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Side by Side Diff: ash/wm/caption_buttons/alternate_frame_size_button.cc

Issue 138003007: [Cleanup] Screen cleanup (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: make sure screen_for_shutdown is reset everytime Created 6 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/caption_buttons/alternate_frame_size_button.h" 5 #include "ash/wm/caption_buttons/alternate_frame_size_button.h"
6 6
7 #include "ash/metrics/user_metrics_recorder.h" 7 #include "ash/metrics/user_metrics_recorder.h"
8 #include "ash/screen_ash.h" 8 #include "ash/screen_util.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/touch/touch_uma.h" 10 #include "ash/touch/touch_uma.h"
11 #include "ash/wm/window_state.h" 11 #include "ash/wm/window_state.h"
12 #include "ash/wm/workspace/phantom_window_controller.h" 12 #include "ash/wm/workspace/phantom_window_controller.h"
13 #include "ash/wm/workspace/snap_sizer.h" 13 #include "ash/wm/workspace/snap_sizer.h"
14 #include "ui/gfx/vector2d.h" 14 #include "ui/gfx/vector2d.h"
15 #include "ui/views/widget/widget.h" 15 #include "ui/views/widget/widget.h"
16 16
17 namespace { 17 namespace {
18 18
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184 phantom_window_controller_.reset( 184 phantom_window_controller_.reset(
185 new internal::PhantomWindowController(frame_->GetNativeWindow())); 185 new internal::PhantomWindowController(frame_->GetNativeWindow()));
186 } 186 }
187 187
188 using internal::SnapSizer; 188 using internal::SnapSizer;
189 SnapSizer snap_sizer(wm::GetWindowState(frame_->GetNativeWindow()), 189 SnapSizer snap_sizer(wm::GetWindowState(frame_->GetNativeWindow()),
190 gfx::Point(), 190 gfx::Point(),
191 snap_type_ == SNAP_LEFT ? 191 snap_type_ == SNAP_LEFT ?
192 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE, 192 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE,
193 SnapSizer::OTHER_INPUT); 193 SnapSizer::OTHER_INPUT);
194 phantom_window_controller_->Show(ScreenAsh::ConvertRectToScreen( 194 phantom_window_controller_->Show(ScreenUtil::ConvertRectToScreen(
195 frame_->GetNativeView()->parent(), 195 frame_->GetNativeView()->parent(),
196 snap_sizer.target_bounds())); 196 snap_sizer.target_bounds()));
197 } else { 197 } else {
198 phantom_window_controller_.reset(); 198 phantom_window_controller_.reset();
199 } 199 }
200 } 200 }
201 201
202 bool AlternateFrameSizeButton::CommitSnap(const ui::LocatedEvent& event) { 202 bool AlternateFrameSizeButton::CommitSnap(const ui::LocatedEvent& event) {
203 // The position of |event| may be different than the position of the previous 203 // The position of |event| may be different than the position of the previous
204 // event. 204 // event.
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224 void AlternateFrameSizeButton::SetButtonsToNormalMode( 224 void AlternateFrameSizeButton::SetButtonsToNormalMode(
225 AlternateFrameSizeButtonDelegate::Animate animate) { 225 AlternateFrameSizeButtonDelegate::Animate animate) {
226 in_snap_mode_ = false; 226 in_snap_mode_ = false;
227 snap_type_ = SNAP_NONE; 227 snap_type_ = SNAP_NONE;
228 set_buttons_to_snap_mode_timer_.Stop(); 228 set_buttons_to_snap_mode_timer_.Stop();
229 delegate_->SetButtonsToNormal(animate); 229 delegate_->SetButtonsToNormal(animate);
230 phantom_window_controller_.reset(); 230 phantom_window_controller_.reset();
231 } 231 }
232 232
233 } // namespace ash 233 } // namespace ash
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