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Side by Side Diff: ash/screen_util_unittest.cc

Issue 138003007: [Cleanup] Screen cleanup (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: make sure screen_for_shutdown is reset everytime Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/screen_ash.h" 5 #include "ash/screen_util.h"
6 6
7 #include "ash/root_window_controller.h" 7 #include "ash/root_window_controller.h"
8 #include "ash/shelf/shelf_layout_manager.h" 8 #include "ash/shelf/shelf_layout_manager.h"
9 #include "ash/shelf/shelf_widget.h" 9 #include "ash/shelf/shelf_widget.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/test/ash_test_base.h" 11 #include "ash/test/ash_test_base.h"
12 #include "ash/wm/window_util.h" 12 #include "ash/wm/window_util.h"
13 #include "ui/aura/env.h" 13 #include "ui/aura/env.h"
14 #include "ui/aura/root_window.h" 14 #include "ui/aura/root_window.h"
15 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
16 #include "ui/views/widget/widget.h" 16 #include "ui/views/widget/widget.h"
17 #include "ui/views/widget/widget_delegate.h" 17 #include "ui/views/widget/widget_delegate.h"
18 18
19 namespace ash { 19 namespace ash {
20 namespace test { 20 namespace test {
21 21
22 typedef test::AshTestBase ScreenAshTest; 22 typedef test::AshTestBase ScreenUtilTest;
23 23
24 TEST_F(ScreenAshTest, Bounds) { 24 TEST_F(ScreenUtilTest, Bounds) {
25 if (!SupportsMultipleDisplays()) 25 if (!SupportsMultipleDisplays())
26 return; 26 return;
27 27
28 UpdateDisplay("600x600,500x500"); 28 UpdateDisplay("600x600,500x500");
29 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager()-> 29 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager()->
30 SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 30 SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
31 31
32 views::Widget* primary = views::Widget::CreateWindowWithContextAndBounds( 32 views::Widget* primary = views::Widget::CreateWindowWithContextAndBounds(
33 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100)); 33 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100));
34 primary->Show(); 34 primary->Show();
35 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds( 35 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds(
36 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100)); 36 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100));
37 secondary->Show(); 37 secondary->Show();
38 38
39 // Maximized bounds 39 // Maximized bounds
40 EXPECT_EQ("0,0 600x597", 40 EXPECT_EQ("0,0 600x597",
41 ScreenAsh::GetMaximizedWindowBoundsInParent( 41 ScreenUtil::GetMaximizedWindowBoundsInParent(
42 primary->GetNativeView()).ToString()); 42 primary->GetNativeView()).ToString());
43 EXPECT_EQ("0,0 500x453", 43 EXPECT_EQ("0,0 500x453",
44 ScreenAsh::GetMaximizedWindowBoundsInParent( 44 ScreenUtil::GetMaximizedWindowBoundsInParent(
45 secondary->GetNativeView()).ToString()); 45 secondary->GetNativeView()).ToString());
46 46
47 // Display bounds 47 // Display bounds
48 EXPECT_EQ("0,0 600x600", 48 EXPECT_EQ("0,0 600x600",
49 ScreenAsh::GetDisplayBoundsInParent( 49 ScreenUtil::GetDisplayBoundsInParent(
50 primary->GetNativeView()).ToString()); 50 primary->GetNativeView()).ToString());
51 EXPECT_EQ("0,0 500x500", 51 EXPECT_EQ("0,0 500x500",
52 ScreenAsh::GetDisplayBoundsInParent( 52 ScreenUtil::GetDisplayBoundsInParent(
53 secondary->GetNativeView()).ToString()); 53 secondary->GetNativeView()).ToString());
54 54
55 // Work area bounds 55 // Work area bounds
56 EXPECT_EQ("0,0 600x597", 56 EXPECT_EQ("0,0 600x597",
57 ScreenAsh::GetDisplayWorkAreaBoundsInParent( 57 ScreenUtil::GetDisplayWorkAreaBoundsInParent(
58 primary->GetNativeView()).ToString()); 58 primary->GetNativeView()).ToString());
59 EXPECT_EQ("0,0 500x453", 59 EXPECT_EQ("0,0 500x453",
60 ScreenAsh::GetDisplayWorkAreaBoundsInParent( 60 ScreenUtil::GetDisplayWorkAreaBoundsInParent(
61 secondary->GetNativeView()).ToString()); 61 secondary->GetNativeView()).ToString());
62 } 62 }
63 63
64 // Test verifies a stable handling of secondary screen widget changes 64 // Test verifies a stable handling of secondary screen widget changes
65 // (crbug.com/226132). 65 // (crbug.com/226132).
