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Side by Side Diff: ash/wm/gestures/system_pinch_handler.cc

Issue 138003007: [Cleanup] Screen cleanup (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: make sure screen_for_shutdown is reset everytime Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/gestures/system_pinch_handler.h" 5 #include "ash/wm/gestures/system_pinch_handler.h"
6 6
7 #include "ash/screen_ash.h" 7 #include "ash/screen_util.h"
8 #include "ash/shelf/shelf.h" 8 #include "ash/shelf/shelf.h"
9 #include "ash/shelf/shelf_widget.h" 9 #include "ash/shelf/shelf_widget.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/wm/window_animations.h" 11 #include "ash/wm/window_animations.h"
12 #include "ash/wm/window_state.h" 12 #include "ash/wm/window_state.h"
13 #include "ash/wm/window_util.h" 13 #include "ash/wm/window_util.h"
14 #include "ash/wm/workspace/snap_sizer.h" 14 #include "ash/wm/workspace/snap_sizer.h"
15 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
16 #include "ui/compositor/scoped_layer_animation_settings.h" 16 #include "ui/compositor/scoped_layer_animation_settings.h"
17 #include "ui/events/event_constants.h" 17 #include "ui/events/event_constants.h"
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107 } 107 }
108 108
109 return SYSTEM_GESTURE_PROCESSED; 109 return SYSTEM_GESTURE_PROCESSED;
110 } 110 }
111 111
112 gfx::Rect SystemPinchHandler::GetPhantomWindowScreenBounds( 112 gfx::Rect SystemPinchHandler::GetPhantomWindowScreenBounds(
113 aura::Window* window, 113 aura::Window* window,
114 const gfx::Point& point) { 114 const gfx::Point& point) {
115 if (pinch_factor_ > kPinchThresholdForMaximize) { 115 if (pinch_factor_ > kPinchThresholdForMaximize) {
116 phantom_state_ = PHANTOM_WINDOW_MAXIMIZED; 116 phantom_state_ = PHANTOM_WINDOW_MAXIMIZED;
117 return ScreenAsh::ConvertRectToScreen( 117 return ScreenUtil::ConvertRectToScreen(
118 target_->parent(), 118 target_->parent(),
119 ScreenAsh::GetMaximizedWindowBoundsInParent(target_)); 119 ScreenUtil::GetMaximizedWindowBoundsInParent(target_));
120 } 120 }
121 121
122 if (pinch_factor_ < kPinchThresholdForMinimize) { 122 if (pinch_factor_ < kPinchThresholdForMinimize) {
123 wm::WindowState* window_state = wm::GetWindowState(window); 123 wm::WindowState* window_state = wm::GetWindowState(window);
124 if (window_state->IsMaximizedOrFullscreen()) { 124 if (window_state->IsMaximizedOrFullscreen()) {
125 if (window_state->HasRestoreBounds()) { 125 if (window_state->HasRestoreBounds()) {
126 phantom_state_ = PHANTOM_WINDOW_MINIMIZED; 126 phantom_state_ = PHANTOM_WINDOW_MINIMIZED;
127 return window_state->GetRestoreBoundsInScreen(); 127 return window_state->GetRestoreBoundsInScreen();
128 } 128 }
129 return window->bounds(); 129 return window->bounds();
130 } 130 }
131 131
132 gfx::Rect rect = GetMinimizeAnimationTargetBoundsInScreen(target_); 132 gfx::Rect rect = GetMinimizeAnimationTargetBoundsInScreen(target_);
133 if (!rect.IsEmpty()) 133 if (!rect.IsEmpty())
134 rect.Inset(-8, -8); 134 rect.Inset(-8, -8);
135 phantom_state_ = PHANTOM_WINDOW_MINIMIZED; 135 phantom_state_ = PHANTOM_WINDOW_MINIMIZED;
136 return rect; 136 return rect;
137 } 137 }
138 138
139 phantom_state_ = PHANTOM_WINDOW_NORMAL; 139 phantom_state_ = PHANTOM_WINDOW_NORMAL;
140 return window->bounds(); 140 return window->bounds();
141 } 141 }
142 142
143 } // namespace internal 143 } // namespace internal
144 } // namespace ash 144 } // namespace ash
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