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Unified Diff: cc/raster/tile_task_worker_pool.cc

Issue 1379783002: Allow one-copy task tile worker pool to use compressed textures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 3 months ago
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Index: cc/raster/tile_task_worker_pool.cc
diff --git a/cc/raster/tile_task_worker_pool.cc b/cc/raster/tile_task_worker_pool.cc
index b1d7b70a229377349362890f448ac2190c8a795a..cf44ed6150d8a837c1eef10a9e696143685df0d1 100644
--- a/cc/raster/tile_task_worker_pool.cc
+++ b/cc/raster/tile_task_worker_pool.cc
@@ -8,6 +8,7 @@
#include "base/trace_event/trace_event.h"
#include "cc/playback/raster_source.h"
+#include "cc/raster/texture_compressor.h"
#include "skia/ext/refptr.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkDrawFilter.h"
@@ -141,11 +142,11 @@ static bool IsSupportedPlaybackToMemoryFormat(ResourceFormat format) {
case RGBA_4444:
case RGBA_8888:
case BGRA_8888:
+ case ETC1:
return true;
case ALPHA_8:
case LUMINANCE_8:
case RGB_565:
- case ETC1:
case RED_8:
return false;
}
@@ -181,8 +182,8 @@ void TileTaskWorkerPool::PlaybackToMemory(void* memory,
// Uses kPremul_SkAlphaType since the result is not known to be opaque.
SkImageInfo info =
SkImageInfo::MakeN32(size.width(), size.height(), kPremul_SkAlphaType);
- SkColorType buffer_color_type = ResourceFormatToSkColorType(format);
- bool needs_copy = buffer_color_type != info.colorType();
+ bool needs_conversion =
reveman 2015/09/30 09:55:15 Can we instead include the non-conversion case in
christiank 2015/11/26 15:35:35 I can't think of an obvious way to do this. I stil
reveman 2015/11/27 16:46:49 fyi, I don't we ever convert from rgba to bgra in
+ SkColorTypeToResourceFormat(info.colorType()) != format;
// Use unknown pixel geometry to disable LCD text.
SkSurfaceProps surface_props(0, kUnknown_SkPixelGeometry);
@@ -199,7 +200,7 @@ void TileTaskWorkerPool::PlaybackToMemory(void* memory,
if (!include_images)
image_filter = skia::AdoptRef(new SkipImageFilter);
- if (!needs_copy) {
+ if (!needs_conversion) {
skia::RefPtr<SkSurface> surface = skia::AdoptRef(
SkSurface::NewRasterDirect(info, memory, stride, &surface_props));
skia::RefPtr<SkCanvas> canvas = skia::SharePtr(surface->getCanvas());
@@ -221,16 +222,40 @@ void TileTaskWorkerPool::PlaybackToMemory(void* memory,
{
TRACE_EVENT0("cc", "TileTaskWorkerPool::PlaybackToMemory::ConvertPixels");
- SkImageInfo dst_info =
- SkImageInfo::Make(info.width(), info.height(), buffer_color_type,
- info.alphaType(), info.profileType());
- // TODO(kaanb): The GL pipeline assumes a 4-byte alignment for the
- // bitmap data. There will be no need to call SkAlign4 once crbug.com/293728
- // is fixed.
- const size_t dst_row_bytes = SkAlign4(dst_info.minRowBytes());
- DCHECK_EQ(0u, dst_row_bytes % 4);
- bool success = canvas->readPixels(dst_info, memory, dst_row_bytes, 0, 0);
- DCHECK_EQ(true, success);
+ scoped_ptr<TextureCompressor> texture_compressor;
reveman 2015/09/30 09:55:15 nit: move to case where it's used
christiank 2015/11/26 15:35:35 Done.
+ switch (format) {
+ case ETC1:
+ texture_compressor =
+ TextureCompressor::Create(TextureCompressor::kFormatETC1);
christiank 2015/09/30 07:49:42 reveman (cited from 1197423003): "hm, I think we s
reveman 2015/09/30 09:55:15 Creating it here each time is fine for now. Ideall
+ texture_compressor->Compress(reinterpret_cast<const uint8_t*>(
+ surface->peekPixels(nullptr, nullptr)),
+ reinterpret_cast<uint8_t*>(memory),
+ size.width(), size.height(),
+ TextureCompressor::kQualityHigh);
+ return;
+ case RGBA_8888:
+ case RGBA_4444:
+ case BGRA_8888:
+ case ALPHA_8:
+ case LUMINANCE_8:
+ case RGB_565:
+ case RED_8:
+ SkImageInfo dst_info = SkImageInfo::Make(
+ info.width(), info.height(), ResourceFormatToSkColorType(format),
+ info.alphaType(), info.profileType());
+ // TODO(kaanb): The GL pipeline assumes a 4-byte alignment for the
+ // bitmap data. There will be no need to call SkAlign4 once
+ // crbug.com/293728
+ // is fixed.
+ const size_t dst_row_bytes = SkAlign4(dst_info.minRowBytes());
+ DCHECK_EQ(0u, dst_row_bytes % 4);
+ bool success =
+ canvas->readPixels(dst_info, memory, dst_row_bytes, 0, 0);
+ DCHECK_EQ(true, success);
+ return;
+ }
+
+ NOTREACHED();
}
}

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