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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkImageEncoder.h" | 10 #include "SkImageEncoder.h" |
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| 55 fName = VboSetupToStr(vboSetup, fDrawDiv); | 55 fName = VboSetupToStr(vboSetup, fDrawDiv); |
| 56 } | 56 } |
| 57 | 57 |
| 58 protected: | 58 protected: |
| 59 const char* onGetName() override { | 59 const char* onGetName() override { |
| 60 return fName.c_str(); | 60 return fName.c_str(); |
| 61 } | 61 } |
| 62 | 62 |
| 63 const GrGLContext* onGetGLContext(const GrGLContext*) override; | 63 const GrGLContext* onGetGLContext(const GrGLContext*) override; |
| 64 void setup(const GrGLContext*) override; | 64 void setup(const GrGLContext*) override; |
| 65 void glDraw(const int loops, const GrGLContext*) override; | 65 void glDraw(int loops, const GrGLContext*) override; |
| 66 void teardown(const GrGLInterface*) override; | 66 void teardown(const GrGLInterface*) override; |
| 67 | 67 |
| 68 private: | 68 private: |
| 69 void setupInstanceVbo(const GrGLInterface*, const SkMatrix*); | 69 void setupInstanceVbo(const GrGLInterface*, const SkMatrix*); |
| 70 void setupDoubleVbo(const GrGLInterface*, const SkMatrix*); | 70 void setupDoubleVbo(const GrGLInterface*, const SkMatrix*); |
| 71 void setupSingleVbo(const GrGLInterface*, const SkMatrix*); | 71 void setupSingleVbo(const GrGLInterface*, const SkMatrix*); |
| 72 GrGLuint setupShader(const GrGLContext*); | 72 GrGLuint setupShader(const GrGLContext*); |
| 73 | 73 |
| 74 static SkString VboSetupToStr(VboSetup vboSetup, uint32_t drawDiv) { | 74 static SkString VboSetupToStr(VboSetup vboSetup, uint32_t drawDiv) { |
| 75 SkString name("GLInstancedArraysBench"); | 75 SkString name("GLInstancedArraysBench"); |
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| 332 | 332 |
| 333 // clear screen | 333 // clear screen |
| 334 GR_GL_CALL(gl, ClearColor(0.03f, 0.03f, 0.03f, 1.0f)); | 334 GR_GL_CALL(gl, ClearColor(0.03f, 0.03f, 0.03f, 1.0f)); |
| 335 GR_GL_CALL(gl, Clear(GR_GL_COLOR_BUFFER_BIT)); | 335 GR_GL_CALL(gl, Clear(GR_GL_COLOR_BUFFER_BIT)); |
| 336 | 336 |
| 337 // set us up to draw | 337 // set us up to draw |
| 338 GR_GL_CALL(gl, UseProgram(fProgram)); | 338 GR_GL_CALL(gl, UseProgram(fProgram)); |
| 339 GR_GL_CALL(gl, BindVertexArray(fVAO)); | 339 GR_GL_CALL(gl, BindVertexArray(fVAO)); |
| 340 } | 340 } |
| 341 | 341 |
| 342 void GLCpuPosInstancedArraysBench::glDraw(const int loops, const GrGLContext* ct
x) { | 342 void GLCpuPosInstancedArraysBench::glDraw(int loops, const GrGLContext* ctx) { |
| 343 const GrGLInterface* gl = ctx->interface(); | 343 const GrGLInterface* gl = ctx->interface(); |
| 344 | 344 |
| 345 uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : | 345 uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : |
| 346 kDrawMultiplier / fDrawDiv; | 346 kDrawMultiplier / fDrawDiv; |
| 347 uint32_t trianglesToDraw = loops * kDrawMultiplier; | 347 uint32_t trianglesToDraw = loops * kDrawMultiplier; |
| 348 | 348 |
| 349 if (kUseInstance_VboSetup == fVboSetup) { | 349 if (kUseInstance_VboSetup == fVboSetup) { |
| 350 while (trianglesToDraw > 0) { | 350 while (trianglesToDraw > 0) { |
| 351 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); | 351 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); |
| 352 GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerT
ri, triangles)); | 352 GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerT
ri, triangles)); |
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| 388 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) | 388 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) |
| 389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) | 389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) |
| 390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) | 390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) |
| 391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) | 391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) |
| 392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) | 392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) |
| 393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) | 393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) |
| 394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) | 394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) |
| 395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) | 395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) |
| 396 | 396 |
| 397 #endif | 397 #endif |
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