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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/display/screen_ash.h" |
| 6 |
| 7 #include "ash/display/display_controller.h" |
| 8 #include "ash/display/display_manager.h" |
| 9 #include "ash/root_window_controller.h" |
| 10 #include "ash/root_window_settings.h" |
| 11 #include "ash/shelf/shelf_layout_manager.h" |
| 12 #include "ash/shelf/shelf_widget.h" |
| 13 #include "ash/shell.h" |
| 14 #include "ash/wm/coordinate_conversion.h" |
| 15 #include "base/logging.h" |
| 16 #include "ui/aura/client/screen_position_client.h" |
| 17 #include "ui/aura/env.h" |
| 18 #include "ui/aura/root_window.h" |
| 19 #include "ui/gfx/display.h" |
| 20 #include "ui/gfx/screen.h" |
| 21 |
| 22 namespace ash { |
| 23 |
| 24 namespace { |
| 25 |
| 26 internal::DisplayManager* GetDisplayManager() { |
| 27 return Shell::GetInstance()->display_manager(); |
| 28 } |
| 29 |
| 30 gfx::Display FindDisplayNearestPoint(const std::vector<gfx::Display>& displays, |
| 31 const gfx::Point& point) { |
| 32 int min_distance = INT_MAX; |
| 33 const gfx::Display* nearest_display = NULL; |
| 34 for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); |
| 35 iter != displays.end(); ++iter) { |
| 36 const gfx::Display& display = *iter; |
| 37 int distance = display.bounds().ManhattanDistanceToPoint(point); |
| 38 if (distance < min_distance) { |
| 39 min_distance = distance; |
| 40 nearest_display = &display; |
| 41 } |
| 42 } |
| 43 // There should always be at least one display that is less than INT_MAX away. |
| 44 DCHECK(nearest_display); |
| 45 return *nearest_display; |
| 46 } |
| 47 |
| 48 const gfx::Display* FindDisplayMatching( |
| 49 const std::vector<gfx::Display>& displays, |
| 50 const gfx::Rect& match_rect) { |
| 51 int max_area = 0; |
| 52 const gfx::Display* matching = NULL; |
| 53 for (std::vector<gfx::Display>::const_iterator iter = displays.begin(); |
| 54 iter != displays.end(); ++iter) { |
| 55 const gfx::Display& display = *iter; |
| 56 gfx::Rect intersect = gfx::IntersectRects(display.bounds(), match_rect); |
| 57 int area = intersect.width() * intersect.height(); |
| 58 if (area > max_area) { |
| 59 max_area = area; |
| 60 matching = &display; |
| 61 } |
| 62 } |
| 63 return matching; |
| 64 } |
| 65 |
| 66 class ScreenForShutdown : public gfx::Screen { |
| 67 public: |
| 68 explicit ScreenForShutdown(ScreenAsh* screen_ash) |
| 69 : display_list_(screen_ash->GetAllDisplays()), |
| 70 primary_display_(screen_ash->GetPrimaryDisplay()) { |
| 71 } |
| 72 |
| 73 // gfx::Screen overrides: |
| 74 virtual bool IsDIPEnabled() OVERRIDE { |
| 75 return true; |
| 76 } |
| 77 virtual gfx::Point GetCursorScreenPoint() OVERRIDE { |
| 78 return gfx::Point(); |
| 79 } |
| 80 virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE { |
| 81 return NULL; |
| 82 } |
| 83 virtual gfx::NativeWindow GetWindowAtScreenPoint( |
| 84 const gfx::Point& point) OVERRIDE { |
| 85 return NULL; |
| 86 } |
| 87 virtual int GetNumDisplays() const OVERRIDE { |
| 88 return display_list_.size(); |
| 89 } |
| 90 virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE { |
| 91 return display_list_; |
| 92 } |
| 93 virtual gfx::Display GetDisplayNearestWindow(gfx::NativeView view) |
| 94 const OVERRIDE { |
| 95 return primary_display_; |
| 96 } |
| 97 virtual gfx::Display GetDisplayNearestPoint( |
| 98 const gfx::Point& point) const OVERRIDE { |
| 99 return FindDisplayNearestPoint(display_list_, point); |
| 100 } |
| 101 virtual gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) |
