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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkImageEncoder.h" | 10 #include "SkImageEncoder.h" |
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55 fName = VboSetupToStr(vboSetup, fDrawDiv); | 55 fName = VboSetupToStr(vboSetup, fDrawDiv); |
56 } | 56 } |
57 | 57 |
58 protected: | 58 protected: |
59 const char* onGetName() override { | 59 const char* onGetName() override { |
60 return fName.c_str(); | 60 return fName.c_str(); |
61 } | 61 } |
62 | 62 |
63 const GrGLContext* onGetGLContext(const GrGLContext*) override; | 63 const GrGLContext* onGetGLContext(const GrGLContext*) override; |
64 void setup(const GrGLContext*) override; | 64 void setup(const GrGLContext*) override; |
65 void glDraw(const int loops, const GrGLContext*) override; | 65 void glDraw(int loops, const GrGLContext*) override; |
66 void teardown(const GrGLInterface*) override; | 66 void teardown(const GrGLInterface*) override; |
67 | 67 |
68 private: | 68 private: |
69 void setupInstanceVbo(const GrGLInterface*, const SkMatrix*); | 69 void setupInstanceVbo(const GrGLInterface*, const SkMatrix*); |
70 void setupDoubleVbo(const GrGLInterface*, const SkMatrix*); | 70 void setupDoubleVbo(const GrGLInterface*, const SkMatrix*); |
71 void setupSingleVbo(const GrGLInterface*, const SkMatrix*); | 71 void setupSingleVbo(const GrGLInterface*, const SkMatrix*); |
72 GrGLuint setupShader(const GrGLContext*); | 72 GrGLuint setupShader(const GrGLContext*); |
73 | 73 |
74 static SkString VboSetupToStr(VboSetup vboSetup, uint32_t drawDiv) { | 74 static SkString VboSetupToStr(VboSetup vboSetup, uint32_t drawDiv) { |
75 SkString name("GLInstancedArraysBench"); | 75 SkString name("GLInstancedArraysBench"); |
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332 | 332 |
333 // clear screen | 333 // clear screen |
334 GR_GL_CALL(gl, ClearColor(0.03f, 0.03f, 0.03f, 1.0f)); | 334 GR_GL_CALL(gl, ClearColor(0.03f, 0.03f, 0.03f, 1.0f)); |
335 GR_GL_CALL(gl, Clear(GR_GL_COLOR_BUFFER_BIT)); | 335 GR_GL_CALL(gl, Clear(GR_GL_COLOR_BUFFER_BIT)); |
336 | 336 |
337 // set us up to draw | 337 // set us up to draw |
338 GR_GL_CALL(gl, UseProgram(fProgram)); | 338 GR_GL_CALL(gl, UseProgram(fProgram)); |
339 GR_GL_CALL(gl, BindVertexArray(fVAO)); | 339 GR_GL_CALL(gl, BindVertexArray(fVAO)); |
340 } | 340 } |
341 | 341 |
342 void GLCpuPosInstancedArraysBench::glDraw(const int loops, const GrGLContext* ct
x) { | 342 void GLCpuPosInstancedArraysBench::glDraw(int loops, const GrGLContext* ctx) { |
343 const GrGLInterface* gl = ctx->interface(); | 343 const GrGLInterface* gl = ctx->interface(); |
344 | 344 |
345 uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : | 345 uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : |
346 kDrawMultiplier / fDrawDiv; | 346 kDrawMultiplier / fDrawDiv; |
347 uint32_t trianglesToDraw = loops * kDrawMultiplier; | 347 uint32_t trianglesToDraw = loops * kDrawMultiplier; |
348 | 348 |
349 if (kUseInstance_VboSetup == fVboSetup) { | 349 if (kUseInstance_VboSetup == fVboSetup) { |
350 while (trianglesToDraw > 0) { | 350 while (trianglesToDraw > 0) { |
351 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); | 351 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); |
352 GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerT
ri, triangles)); | 352 GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerT
ri, triangles)); |
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388 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) | 388 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 1) ) |
389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) | 389 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 1) ) |
390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) | 390 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 2) ) |
391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) | 391 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 2) ) |
392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) | 392 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 4) ) |
393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) | 393 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 4) ) |
394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) | 394 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseOne_VboSetup, 8) ) |
395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) | 395 DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench:
:kUseTwo_VboSetup, 8) ) |
396 | 396 |
397 #endif | 397 #endif |
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