| Index: bench/Benchmark.h
|
| diff --git a/bench/Benchmark.h b/bench/Benchmark.h
|
| index 06d42e81d42f1ce2ad5096a3435a0fac84fbf09f..00b05afa22ab7689664c0f22ebd265d94cdc3a99 100644
|
| --- a/bench/Benchmark.h
|
| +++ b/bench/Benchmark.h
|
| @@ -82,7 +82,7 @@ public:
|
| void postDraw(SkCanvas*);
|
|
|
| // Bench framework can tune loops to be large enough for stable timing.
|
| - void draw(const int loops, SkCanvas*);
|
| + void draw(int loops, SkCanvas*);
|
|
|
| void setForceAlpha(int alpha) {
|
| fForceAlpha = alpha;
|
| @@ -123,7 +123,7 @@ protected:
|
| virtual void onPostDraw(SkCanvas*) {}
|
| // Each bench should do its main work in a loop like this:
|
| // for (int i = 0; i < loops; i++) { <work here> }
|
| - virtual void onDraw(const int loops, SkCanvas*) = 0;
|
| + virtual void onDraw(int loops, SkCanvas*) = 0;
|
|
|
| virtual SkIPoint onGetSize();
|
|
|
|
|