Index: ash/wm/window_animations.cc |
diff --git a/ash/wm/window_animations.cc b/ash/wm/window_animations.cc |
index ae7188a323f1b1a58a8a2b44cee44cc815e2d99f..aad40c98e6622f7a2c3a07c1a066deabb70a4ae2 100644 |
--- a/ash/wm/window_animations.cc |
+++ b/ash/wm/window_animations.cc |
@@ -9,7 +9,7 @@ |
#include <algorithm> |
#include <vector> |
-#include "ash/screen_ash.h" |
+#include "ash/screen_util.h" |
#include "ash/shelf/shelf.h" |
#include "ash/shelf/shelf_layout_manager.h" |
#include "ash/shelf/shelf_widget.h" |
@@ -77,7 +77,7 @@ void AddLayerAnimationsForMinimize(aura::Window* window, bool show) { |
gfx::Rect bounds = window->bounds(); |
gfx::Rect target_bounds = GetMinimizeAnimationTargetBoundsInScreen(window); |
target_bounds = |
- ScreenAsh::ConvertRectFromScreen(window->parent(), target_bounds); |
+ ScreenUtil::ConvertRectFromScreen(window->parent(), target_bounds); |
float scale_x = static_cast<float>(target_bounds.width()) / bounds.width(); |
float scale_y = static_cast<float>(target_bounds.height()) / bounds.height(); |