| Index: bench/GMBench.cpp
|
| diff --git a/bench/GMBench.cpp b/bench/GMBench.cpp
|
| index bcc83eb18c7d4cd7c9d77cd985939d08f06939c5..57f0d3c519c582a3f9b93145a1ccaa18b8d54f65 100644
|
| --- a/bench/GMBench.cpp
|
| +++ b/bench/GMBench.cpp
|
| @@ -21,7 +21,7 @@ bool GMBench::isSuitableFor(Backend backend) {
|
| return kNonRendering_Backend != backend;
|
| }
|
|
|
| -void GMBench::onDraw(const int loops, SkCanvas* canvas) {
|
| +void GMBench::onDraw(int loops, SkCanvas* canvas) {
|
| // Do we care about timing the draw of the background (once)?
|
| // Does the GM ever rely on drawBackground to lazily compute something?
|
| fGM->drawBackground(canvas);
|
|
|