| 102 const OVERRIDE { |
| 103 const gfx::Display* matching = |
| 104 FindDisplayMatching(display_list_, match_rect); |
| 105 // Fallback to the primary display if there is no matching display. |
| 106 return matching ? *matching : GetPrimaryDisplay(); |
| 107 } |
| 108 virtual gfx::Display GetPrimaryDisplay() const OVERRIDE { |
| 109 return primary_display_; |
| 110 } |
| 111 virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE { |
| 112 NOTREACHED() << "Observer should not be added during shutdown"; |
| 113 } |
| 114 virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE { |
| 115 } |
| 116 |
| 117 private: |
| 118 const std::vector<gfx::Display> display_list_; |
| 119 const gfx::Display primary_display_; |
| 120 |
| 121 DISALLOW_COPY_AND_ASSIGN(ScreenForShutdown); |
| 122 }; |
| 123 |
| 124 } // namespace |
| 125 |
| 126 ScreenAsh::ScreenAsh() { |
| 127 } |
| 128 |
| 129 ScreenAsh::~ScreenAsh() { |
| 130 } |
| 131 |
| 132 // static |
| 133 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { |
| 134 return GetDisplayManager()->FindDisplayContainingPoint(point); |
| 135 } |
| 136 |
| 137 // static |
| 138 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { |
| 139 if (internal::GetRootWindowController(window->GetRootWindow())->shelf()) |
| 140 return GetDisplayWorkAreaBoundsInParent(window); |
| 141 else |
| 142 return GetDisplayBoundsInParent(window); |
| 143 } |
| 144 |
| 145 // static |
| 146 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { |
| 147 return ConvertRectFromScreen( |
| 148 window->parent(), |
| 149 Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); |
| 150 } |
| 151 |
| 152 // static |
| 153 gfx::Rect ScreenAsh::GetDisplayWorkAreaBoundsInParent(aura::Window* window) { |
| 154 return ConvertRectFromScreen( |
| 155 window->parent(), |
| 156 Shell::GetScreen()->GetDisplayNearestWindow(window).work_area()); |
| 157 } |
| 158 |
| 159 // static |
| 160 gfx::Rect ScreenAsh::ConvertRectToScreen(aura::Window* window, |
| 161 const gfx::Rect& rect) { |
| 162 gfx::Point point = rect.origin(); |
| 163 aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
| 164 ConvertPointToScreen(window, &point); |
| 165 return gfx::Rect(point, rect.size()); |
| 166 } |
| 167 |
| 168 // static |
| 169 gfx::Rect ScreenAsh::ConvertRectFromScreen(aura::Window* window, |
| 170 const gfx::Rect& rect) { |
| 171 gfx::Point point = rect.origin(); |
| 172 aura::client::GetScreenPositionClient(window->GetRootWindow())-> |
| 173 ConvertPointFromScreen(window, &point); |
| 174 return gfx::Rect(point, rect.size()); |
| 175 } |
| 176 |
| 177 // static |
| 178 const gfx::Display& ScreenAsh::GetSecondaryDisplay() { |
| 179 internal::DisplayManager* display_manager = GetDisplayManager(); |
| 180 CHECK_EQ(2U, display_manager->GetNumDisplays()); |
| 181 return display_manager->GetDisplayAt(0).id() == |
| 182 Shell::GetScreen()->GetPrimaryDisplay().id() ? |
| 183 display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); |
| 184 } |
| 185 |
| 186 // static |
| 187 const gfx::Display& ScreenAsh::GetDisplayForId(int64 display_id) { |
| 188 return GetDisplayManager()->GetDisplayForId(display_id); |
| 189 } |
| 190 |
| 191 void ScreenAsh::NotifyBoundsChanged(const gfx::Display& display) { |
| 192 FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, |
| 193 OnDisplayBoundsChanged(display)); |
| 194 } |
| 195 |
| 196 void ScreenAsh::NotifyDisplayAdded(const gfx::Display& display) { |
| 197 FOR_EACH_OBSERVER(gfx::DisplayObserver, observers_, OnDisplayAdded(display)); |
