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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GLBench.h" | 8 #include "GLBench.h" |
9 | 9 |
10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
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25 | 25 |
26 const GrGLContext* ctx = gpu->glContextForTesting(); | 26 const GrGLContext* ctx = gpu->glContextForTesting(); |
27 if (!ctx) { | 27 if (!ctx) { |
28 SkDebugf("Couldn't get an interface\n"); | 28 SkDebugf("Couldn't get an interface\n"); |
29 return nullptr; | 29 return nullptr; |
30 } | 30 } |
31 | 31 |
32 return this->onGetGLContext(ctx); | 32 return this->onGetGLContext(ctx); |
33 } | 33 } |
34 | 34 |
35 void GLBench::onPerCanvasPreDraw(SkCanvas* canvas) { | 35 void GLBench::onPreDraw(SkCanvas* canvas) { |
36 // This bench exclusively tests GL calls directly | 36 // This bench exclusively tests GL calls directly |
37 const GrGLContext* ctx = this->getGLContext(canvas); | 37 const GrGLContext* ctx = this->getGLContext(canvas); |
38 if (!ctx) { | 38 if (!ctx) { |
39 return; | 39 return; |
40 } | 40 } |
41 this->setup(ctx); | 41 this->setup(ctx); |
42 } | 42 } |
43 | 43 |
44 void GLBench::onPerCanvasPostDraw(SkCanvas* canvas) { | 44 void GLBench::onPostDraw(SkCanvas* canvas) { |
45 // This bench exclusively tests GL calls directly | 45 // This bench exclusively tests GL calls directly |
46 const GrGLContext* ctx = this->getGLContext(canvas); | 46 const GrGLContext* ctx = this->getGLContext(canvas); |
47 if (!ctx) { | 47 if (!ctx) { |
48 return; | 48 return; |
49 } | 49 } |
50 this->teardown(ctx->interface()); | 50 this->teardown(ctx->interface()); |
51 } | 51 } |
52 | 52 |
53 void GLBench::onDraw(const int loops, SkCanvas* canvas) { | 53 void GLBench::onDraw(const int loops, SkCanvas* canvas) { |
54 const GrGLContext* ctx = this->getGLContext(canvas); | 54 const GrGLContext* ctx = this->getGLContext(canvas); |
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163 bm.setPixels(readback.get()); | 163 bm.setPixels(readback.get()); |
164 | 164 |
165 if (!SkImageEncoder::EncodeFile(filename, bm, SkImageEncoder::kPNG_Type, 100
)) { | 165 if (!SkImageEncoder::EncodeFile(filename, bm, SkImageEncoder::kPNG_Type, 100
)) { |
166 SkDebugf("------ failed to encode %s\n", filename); | 166 SkDebugf("------ failed to encode %s\n", filename); |
167 remove(filename); // remove any partial file | 167 remove(filename); // remove any partial file |
168 return; | 168 return; |
169 } | 169 } |
170 } | 170 } |
171 | 171 |
172 #endif | 172 #endif |
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