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Unified Diff: cc/output/renderer_settings.cc

Issue 1379783002: Allow one-copy task tile worker pool to use compressed textures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove needs_conversion, fix tile size unit test and move modulo 4 DCHECK (for tests) Created 5 years ago
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Index: cc/output/renderer_settings.cc
diff --git a/cc/output/renderer_settings.cc b/cc/output/renderer_settings.cc
index da79a48dafd535c4a7a4cf5db9fc23a1e51b97d7..4c747101f4634a9564a120ca17942a561b9fca38 100644
--- a/cc/output/renderer_settings.cc
+++ b/cc/output/renderer_settings.cc
@@ -8,6 +8,7 @@
#include "base/logging.h"
#include "cc/proto/renderer_settings.pb.h"
+#include "cc/resources/platform_color.h"
namespace cc {
@@ -22,9 +23,9 @@ RendererSettings::RendererSettings()
delay_releasing_overlay_resources(false),
refresh_rate(60.0),
highp_threshold_min(0),
- use_rgba_4444_textures(false),
texture_id_allocation_chunk_size(64),
- use_gpu_memory_buffer_resources(false) {}
+ use_gpu_memory_buffer_resources(false),
+ preferred_tile_format(PlatformColor::BestTextureFormat()) {}
RendererSettings::~RendererSettings() {
}
@@ -41,9 +42,9 @@ void RendererSettings::ToProtobuf(proto::RendererSettings* proto) const {
delay_releasing_overlay_resources);
proto->set_refresh_rate(refresh_rate);
proto->set_highp_threshold_min(highp_threshold_min);
- proto->set_use_rgba_4444_textures(use_rgba_4444_textures);
proto->set_texture_id_allocation_chunk_size(texture_id_allocation_chunk_size);
proto->set_use_gpu_memory_buffer_resources(use_gpu_memory_buffer_resources);
+ proto->set_preferred_tile_format(preferred_tile_format);
}
void RendererSettings::FromProtobuf(const proto::RendererSettings& proto) {
@@ -57,9 +58,13 @@ void RendererSettings::FromProtobuf(const proto::RendererSettings& proto) {
delay_releasing_overlay_resources = proto.delay_releasing_overlay_resources();
refresh_rate = proto.refresh_rate();
highp_threshold_min = proto.highp_threshold_min();
- use_rgba_4444_textures = proto.use_rgba_4444_textures();
texture_id_allocation_chunk_size = proto.texture_id_allocation_chunk_size();
use_gpu_memory_buffer_resources = proto.use_gpu_memory_buffer_resources();
+
+ DCHECK_LE(proto.preferred_tile_format(),
+ static_cast<uint32_t>(RESOURCE_FORMAT_MAX));
+ preferred_tile_format =
+ static_cast<ResourceFormat>(proto.preferred_tile_format());
}
bool RendererSettings::operator==(const RendererSettings& other) const {
@@ -74,11 +79,11 @@ bool RendererSettings::operator==(const RendererSettings& other) const {
other.delay_releasing_overlay_resources &&
refresh_rate == other.refresh_rate &&
highp_threshold_min == other.highp_threshold_min &&
- use_rgba_4444_textures == other.use_rgba_4444_textures &&
texture_id_allocation_chunk_size ==
other.texture_id_allocation_chunk_size &&
use_gpu_memory_buffer_resources ==
- other.use_gpu_memory_buffer_resources;
+ other.use_gpu_memory_buffer_resources &&
+ preferred_tile_format == other.preferred_tile_format;
}
} // namespace cc

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