during shutdown";
|
| + }
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| + virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE {
|
| + }
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| +
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| + private:
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| + const std::vector<gfx::Display> display_list_;
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| + const gfx::Display primary_display_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown);
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +ScreenAsh::ScreenAsh() {
|
| +}
|
| +
|
| +ScreenAsh::~ScreenAsh() {
|
| +}
|
| +
|
| +// static
|
| +gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) {
|
| + return GetDisplayManager()->FindDisplayContainingPoint(point);
|
| +}
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| +
|
| +// static
|
| +gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) {
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| + if (internal::GetRootWindowController(window->GetRootWindow())->shelf())
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| + return GetDisplayWorkAreaBoundsInParent(window);
|
| + else
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| + return GetDisplayBoundsInParent(window);
|
| +}
|
| +
|
| +// static
|
| +gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) {
|
| + return ConvertRectFromScreen(
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| + window->parent(),
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| + Shell::GetScreen()->GetDisplayNearestWindow(window).bounds());
|
| +}
|
| +
|
| +// static
|
| +gfx::Rect ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window* window) {
|
| + return ConvertRectFromScreen(
|
| + window->parent(),
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| + Shell::GetScreen()->GetDisplayNearestWindow(window).work_area());
|
| +}
|
| +
|
| +// static
|
| +gfx::Rect ScreenAsh::ConvertRectToScreen(aura::Window* window,
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| + const gfx::Rect& rect) {
|
| + gfx::Point point = rect.origin();
|
| + aura::client::GetScreenPositionClient(window->GetRootWindow())->
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| + ConvertPointToScreen(window, &point);
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| + return gfx::Rect(point, rect.size());
|
| +}
|
| +
|
| +// static
|
| +gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window,
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| + const gfx::Rect& rect) {
|
| + gfx::Point point = rect.origin();
|
| + aura::client::GetScreenPositionClient(window->GetRootWindow())->
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| + ConvertPointFromScreen(window, &point);
|
| + return gfx::Rect(point, rect.size());
|
| +}
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| +
|
| +// static
|
| +const gfx::Display& ScreenAsh::GetSecondaryDisplay() {
|
| + internal::DisplayManager* display_manager = GetDisplayManager();
|
| + CHECK_EQ(2U, display_manager->GetNumDisplays());
|
| + return display_manager->GetDisplayAt(0).id() ==
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| + Shell::GetScreen()->GetPrimaryDisplay().id() ?
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| + display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0);
|
| +}
|
| +
|
| +// static
|
| +const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) {
|
| + return GetDisplayManager()->GetDisplayForId(display_id);
|
| +}
|
| +
|
| +void ScreenAsh::NotifyBoundsChanged(const gfx::Display& display) {
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| + FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_,
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| + OnDisplayBoundsChanged(display));
|
| +}
|
| +
|
| +void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) {
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| + FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display));
|
| +}
|
| +
|
| +void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) {
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| + FOR_EACH_OBSERVER(
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| + gfx::DisplayObserver, observers_, OnDisplayRemoved(display));
|
| +}
|
| +
|
| +bool ScreenAsh::IsDIPEnabled() {
|
| + return true;
|
| +}
|
| +
|
| +gfx::Point ScreenAsh::GetCursorScreenPoint() {
|
| + return aura::Env::GetInstance()->last_mouse_location();
|
| +}
|
| +
|
| +gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() {
|
| + return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint());
|
| +}
|
| +
|
| +gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
|
| + return wm::GetRootWindowAt(point)->GetTopWindowContainingPoint(point);
|
| +}
|
| +
|
| +int ScreenAsh::GetNumDisplays() const {
|
| + return GetDisplayManager()->GetNumDisplays();
|
| +}
|
| +
|
| +std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const {
|
| + return GetDisplayManager()->displays();
|
| +}
|
| +
|
| +gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const {
|
| + if (!window)
|
| + return GetPrimaryDisplay();
|
| + const aura::Window* root_window = window->GetRootWindow();
|
| + if (!root_window)
|
| + return GetPrimaryDisplay();
|
| + int64 id = internal::GetRootWindowSettings(root_window)->display_id;
|
| + // if id is |kInvaildDisplayID|, it's being deleted.
|
| + DCHECK(id != gfx::Display::kInvalidDisplayID);
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| +
|
| + internal::DisplayManager* display_manager = GetDisplayManager();
|
| + // RootWindow needs Display to determine its device scale factor
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| + // for non desktop display.
|
| + if (display_manager->non_desktop_display().id() == id)
|
| + return display_manager->non_desktop_display();
|
| + return display_manager->GetDisplayForId(id);
|
| +}
|
| +
|
| +gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const {
|
| + const gfx::Display& display =
|
| + GetDisplayManager()->FindDisplayContainingPoint(point);
|
| + if (display.is_valid())
|
| + return display;
|
| + // Fallback to the display that has the shortest Manhattan distance from
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| + // the |point|. This is correct in the only areas that matter, namely in the
|
| + // corners between the physical screens.
|
| + return FindDisplayNearestPoint(GetDisplayManager()->displays(), point);
|
| +}
|
| +
|
| +gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const {
|
| + if (match_rect.IsEmpty())
|
| + return GetDisplayNearestPoint(match_rect.origin());
|
| + const gfx::Display* matching =
|
| + FindDisplayMatching(GetDisplayManager()->displays(), match_rect);
|
| + // Fallback to the primary display if there is no matching display.
|
| + return matching ? *matching : GetPrimaryDisplay();
|
| +}
|
| +
|
| +gfx::Display ScreenAsh::GetPrimaryDisplay() const {
|
| + return GetDisplayManager()->GetDisplayForId(
|
| + DisplayController::GetPrimaryDisplayId());
|
| +}
|
| +
|
| +void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) {
|
| + observers_.AddObserver(observer);
|
| +}
|
| +
|
| +void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) {
|
| + observers_.RemoveObserver(observer);
|
| +}
|
| +
|
| +gfx::Screen* ScreenAsh::CloneForShutdown() {
|
| + return new ScreenForShutdown(this);
|
| +}
|
| +
|
| +} // namespace ash
|
|
|