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Issue 1379783002: Allow one-copy task tile worker pool to use compressed textures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Replace memory_efficient_format* with preferred_tile_format Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/compositor.h" 5 #include "ui/compositor/compositor.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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134 settings.initial_debug_state.show_replica_screen_space_rects = 134 settings.initial_debug_state.show_replica_screen_space_rects =
135 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects); 135 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects);
136 136
137 settings.initial_debug_state.SetRecordRenderingStats( 137 settings.initial_debug_state.SetRecordRenderingStats(
138 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking)); 138 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
139 139
140 settings.use_property_trees = 140 settings.use_property_trees =
141 command_line->HasSwitch(cc::switches::kEnableCompositorPropertyTrees); 141 command_line->HasSwitch(cc::switches::kEnableCompositorPropertyTrees);
142 settings.use_zero_copy = IsUIZeroCopyEnabled(); 142 settings.use_zero_copy = IsUIZeroCopyEnabled();
143 143
144 settings.renderer_settings.use_rgba_4444_textures = 144 if (command_line->HasSwitch(switches::kUIEnableRGBA4444Textures))
145 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures); 145 settings.renderer_settings.preferred_tile_format = cc::RGBA_4444;
reveman 2015/12/02 18:27:19 Not needed in this patch but we should probably ad
christiank 2015/12/03 12:58:00 Yes, makes sense.
146 146
147 // UI compositor always uses partial raster if not using zero-copy. Zero copy 147 // UI compositor always uses partial raster if not using zero-copy. Zero copy
148 // doesn't currently support partial raster. 148 // doesn't currently support partial raster.
149 settings.use_partial_raster = !settings.use_zero_copy; 149 settings.use_partial_raster = !settings.use_zero_copy;
150 150
151 // Use CPU_READ_WRITE_PERSISTENT memory buffers to support partial tile 151 // Use CPU_READ_WRITE_PERSISTENT memory buffers to support partial tile
152 // raster if needed. 152 // raster if needed.
153 gfx::BufferUsage usage = 153 gfx::BufferUsage usage =
154 settings.use_partial_raster 154 settings.use_partial_raster
155 ? gfx::BufferUsage::GPU_READ_CPU_READ_WRITE_PERSISTENT 155 ? gfx::BufferUsage::GPU_READ_CPU_READ_WRITE_PERSISTENT
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504 observer_list_, 504 observer_list_,
505 OnCompositingLockStateChanged(this)); 505 OnCompositingLockStateChanged(this));
506 } 506 }
507 507
508 void Compositor::CancelCompositorLock() { 508 void Compositor::CancelCompositorLock() {
509 if (compositor_lock_) 509 if (compositor_lock_)
510 compositor_lock_->CancelLock(); 510 compositor_lock_->CancelLock();
511 } 511 }
512 512
513 } // namespace ui 513 } // namespace ui
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