| 198 } |
| 199 |
| 200 void ScreenAsh::NotifyDisplayRemoved(const gfx::Display& display) { |
| 201 FOR_EACH_OBSERVER( |
| 202 gfx::DisplayObserver, observers_, OnDisplayRemoved(display)); |
| 203 } |
| 204 |
| 205 bool ScreenAsh::IsDIPEnabled() { |
| 206 return true; |
| 207 } |
| 208 |
| 209 gfx::Point ScreenAsh::GetCursorScreenPoint() { |
| 210 return aura::Env::GetInstance()->last_mouse_location(); |
| 211 } |
| 212 |
| 213 gfx::NativeWindow ScreenAsh::GetWindowUnderCursor() { |
| 214 return GetWindowAtScreenPoint(Shell::GetScreen()->GetCursorScreenPoint()); |
| 215 } |
| 216 |
| 217 gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) { |
| 218 return wm::GetRootWindowAt(point)->GetTopWindowContainingPoint(point); |
| 219 } |
| 220 |
| 221 int ScreenAsh::GetNumDisplays() const { |
| 222 return GetDisplayManager()->GetNumDisplays(); |
| 223 } |
| 224 |
| 225 std::vector<gfx::Display> ScreenAsh::GetAllDisplays() const { |
| 226 return GetDisplayManager()->displays(); |
| 227 } |
| 228 |
| 229 gfx::Display ScreenAsh::GetDisplayNearestWindow(gfx::NativeView window) const { |
| 230 if (!window) |
| 231 return GetPrimaryDisplay(); |
| 232 const aura::Window* root_window = window->GetRootWindow(); |
| 233 if (!root_window) |
| 234 return GetPrimaryDisplay(); |
| 235 int64 id = internal::GetRootWindowSettings(root_window)->display_id; |
| 236 // if id is |kInvaildDisplayID|, it's being deleted. |
| 237 DCHECK(id != gfx::Display::kInvalidDisplayID); |
| 238 |
| 239 internal::DisplayManager* display_manager = GetDisplayManager(); |
| 240 // RootWindow needs Display to determine its device scale factor |
| 241 // for non desktop display. |
| 242 if (display_manager->non_desktop_display().id() == id) |
| 243 return display_manager->non_desktop_display(); |
| 244 return display_manager->GetDisplayForId(id); |
| 245 } |
| 246 |
| 247 gfx::Display ScreenAsh::GetDisplayNearestPoint(const gfx::Point& point) const { |
| 248 const gfx::Display& display = |
| 249 GetDisplayManager()->FindDisplayContainingPoint(point); |
| 250 if (display.is_valid()) |
| 251 return display; |
| 252 // Fallback to the display that has the shortest Manhattan distance from |
| 253 // the |point|. This is correct in the only areas that matter, namely in the |
| 254 // corners between the physical screens. |
| 255 return FindDisplayNearestPoint(GetDisplayManager()->displays(), point); |
| 256 } |
| 257 |
| 258 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { |
| 259 if (match_rect.IsEmpty()) |
| 260 return GetDisplayNearestPoint(match_rect.origin()); |
| 261 const gfx::Display* matching = |
| 262 FindDisplayMatching(GetDisplayManager()->displays(), match_rect); |
| 263 // Fallback to the primary display if there is no matching display. |
| 264 return matching ? *matching : GetPrimaryDisplay(); |
| 265 } |
| 266 |
| 267 gfx::Display ScreenAsh::GetPrimaryDisplay() const { |
| 268 return GetDisplayManager()->GetDisplayForId( |
| 269 DisplayController::GetPrimaryDisplayId()); |
| 270 } |
| 271 |
| 272 void ScreenAsh::AddObserver(gfx::DisplayObserver* observer) { |
| 273 observers_.AddObserver(observer); |
| 274 } |
| 275 |
| 276 void ScreenAsh::RemoveObserver(gfx::DisplayObserver* observer) { |
| 277 observers_.RemoveObserver(observer); |
| 278 } |
| 279 |
| 280 gfx::Screen* ScreenAsh::CloneForShutdown() { |
| 281 return new ScreenForShutdown(this); |
| 282 } |
| 283 |
| 284 } // namespace ash |
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