66 TEST_F(ScreenAshTest, StabilityTest) { 66 TEST_F(ScreenUtilTest, StabilityTest) {
67 if (!SupportsMultipleDisplays()) 67 if (!SupportsMultipleDisplays())
68 return; 68 return;
69 69
70 UpdateDisplay("600x600,500x500"); 70 UpdateDisplay("600x600,500x500");
71 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds( 71 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds(
72 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100)); 72 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100));
73 EXPECT_EQ(Shell::GetAllRootWindows()[1], 73 EXPECT_EQ(Shell::GetAllRootWindows()[1],
74 secondary->GetNativeView()->GetRootWindow()); 74 secondary->GetNativeView()->GetRootWindow());
75 secondary->Show(); 75 secondary->Show();
76 secondary->Maximize(); 76 secondary->Maximize();
77 secondary->Show(); 77 secondary->Show();
78 secondary->SetFullscreen(true); 78 secondary->SetFullscreen(true);
79 secondary->Hide(); 79 secondary->Hide();
80 secondary->Close(); 80 secondary->Close();
81 } 81 }
82 82
83 TEST_F(ScreenAshTest, ConvertRect) { 83 TEST_F(ScreenUtilTest, ConvertRect) {
84 if (!SupportsMultipleDisplays()) 84 if (!SupportsMultipleDisplays())
85 return; 85 return;
86 86
87 UpdateDisplay("600x600,500x500"); 87 UpdateDisplay("600x600,500x500");
88 88
89 views::Widget* primary = views::Widget::CreateWindowWithContextAndBounds( 89 views::Widget* primary = views::Widget::CreateWindowWithContextAndBounds(
90 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100)); 90 NULL, CurrentContext(), gfx::Rect(10, 10, 100, 100));
91 primary->Show(); 91 primary->Show();
92 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds( 92 views::Widget* secondary = views::Widget::CreateWindowWithContextAndBounds(
93 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100)); 93 NULL, CurrentContext(), gfx::Rect(610, 10, 100, 100));
94 secondary->Show(); 94 secondary->Show();
95 95
96 EXPECT_EQ( 96 EXPECT_EQ(
97 "0,0 100x100", 97 "0,0 100x100",
98 ScreenAsh::ConvertRectFromScreen( 98 ScreenUtil::ConvertRectFromScreen(
99 primary->GetNativeView(), gfx::Rect(10, 10, 100, 100)).ToString()); 99 primary->GetNativeView(), gfx::Rect(10, 10, 100, 100)).ToString());
100 EXPECT_EQ( 100 EXPECT_EQ(
101 "10,10 100x100", 101 "10,10 100x100",
102 ScreenAsh::ConvertRectFromScreen( 102 ScreenUtil::ConvertRectFromScreen(
103 secondary->GetNativeView(), gfx::Rect(620, 20, 100, 100)).ToString()); 103 secondary->GetNativeView(), gfx::Rect(620, 20, 100, 100)).ToString());
104 104
105 EXPECT_EQ( 105 EXPECT_EQ(
106 "40,40 100x100", 106 "40,40 100x100",
107 ScreenAsh::ConvertRectToScreen( 107 ScreenUtil::ConvertRectToScreen(
108 primary->GetNativeView(), gfx::Rect(30, 30, 100, 100)).ToString()); 108 primary->GetNativeView(), gfx::Rect(30, 30, 100, 100)).ToString());
109 EXPECT_EQ( 109 EXPECT_EQ(
110 "650,50 100x100", 110 "650,50 100x100",
111 ScreenAsh::ConvertRectToScreen( 111 ScreenUtil::ConvertRectToScreen(
112 secondary->GetNativeView(), gfx::Rect(40, 40, 100, 100)).ToString()); 112 secondary->GetNativeView(), gfx::Rect(40, 40, 100, 100)).ToString());
113 } 113 }
114 114
115 } // namespace test 115 } // namespace test
116 } // namespace ash 116 } // namespace ash
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