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Issue 138003007: [Cleanup] Screen cleanup (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: make sure screen_for_shutdown is reset everytime Created 6 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_positioner.h" 5 #include "ash/wm/window_positioner.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/screen_ash.h" 8 #include "ash/screen_util.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
11 #include "ash/wm/mru_window_tracker.h" 11 #include "ash/wm/mru_window_tracker.h"
12 #include "ash/wm/window_resizer.h" 12 #include "ash/wm/window_resizer.h"
13 #include "ash/wm/window_state.h" 13 #include "ash/wm/window_state.h"
14 #include "ash/wm/window_util.h" 14 #include "ash/wm/window_util.h"
15 #include "base/command_line.h" 15 #include "base/command_line.h"
16 #include "ui/aura/root_window.h" 16 #include "ui/aura/root_window.h"
17 #include "ui/aura/window.h" 17 #include "ui/aura/window.h"
18 #include "ui/aura/window_delegate.h" 18 #include "ui/aura/window_delegate.h"
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78 gfx::Rect GetWorkAreaForWindowInParent(aura::Window* window) { 78 gfx::Rect GetWorkAreaForWindowInParent(aura::Window* window) {
79 #if defined(OS_WIN) 79 #if defined(OS_WIN)
80 // On Win 8, the host window can't be resized, so 80 // On Win 8, the host window can't be resized, so
81 // use window's bounds instead. 81 // use window's bounds instead.
82 // TODO(oshima): Emulate host window resize on win8. 82 // TODO(oshima): Emulate host window resize on win8.
83 gfx::Rect work_area = gfx::Rect(window->parent()->bounds().size()); 83 gfx::Rect work_area = gfx::Rect(window->parent()->bounds().size());
84 work_area.Inset(Shell::GetScreen()->GetDisplayMatching( 84 work_area.Inset(Shell::GetScreen()->GetDisplayMatching(
85 window->parent()->GetBoundsInScreen()).GetWorkAreaInsets()); 85 window->parent()->GetBoundsInScreen()).GetWorkAreaInsets());
86 return work_area; 86 return work_area;
87 #else 87 #else
88 return ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); 88 return ScreenUtil::GetDisplayWorkAreaBoundsInParent(window);
89 #endif 89 #endif
90 } 90 }
91 91
92 // Move the given |bounds| on the available |work_area| in the direction 92 // Move the given |bounds| on the available |work_area| in the direction
93 // indicated by |move_right|. If |move_right| is true, the rectangle gets moved 93 // indicated by |move_right|. If |move_right| is true, the rectangle gets moved
94 // to the right edge, otherwise to the left one. 94 // to the right edge, otherwise to the left one.
95 bool MoveRectToOneSide(const gfx::Rect& work_area, 95 bool MoveRectToOneSide(const gfx::Rect& work_area,
96 bool move_right, 96 bool move_right,
97 gfx::Rect* bounds) { 97 gfx::Rect* bounds) {
98 if (move_right) { 98 if (move_right) {
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536 // If the alignment was pushing the window out of the screen, we ignore the 536 // If the alignment was pushing the window out of the screen, we ignore the
537 // alignment for that call. 537 // alignment for that call.
538 if (abs(pos.right() - work_area.right()) < grid) 538 if (abs(pos.right() - work_area.right()) < grid)
539 x = work_area.right() - w; 539 x = work_area.right() - w;
540 if (abs(pos.bottom() - work_area.bottom()) < grid) 540 if (abs(pos.bottom() - work_area.bottom()) < grid)
541 y = work_area.bottom() - h; 541 y = work_area.bottom() - h;
542 return gfx::Rect(x, y, w, h); 542 return gfx::Rect(x, y, w, h);
543 } 543 }
544 544
545 } // namespace ash 545 } // namespace ash
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