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Side by Side Diff: ash/shelf/shelf_layout_manager.cc

Issue 138003007: [Cleanup] Screen cleanup (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: make sure screen_for_shutdown is reset everytime Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_layout_manager.h" 5 #include "ash/shelf/shelf_layout_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <cmath> 8 #include <cmath>
9 #include <cstring> 9 #include <cstring>
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "ash/ash_switches.h" 13 #include "ash/ash_switches.h"
14 #include "ash/root_window_controller.h" 14 #include "ash/root_window_controller.h"
15 #include "ash/screen_ash.h" 15 #include "ash/screen_util.h"
16 #include "ash/session_state_delegate.h" 16 #include "ash/session_state_delegate.h"
17 #include "ash/shelf/shelf.h" 17 #include "ash/shelf/shelf.h"
18 #include "ash/shelf/shelf_bezel_event_filter.h" 18 #include "ash/shelf/shelf_bezel_event_filter.h"
19 #include "ash/shelf/shelf_constants.h" 19 #include "ash/shelf/shelf_constants.h"
20 #include "ash/shelf/shelf_layout_manager_observer.h" 20 #include "ash/shelf/shelf_layout_manager_observer.h"
21 #include "ash/shelf/shelf_widget.h" 21 #include "ash/shelf/shelf_widget.h"
22 #include "ash/shell.h" 22 #include "ash/shell.h"
23 #include "ash/shell_window_ids.h" 23 #include "ash/shell_window_ids.h"
24 #include "ash/system/status_area_widget.h" 24 #include "ash/system/status_area_widget.h"
25 #include "ash/wm/gestures/shelf_gesture_handler.h" 25 #include "ash/wm/gestures/shelf_gesture_handler.h"
(...skipping 238 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 264
265 ShelfAlignment ShelfLayoutManager::GetAlignment() const { 265 ShelfAlignment ShelfLayoutManager::GetAlignment() const {
266 // When the screen is locked, the shelf is forced into bottom alignment. 266 // When the screen is locked, the shelf is forced into bottom alignment.
267 if (Shell::GetInstance()->session_state_delegate()->IsScreenLocked()) 267 if (Shell::GetInstance()->session_state_delegate()->IsScreenLocked())
268 return SHELF_ALIGNMENT_BOTTOM; 268 return SHELF_ALIGNMENT_BOTTOM;
269 return alignment_; 269 return alignment_;
270 } 270 }
271 271
272 gfx::Rect ShelfLayoutManager::GetIdealBounds() { 272 gfx::Rect ShelfLayoutManager::GetIdealBounds() {
273 gfx::Rect bounds( 273 gfx::Rect bounds(
274 ScreenAsh::GetDisplayBoundsInParent(shelf_->GetNativeView())); 274 ScreenUtil::GetDisplayBoundsInParent(shelf_->GetNativeView()));
275 int width = 0, height = 0; 275 int width = 0, height = 0;
276 GetShelfSize(&width, &height); 276 GetShelfSize(&width, &height);
277 return SelectValueForShelfAlignment( 277 return SelectValueForShelfAlignment(
278 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), 278 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height),
279 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), 279 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()),
280 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), 280 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()),
281 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); 281 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height));
282 } 282 }
283 283
284 void ShelfLayoutManager::LayoutShelf() { 284 void ShelfLayoutManager::LayoutShelf() {
(...skipping 382 matching lines...) Expand 10 before | Expand all | Expand 10 after
667 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); 667 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
668 } else { 668 } else {
669 StopAnimating(); 669 StopAnimating();
670 shelf_animation_setter.SetTransitionDuration(base::TimeDelta()); 670 shelf_animation_setter.SetTransitionDuration(base::TimeDelta());
671 status_animation_setter.SetTransitionDuration(base::TimeDelta()); 671 status_animation_setter.SetTransitionDuration(base::TimeDelta());
672 } 672 }
673 if (observer) 673 if (observer)
674 status_animation_setter.AddObserver(observer); 674 status_animation_setter.AddObserver(observer);
675 675
676 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); 676 GetLayer(shelf_)->SetOpacity(target_bounds.opacity);
677 shelf_->SetBounds(ScreenAsh::ConvertRectToScreen( 677 shelf_->SetBounds(ScreenUtil::ConvertRectToScreen(
678 shelf_->GetNativeView()->parent(), 678 shelf_->GetNativeView()->parent(),
679 target_bounds.shelf_bounds_in_root)); 679 target_bounds.shelf_bounds_in_root));
680 680
681 GetLayer(shelf_->status_area_widget())->SetOpacity( 681 GetLayer(shelf_->status_area_widget())->SetOpacity(
682 target_bounds.status_opacity); 682 target_bounds.status_opacity);
683 // TODO(harrym): Once status area widget is a child view of shelf 683 // TODO(harrym): Once status area widget is a child view of shelf
684 // this can be simplified. 684 // this can be simplified.
685 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; 685 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf;
686 status_bounds.set_x(status_bounds.x() + 686 status_bounds.set_x(status_bounds.x() +
687 target_bounds.shelf_bounds_in_root.x()); 687 target_bounds.shelf_bounds_in_root.x());
688 status_bounds.set_y(status_bounds.y() + 688 status_bounds.set_y(status_bounds.y() +
689 target_bounds.shelf_bounds_in_root.y()); 689 target_bounds.shelf_bounds_in_root.y());
690 shelf_->status_area_widget()->SetBounds( 690 shelf_->status_area_widget()->SetBounds(
691 ScreenAsh::ConvertRectToScreen( 691 ScreenUtil::ConvertRectToScreen(
692 shelf_->status_area_widget()->GetNativeView()->parent(), 692 shelf_->status_area_widget()->GetNativeView()->parent(),
693 status_bounds)); 693 status_bounds));
694 Shell::GetInstance()->SetDisplayWorkAreaInsets( 694 Shell::GetInstance()->SetDisplayWorkAreaInsets(
695 root_window_, target_bounds.work_area_insets); 695 root_window_, target_bounds.work_area_insets);
696 UpdateHitTestBounds(); 696 UpdateHitTestBounds();
697 } 697 }
698 698
699 void ShelfLayoutManager::StopAnimating() { 699 void ShelfLayoutManager::StopAnimating() {
700 GetLayer(shelf_)->GetAnimator()->StopAnimating(); 700 GetLayer(shelf_)->GetAnimator()->StopAnimating();
701 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); 701 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating();
(...skipping 455 matching lines...) Expand 10 before | Expand all | Expand 10 after
1157 return gfx::Insets(0, distance, 0, 0); 1157 return gfx::Insets(0, distance, 0, 0);
1158 case SHELF_ALIGNMENT_TOP: 1158 case SHELF_ALIGNMENT_TOP:
1159 return gfx::Insets(0, 0, distance, 0); 1159 return gfx::Insets(0, 0, distance, 0);
1160 } 1160 }
1161 NOTREACHED(); 1161 NOTREACHED();
1162 return gfx::Insets(); 1162 return gfx::Insets();
1163 } 1163 }
1164 1164
1165 } // namespace internal 1165 } // namespace internal
1166 } // namespace ash 1166 } // namespace ash
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